Arclight

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"What is a soul? It's like electricity - we don't really know what it is, but it's a force that can light a room." -Ray Charles

Origin

Entrance Interview Transcript

Subject: Edgar Hazel

Appearance

Character Record

edgar1.jpg

Hero: Arclight; Identity: Edgar Hazel; Power Level: 9,
Ethnicity: Caucasian; Age: 21; Sex: Male; Height: 5'2"; Weight: 115 lbs.; Eyes: Brown; Hair: Brown;

  • Abilities: Strength 0, Stamina 12, Agility 0, Dexterity 0, Fighting 0, Intellect 0, Awareness 0, Presence 0
  • Defense:
    • Dodge: (AGL)+0 = 0
    • Parry: (FGT)+0 = 0
    • Fortitude: (STA)+0 = 12
    • Toughness: (STA) = 12
    • Will: (AWE)+8 = 8
  • Offense: Unarmed/Shocking Strike: +8; Ranged Lightning Attacks +12
    • Initiative: 0
  • Skills: Acrobatics 8, Athletics 8, Close Combat 8, Insight 8, Persuasion 8, Ranged Attack (Lightning) 12, Treatment 8
  • Languages: English (native)
  • Measurements
    • Move Speed: 0 (30')
    • Flight Speed: Variable
    • Lift Mass: 50 lbs.
  • Carried Possessions:


Advantages

  • Power Device: Power standard electronic device just by touching it.
    • With a body like mine, there's always a little extra to go around.
  • Assessment: Determine Enemy's attack and defense bonuses.
    • Being stuck in a chair for the majority of my life and not being able to physically interact with others, I started to notice the more subtle things that would escape the attention of others. The neuro-electrical currents flowing natively in your body, for instance, tell me far more about you than you would imagine. Trust me.
  • Teamwork: +5 Bonus to working as a team.
    • A little help from a friend never hurt anybody, and sometimes you just need a friend to get it done.
  • Extraordinary Effort: Gain 2 Benefits from Extra Effort.
    • No person or force gets to tell me what I am or am not capable of.
  • Great Endurance: +5 Bonus to Resist Negative Effects.
    • I'm hard to hurt, and I don't tire easily. That's the case nowadays anyway, and I don't plan on that changing anytime soon.
  • Interpose: Take an attack meant for someone else within movement range.
    • You've got to stick up for the little guy. Darwin was an asshole.

Powers

edgar2.jpg
  • Electrical Immunity: 10 (Immunity 10 {Electrical Effects})
    • Over the years of my body hyper-producing electricity, I guess I've just sort of become immune to it.
  • Electro-sense: 3 (Detect Electricity, Ranged, Acute)
    • It's hard to describe... it's a feeling of two like parts calling out to one another. It's like I can feel myself in the environment around me.
  • Healing Absorption: 3 (Reaction Healing, Energizing, Limited to Self, Limited to Absorb Energy Rank, Source (Electricity))
    • This is what keeps me on my feet and not back in a chair. This has literally been a life saver for me, and has allowed me to do all sorts of things I never would have dreamed of before. I kind of have a habit of taking just a little bit of juice out of electronics when I walk past them or spend any real time around them. Nothing to damage them or anything, just enough so that I can feel at ease.
  • Electrical Absorption 10 (Enhanced Power [Electrical Array] {Fades, Reaction: When Absorbing Electricity))
    • I can do some pretty neat little tricks with my electricity normally. This allows me to use my powers for more awesome things rather than just good things.
  • Blackout: 3 (Linked to Healing Absorption and Electrical Absorption, Nullify Electronics, Burst Area, Close Range, Move Action)
    • It's gotta come from somewhere, right? Like the city really keeps track of how much power is used in an area... oh wait, it does?
  • Electrical Array 10 Hero Point Pool
    • Electric Orb (Burst Area Ranged Damage(Electrical)) 3 Points/Rank
    • Lightning Bolt (Ranged Damage (Electrical)) 2 Points/Rank
    • Shocking Strike (Close Range Damage (Electrical)) 1 Point/Rank
    • Crackling Field (Protection, Sustained) 1 Point/Rank
    • Generated Flight (Flight) 2 Points/Rank
    • Flux Shift (Deflect, Close Range, Move Action) 1 Point/Rank

Complications

  • Addiction (Electricity): I'll take a little here, I'll take a little there. It's not like anyone else misses it or anything. It keeps me sparked up in all the right ways, and I only ever feel really good when fully charged. If I go for too long without it, my body starts to crumple in on itself and turn against me. You can bet your ass I'm not going back to that chair.
  • Phobia (Rural Areas): If it's not too far out, I'm okay. However, put me on a dirt road, no power lines or houses to be seen, I will freak out and will do anything in my power to stay on the grid.


Power & Hero Points

Starting: 0p, 135h Total Earned: #p, #h

    • x.x.x Session: #p, #h

Spent: 0p, 0h; Unspent: 0p, 0h

    • Purchased x (x)