Clover

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Clover
Clover.jpg
Identity: xxx • Affiliation: xxx • Base of Operations: xxx
Ethnicity: xxx • Nationality: xxx
Age: xxx • Gender: xxx • Height: xxx • Weight: xxx lb
Eyes: xxx • Hair: xxx • Other Features: xxx
Origin: x • Power Level: 8 (120 Points: Abilities 20, Defenses 0, Skills 9, Advantages 0, Powers 91)
Abilities
Strength 0 Stamina 8
Agility 0 Dexterity 0
Fighting 0 Intellect 2
Awareness 0 Presence x
Points: 20 (2pts per rank)
Defenses
Defense Ranks Ability Other Total
Dodge 0 0 8 8
Fortitude 0 8 0 8
Parry 0 0 8 8
Toughness - 8 0 8
Will 0 0 0 0
Points: 0 (1pt per rank)
Combat
Initiative: 0 + 0 or +8 = +{{{InitiativeTotal}}}

Attacks:
• Catastrophe: Ranged Attack +8 • Perception Range • Damage 8 Ranks (Accidents)
Skills
Skill Ranks Ability Other Total
Athletics 0 0 (Str) 0 +0
Close Combat 0 0 (Fgt) 0 +0
Deception 0 0 (Prs) 0 +0
Expertise (Science) 4 2 (Int) 0 +6
Insight 2 0 (Awe) 0 +2
Intimidation 0 0 (Prs) 0 +0
Perception 2 0 (Awe) 0 +2
Persuasion 2 0 (Prs) 0 +2
Ranged Combat (Luck) 8 0 (Dex) 0 +8
Stealth 0 0 (Agl) 0 +0
'
'
{{{Skill13}}} {{{Skill13Ranks}}} {{{Skill13Ability}}} {{{Skill13Other}}} {{{Skill13Total}}}
{{{Skill14}}} {{{Skill14Ranks}}} {{{Skill14Ability}}} {{{Skill14Other}}} {{{Skill14Total}}}

Points: 9 (1pt per 2 ranks)
Advantages
Combat: None (Improved Initiative 2, Precise Attack, Uncanny Dodge)
Fortune: None
General: None (Diehard, Instant Up, Teamwork)
Skill: None (Tracking)
Advantages in parentheses are active when Clover is using his Green Communion effect in his Plant Rapport power.

Points: 0 (1pt per rank)
Powers
• Phytometabolism: Immunity (Plant) • 6 ranks (1p/rank) • Permanent • Self • Poisons, starvation, thirst (Plant)

• Green Thumb: Features (Plant) • 2 ranks (1p/rank) • Identify different plant species and properties by looking at or touching them. • Touch can cure a plant of infections, minor damage, and other maladies, restoring it to full health.
Plant Rapport: Array (14 pts base power + 2 Alernate Effects) • All Plant Descriptor
• Green Senses: Remote Senses • 7 ranks (2p/rank) • Free Action • Range: Rank (half mile) • Sustained • 2 senses (visual, auditory) • Medium (plants)
• Green Communion: Sense (Postcognition) 4 ranks (1p/2 ranks) + Comprehend (Plants) 2 ranks (2/rank) + Advantages 8 ranks (1p/rank) • No Action • Personal • Permanent • Advantages: Diehard, Improved Initiative 2, Instant Up, Precise Attack, Teamwork, Tracking, Uncanny Dodge • Limited to Plants (Sense)
• Green Walk: Movement • 7 ranks (1p/rank) + Teleport (1p/rank) • Free or Move Action • Personal • Sustained or Instant • EXTRAS • FLAWS

• Break Fall: Movement (Luck) • 1 rank (3p/rank) • Reaction • Self • Sustained • Safe Fall, as Reaction (+1 p/r)
• Lucky Avoidance: Enhanced Dodge + Parry Defenses (Luck) • 8 ranks (2p/rank) • Permanent • Self
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS
• POWER: EFFECT • x ranks (COST/rank) • ACTION • RANGE • DURATION • EXTRAS • FLAWS

Points: 91
Other Traits
Equipment: xxx
Complications: xxx

Powers

  • x

Background

  • x

People

  • x

Locations

  • x