Artur de Carabas

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Artur de Carabas
Race: Human, Class: Rogue 2nd
Background: Charlatan, Alignment: Chaotic Good
Patron Deity: DEITY
Factions: FACTIONS
Ability Scores
Strength 14 (+2), Dexterity 16 (+3), Constitution 11 (+0);
Intelligence 15 (+2), Wisdom 9 (-1), Charisma 13 (+1)
Bonus: +2
Saving Throws: Dexterity & Intelligence
Skills: Athletics, Deception*, Investigation, Performance, Sleight of Hand, Stealth
Tools: Thieves' Tools*, Disguise Kit, Forgery Kit
Languages: Common, OTHER LANG
Armor: Light
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
False Identity • Expertise (marked with *), Sneak Attack (1d6), Thieves Cant, Cunning Action (Dash, Disengage, Hide)
Rapier: +5, 1d8+3 piercing damage, Finesse
Short Bow: +5, 1d6+3 piercing damage, Ammunition, Range (80/320), Two-handed
Dagger (x2): +5, 1d4+3 piercing damage, Finesse, Light, Thrown, Range (20/60)
Armor Class: 14 (leather armor), Initiative: +3, Speed: 30 ft
Hit Points: 13, Hit Dice: 2d8
Personality Traits: I have a joke for every occasion, especially occasions where humor is inappropriate. Usually a loud joke. Often crude.
Ideals: Aspiration: I am determined to make something of myself, and to be the person I know I can be.
Bonds: Issolur Artoler: I owe everything to my mentor, the snake oil salesman who taught me everything I know. He's probably rotting in some obscure nobleman's dungeon. Good riddance.
Flaws: Debts: I'm always in debt. I spend my ill-gotten gains on decadent luxuries faster than I bring them in.

words -Attribution


Rogue Traits

  • Expertise: Double proficiency bonus on the following Proficiencies: Deception, Thieves' Tools.
  • Sneak Attack (+1d6): If you either have advantage on the attack roll or you have an ally who is also engaged with an enemy (and you don't have disadvantage), you inflict bonus damage on a single attack roll during your turn. The attack must be with a finesse or ranged weapon.
  • Thieves' Cant: You understand the jargon-code of thieves' and other underworld figures.
  • Cunning Action: You can take a bonus action to use one of the following kinds of actions: Dash, Disengage, or Hide.

Specialty Traits


Charlatan Traits

  • False Identity: You have created a second identity that includes documentation, established established acquaintances, and disguises that allow you to assume that persona. Additionally you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.




  • Coins: x cp • x sp • x ep • 45 gp • x pp • Other coins: x
  • Gems: x

Magic Items

  • x


Rapier, short bow (20 arrows), burglar's pack (x), leather armor, daggers (x2), thieves' tools, 10 bottles of colorful liquid, belt pouch, fine clothes (x2), disguise kit, drunkard's head remedy (x5)

Carried Equipment

  • In Hand: x
  • Worn: x
  • Belt: x
  • Backpack: x

Stored Equipment

  • x


  • xxx: (x gp/day). x


  • From Pig Stick, near Stump Bog outside of Waterdeep. Always saw himself as better than that, which got him no small number of beatings.
  • As a young man, he had a short but scandalous affair with Issolur Artoler, an older alchemist and confirmed bachelor. When the town found out, Issolur left the town in disgrace. That same night, Tristan left for other reasons.
  • Once in Waterdeep, he set up another life for himself as Artur DeCarabas: an obscure merchant, implied (but never stated) to have been begotten on the wrong side of a noble's bed. At night, he became Ivana Spurtanya, Waterdeep's loudest Saece entertainer.

Important Individuals

Issolur Artoler