Magefaire 1354 Cluster F

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Herthym of Assam's Fine Breads (F1)

Bread Provender

  • The wonderful scent of baking bread and sweet pastries surrounds this open-sided tent, with a large wooden counter that wraps around the outside of it. In its center is a massive black iron oven, with many differing doors for multiple baking projects.
    • Poor (2sp): Simple fruitcake roundloaf, with fruits preserved in brandy used in its making • Small spicecake muffin, with bits of candied ginger within • A thick and chewy blackbread roll, full of nuts
    • Modest (1gp): Cream-filled pastries dusted with cinnamon and nutmeg • Rich yeasty rolls brushed with herb-and-honey butter • Fresh fruit and berry tarts • Arm-length loafs hollowed out and stuffed with meats and cheeses
    • Comfortable (2gp): Loaf of fine cheese-and-nuts infused wheat bread • Roundloaf of fine herbed sourdough • Traveler's bread, with stacks of sliced sausage and cheese wrapped in dough and baked

Tobocaster's Antiquities (F2)

Auctioneers

  • A bleached white tent, its entrance flanked with a pair of faux stone pillars, done in the style of ruins of old Netheril.
  • The interior is a formal auction parlor, with a registration desk at the entrance, standing space for bidders in the center (with a finely dressed half-elven woman offering refreshments), and a stage where the auctioneer leads the bidding while his young dwarven assistant shows off the items being auctioned.
  • Auctions: Tobocaster holds his auctions at noon and at sunset.
    • Day One: The robe of the diligent apprentice and the alchemy jug
    • Day Two: The brooch of shielding and the driftglobe
    • Day Three: The dusty rose prism ioun stone
  • Items: Tobocaster can vouch for the origins of each of the items he is auctioning.
    • A robe of the diligent apprentice, from Netheril, which allows the attuned wizard wearer to prepare more spells than normal. (Rare • 6500 gp Starting Bid • 100 gp per bid)
    • An alchemy jug, from the ancient dwarven empire of Shanatar, which can summon myriad liquids. (Uncommon • 450 gp Starting Bid • 50gp per bid)
    • A mithril-and-jade brooch of shielding of ancient Netheril make, to protect its wearer from magic missiles and other force damage. (Uncommon • 550 gp Starting Bid • 50gp per bid)
    • A blue glass driftglobe from Cormanthyr, which can shed light and follow its wielder. (Uncommon • 450 gp Starting Bid • 50gp per bid)
    • A dusty rose prism ioun stone, wrought in old Netheril, which protects its wearer from attack. (Rare • 6500 gp Starting Bid • 100 gp per bid)

Source of All Wonders (F3)

Magical Schema

  • A bright driftglobe pulses through green then purple then orange lights as it bobs up and down over this pale cream-colored tent. In front of the tent is a rolled out rug showing the starry sky, including a smiling milk-skinned maid reclining on the crescent moon, a shower of sparks trailing out behind her lunar chariot spelling out "SOURCE OF ALL WONDERS."
  • Inside the tent is a collection of cabinets. In the upper glass cases are various magical items, divided by types: wands & staves, weaponry & armor, jewelry & gems, and magical garments. At the bottom of each case is a brass plaque spelling out exactly what magical item schema are offered for sale within that theme, and the arcane locked lower drawers are opened by the tent's staff to retrieve schema for sale.
  • Wands & Staves: staff of the adder (80gp), wand of magic detection (75gp), wand of magic missiles (90gp), wand of the war mage +1 (85gp) • staff of charming (135gp), wand of lightning bolts (150gp) • staff of power (250gp)
  • Weaponry & Armor: bracers of archery (75gp), gauntlets of ogre power (85gp), javelin of lightning (80gp), shield +1 (75gp), weapon +1 (90gp), weapon of warning (80gp) • armor +1 (150gp), flame tongue weapon (140gp) • oathbow (210gp)
  • Jewelry & Gems: amulet of proof against detection and location (75gp), circlet of blasting (80gp), elemental gem (80gp), gem of brightness (75gp) • gem of seeing (125gp), necklace of fireballs (135gp) • amulet of the planes (200gp)
  • Magical Garments: boots of striding and springing (75gp), cloak of the manta ray (80gp), slippers of spider climbing (80gp), winged boots (85gp) • boots of speed (130gp), mantle of spell resistance (125gp) • robe of stars (200gp)

Wetland Wonders (F4)

Herbalist

  • A green, brown, and grey splotched tent, with cast iron crook-poles on which hang simple round oil lanterns beside the opening. A small banner hangs between them, proclaiming this to be "WETLAND WONDERS."
  • The interior of the tent is fragrant with rich-smelling herbs. At the center is a large, square cabinet with glass doors on all sides, and shelves behind those doors with well-labled goods.
  • Herbal Wares: The goods here include excellently preserved specimens of various wetland herbs, poultices for healing rashes, snake bites, and bug bites, and various decoctions useful in treating illnesses that come from being in swamps too much.
  • Magical Wares: potion of healing (45gp), potion of extra-healing (175gp), potion of poison resistance (180gp)

At Your Fingertips (F5)

Spell Component Pouches

  • This tent is a simple open-fronted affair, with a long wooden counter separating customers from its interior. A plain young woman with dark auburn hair and a scattering of freckles across her nose and cheeks sits behind it, showing off the tent's wares.
  • Wares: This tent sells a variety of spell component pouches, from tiny four-component bags that can hang four or so to a belt-side, to respectable sporran-style pouches with a variety of small finger-compartments for stoarge, to across-the-chest bags divided into many sub pouches and compartments of all sizes within. (25 gp)

Lightning & Thunder (F6)

Spell Monographs

  • A dark grey tent, done with stylized lightning bolts in golden thread. Illusions cause the bolts to crackle with golden electricity occasionally, and for the slight sound of distant rolling thunder to be heard right after.
  • The intrior of the tent is done up with several small, tall tables and sitting stools around them - space for visitors to sit and look over the shop's monograph offerings, and to enjoy a small glass of the very sweet, very strong mint tea favored in Turmish, with or without the customary dollop of butter in it. This is served by an unseen servant under the command of one of the proprietresses.
  • Spell Monographs: The monographs of Lightning & Thunder are parchment, with a dark grey sturdy cloth ccover.
    • Player's Handbook Spells
      • Cantrips: shocking grasp (6 pages, 20 gp)
      • 1st Level: chromatic orb (6 pages, 35 gp), fog cloud (6 pages, 32 gp), thunderwave (6 pages, 35 gp), witchbolt (4 pages, 38 gp)
      • 2nd Level: shatter (6 pages, 68 gp)
      • 3rd Level: lightning bolt (12 pages, 100 gp), sleet storm (12 pages, 95 gp)
      • 4th Level: ice storm (14 pages, 125 gp)
      • 6th Level: chain lightning (16 pages, 210 gp)
    • Elemental Companion Spells
      • Cantrips: thunderclap (2 pages, 25 gp)
      • 1st Level: absorb elements (8 pages, 38 gp)
      • 4th Level: storm sphere (16 pages, 145 gp)
      • 7th Level: whirlwind (18 pages, 225 gp)
    • Unique Spells
      • Gedlee's Electric Loop (Evocation 2nd • 6 pages, 80 gp): Causes a small stroke of lightning that cycles through all creatures in the area.
      • Flashburst (Evocation 3rd • 8 pages, 125 gp): Creates a blinding, dazzling burst of light to blind targets in area
      • Scintillating Sphere (Evocation 3rd • 8 pages, 150 gp): Halruaan spell, as fireball except that it inflicts lightning damage in area.
      • Thunderlance (Evocation 4th • 10 pages, 165 gp): This spell creates a staff of faint, grey shimmering force in the caster's hand, which can be lengthened or reduced in size from one foot to twenty. It can be used to make mighty melee attacks, whose strikes can sometimes disrupt fields of force (including shield and mage armor spells), and can smash inanimate objects with great power.
      • Ball Lightning (Evocation 5th • 12 pages, 190 gp): Creates several balls of lightning that orbit the caster and can be hurled at opponents.
      • Acid Storm (Evocation 6th • 18 pages, 245 gp): Massive storm of acid in a large area.
      • Great Thunderclap (Evocation 7th • 22 pages, 265 gp): Causes a great peal of thunder and a sonic shockwave. (MoF)
    • The Book of Levin (104 pages, 2500 gp): This quarto spellbook, covered in dark grey leather with embossed golden lightningbolts features some of the shop's finest lightning and weather magics. It is even enchanted to be immune to lightning damage. It includes the following contents:
      • Spells (81 pages):
        • Cantrips: thunderclap (1 page)
        • 1st: thunderwave (3 pages), witchbolt (2 pages)
        • 2nd: Gedlee's electric loop (3 pages), shatter (3 pages)
        • 3rd: flashburst (4 pages), lightning bolt (6 pages), scintillating sphere (4 pages)
        • 4th: storm sphere (8 pages), thunderlance (5 pages)
        • 5th: ball lightning (6 pages)
        • 6th: acid storm (9 pages), chain lightning (8 pages)
        • 7th: great thunderclap (11 pages), whirlwind (9 pages)
      • Schema (23 pages): javelin of lightning (5 pages), staff of thunder and lightning (9 pages), wand of lightning bolts (9 pages)

The Far-Seeing Eye (F7)

Fine Ground Glass Goods

  • The exterior of the tent is a simple blue and white affair, with long strands of glass beads hung over and to either side of the entrance. They catch the light and make merry tinkling sounds in the breeze.
  • The interior of the tent features a simple set of glass-fronted cabinets with examples of their wares within. A bespectacled old Chondathan man greets everyone within, and wields the set of keys that open the various cabinets.
  • Glass Wares: The goods on display include the following:
    • Spectacles: 7gp per pair
    • Spyglass: 850gp
    • Magnifying Glasses: 25gp for a small glass, 80gp for a large glass, 100gp for both

Candlekeep (F8)

Great Library • Western Heartlands

  • A modest tent of simple green-and-dun squares, with a small miniature pair of the lions found along the road to Candlekeep sitting guard out front. Magical detection indicates that these beasts are in fact enchanted (they are golems, used for security).
  • The interior of the tent has been turned into a reading library, with a virtual maze of free-standing bookshelves, with a handful of stools and benches here and there for sitting and perusing. The library is focused on topics of arcane lore, with a smattering of history and religious lore (focused around the Gods of Art).
  • Visitors are welcomed to read all they like, and are told of the methods for gaining entry into Candlekeep should they so desire.

Tomes of Candlekeep (F9)

  • A plain canvas tent, dyed a greenish-grey the color of lichen, this tent has a pair of small stone lions that flank its entrance, carved in the same style as the lions that line the road to Candlekeep.
  • Within, the shelves are pleasingly laden with the finely-bound books that are the special collections of writing of Candlekeep's finest sages over the decades. Each book in the collection collects the writings of that year's sages, and there are several hundred years worth of such collections to choose from.
  • Works: Tomes of Candlekeep brings a vast trove of lore with them, in two forms. The first are copies of books from the Candlekeep library. The second are the Works of the Avowed, collections of writings of the Avowed of Candlekeep, covering a wide and esoteric variety of topics, organized by year.
    • Works of the Avowed, 1320 DR. 50 gp.
    • Works of the Avowed, 1322 DR. 50 gp.
    • Works of the Avowed, 1323 DR. 50 gp.
    • Works of the Avowed, 1324 DR. 50 gp.
    • Works of the Avowed, 1328 DR. 50 gp.
    • Works of the Avowed, 1329 DR. 50 gp.
    • Works of the Avowed, 1330 DR. 50 gp.
    • Works of the Avowed, 1332 DR. 50 gp.
    • Works of the Avowed, 1333 DR. 50 gp.
    • Works of the Avowed, 1335 DR. 50 gp.
    • Works of the Avowed, 1336 DR. 50 gp.
    • Works of the Avowed, 1337 DR. 50 gp.
    • Works of the Avowed, 1341 DR. 50 gp.
    • Works of the Avowed, 1342 DR. 50 gp.
    • Works of the Avowed, 1344 DR. 50 gp.
    • Works of the Avowed, 1348 DR. 50 gp.
    • Works of the Avowed, 1351 DR. 50 gp.
    • Works of the Avowed, 1352 DR. 50 gp.
    • Works of the Avowed, 1353 DR. 50 gp.
    • Works of the Avowed, 1354 DR. 50 gp.
    • A Glimpse into the Abyss, by Tahyr yn Savras, "the Mad Seer of Manshaka", 75 gp.
    • A Study of First Age Calishite Architecture, by Malak yn Cikarl of Manshaka, 80 gp.
    • A Wayfarer's Belt-Book of Advice, by Rasthiavar of Iraebor, Sage, 75 gp
    • An Ecology of the Planes, by Garth of Suzail (NEW), 65 gp
    • The Concise History of the Chosen Seven, by Cirian, Master Chronicler of Candlekeep, 85 gp.
    • Empires of the Sands, by Akabar ibn Hrellem of Keltar, 75 gp.
    • The High History of the Mighty Mage Meltharond, by Daskalos of Candlekeep, 95 gp.
    • Journal of Ilygaard Stormhawk, by Ilygaard Stormhawk, Druid of the Tall Trees Circle, 50 gp.
    • The Moonshae Chronicles, by Flamsterd of the Moonshaes, 95 gp.
    • None but the Undying: My Days Driving Down Those Who Walk, by Alabaer Dree, Scourge of Undead, 120 gp.
    • Of Blades & Blooded Honor, by Anonymous, 95 gp.
    • Of the Fall of Netheril, by Rhaugilath "the Ageless," Lich-King of Orbedal, 250 gp.
    • One Warrior's Way, by Bhelorn Shavarr, 90 gp.
    • The Origin Myths - A Treatise, by Dunkelzahn of Candlekeep, 150 gp.
    • The Phoenix Prophecies, by Anonymous, 75 gp.
    • Ramblings, by Nenemith the Sage, 50 gp.
    • The Red Book of a Thayvian Mage, by Thaelrythyn of Thay, 135 gp.
    • The Roads Beyond Faerûn, by Iyritar SarSharm, Sage of Tashluta, 120 gp.
    • Seeds, Cuttings, & Transplants: A Gardener's Tome for All Seasons, by Iwann, 110 gp.
    • The Speaking Book of Tales Bound, by High Scribe Blaeruityn of Ankhapur, priest of Oghma, 85 gp.
    • Tales Told to a Blind Wizard, by Halivon Tharnstar, Avowed of Mystra, 145 gp.
    • Teachings of an Angry Old Mage, by Theldaun "Firehurler" Ieirson, 85 gp
    • Things I Have Observed, by Claddart of Candlekeep, 95 gp.
    • Thoughts on a Better Faerûn, by Albyrngundar of the Singing Sword, 85 gp.
    • To Stroll Amongst the Shadows, by Saibh yi Saelmur, 110 gp.
    • Treatise on Monsters Known & Unknown, by Thardon Ilvynner, 220 gp.
    • Valorous & Vanquished: The Dead Heroes of Faerûn, by Glimmerdarth Gulprin, "the Gnome Sage", 125 gp.
    • The View from Secomber: Musings on the Years to Come, by Reld Barunenail, Sage of Histories, 55 gp.
    • The Way of the Gods, by Thaldeth Faerossdar, 200 gp.
    • What Came Out of My Mouth Too Swiftly, by Jeremmer Hardree, "the Mad Jester", 85 gp
    • Wise Eldathyn Sayings, by Anonymous Prophets of Eldath, 90 gp
    • Words Spent On Little Fools: Instructing Humans, by Hamairathgauraundon, High Wyrm of the Crags, 185 gp.