D&D Next Cantrips

From OakthorneWiki

Jump to: navigation, search

[edit] Clerics & Druids

  • Clerics and druids have three "preparation slots" for their cantrips.
  • Unlike wizards, they may change these out with any of the cantrips available to them, through the normal means by which they prepare spells.
  • This number of cantrip-only slots never increases, although a cleric or druid may prepare additional cantrip slots by sacrificing normal spell slots to do so.
    • A cleric or druid may use one of his regular Spells Prepared slots in order to prepare a number of additional cantrips equal to his Proficiency Bonus.
    • Thus, a 3rd-level cleric, who can prepare four spells per day, may use one of those slots to prepare two additional cantrips if he wishes.

[edit] Mages

  • Mages start the game knowing three cantrips.
  • Though they cannot change these out, wizards gain access to the full roster of their cantrips as they master more of them.
  • Thus, if a mage researches additional cantrips, these cantrips are assumed to simply always be prepared and available for him to cast at will.
  • Cantrips are considered to be one-half a level for the purposes of costs and other mechanics associated with researching them.
  • If a mage uses one of the two free spells he gains each level to master a cantrip, he masters a number of them equal to his Proficiency Bonus.
  • The breadth of a mage's access to a versatile array of cantrips is sometimes as much or even more of an indicator of his true power than how potent his most powerful spells are.
Personal tools
Game Calendar
Chillos' Campaigns
Greg's Campaigns
Josh's Campaigns
Ryan's Campaigns