WoD Conditions

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Mental Conditions

AddictedAmnesiaApprehensiveAvariceBestialBrokenCompetitiveConfusedCowedDelusionalDemoralizedDeprivedDisquietedDistractedFalse MemoriesFixatedFrightenedFrustratedFugueGuiltyHumbledInformedInspiredLostMadnessMegalomaniacalMisinformedNightmaresObliviousObsessionPactkeeperReluctant AggressorShakenSpookedSteadfast • StrainedWorried

Physical Conditions

Arm DisabilityBlindChronic AgonyChronic SicknessDeafDisabledExhaustedGlowing HealthHealth CrisisIllness • IntoxicatedLeg DisabilityLethargicMuteNarcolepticRadiation PoisoningSqueamish

Social Conditions

BondedCharmedConnectedDay Job/Store OwnerDominatedEmbarrassing SecretEnthralledHuntedLeveragedMarginalizedMesmerizedNotorietyOminousPerson of InterestSubservientSwooningWantonWard

Crafting Conditions

FragileVolatile

Influence Conditions

Conditions inflicted by ephemeral entities.
AnchorClaimedControlledFetteredMaterializedOpenPossessedReachingResonantShadow GateUnderworld GateUrged

Victorian Conditions

The Fairer SexThe Rest

Mage Conditions

Mystery CommandsRampantSoul Shocked

Mage Duel Conditions: DefeatedTriumphant

Paradox Conditions: Abyssal BacklashAbyssal ImagoAbyssal Nimbus

Arcanum Conditions (Negative)

Arcanum Conditions (Positive)

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Soulless Conditions

Soulless => Enervated => Thrall

Shifter Conditions

AlphaBalancedEasy PreyFeralIgnis FatuusInvisible PredatorLeashed Wolf • Lost TrackerLunaticOmegaPackboundRook-CrazedTerritorial • UnanchoredUntamedUntraceable

Sacred Hunt Conditions

New Moon Hunt • Crescent Moon HuntHalf Moon Hunt • Gibbous Moon Hunt • Full Moon Hunt

Hunter's Aspect Conditions

Resigned

Downtime Conditions

AthleticDivertedDevotedHardworkingSociableStudious

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx

Condition Mechanics

  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.