https://oakthorne.net/wiki/index.php?title=Getting_Out_of_Redmond&feed=atom&action=historyGetting Out of Redmond - Revision history2024-03-29T05:17:27ZRevision history for this page on the wikiMediaWiki 1.33.1https://oakthorne.net/wiki/index.php?title=Getting_Out_of_Redmond&diff=39384&oldid=prevOakthorne at 03:21, 4 December 20162016-12-04T03:21:46Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 03:21, 4 December 2016</td>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">__NOTOC__</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Getting out of Redmond is a fairly simple task - for those who have SINs.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Getting out of Redmond is a fairly simple task - for those who have SINs.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Checkpoints==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Checkpoints==</div></td></tr>
</table>Oakthornehttps://oakthorne.net/wiki/index.php?title=Getting_Out_of_Redmond&diff=39383&oldid=prevOakthorne: New page: Getting out of Redmond is a fairly simple task - for those who have SINs. ==Checkpoints== Checkpoints are manned by 4 Lone Star officers, plus a single Force 4 spirit under the command of ...2016-12-04T03:17:23Z<p>New page: Getting out of Redmond is a fairly simple task - for those who have SINs. ==Checkpoints== Checkpoints are manned by 4 Lone Star officers, plus a single Force 4 spirit under the command of ...</p>
<p><b>New page</b></p><div>Getting out of Redmond is a fairly simple task - for those who have SINs.<br />
==Checkpoints==<br />
Checkpoints are manned by 4 Lone Star officers, plus a single Force 4 spirit under the command of a duty mage in a central location. <br />
* Note that they only stop and scan those who are leaving Redmond. <br />
* Those entering are glanced at by the officers on duty, and waved through.<br />
* SINs are scanned at the Touristville checkpoints, using a Scanner 2 (roll 4 dice, must exceed rating of SIN to detect as false, equal to rating flags as "strange").<br />
==Smuggling Out==<br />
Cairo can get someone to smuggle them out in relatively quick order, if they need it. <br />
* For 300¥, a Chinese delivery driver named Hsia will secret up to three of them among the goods she is transporting. <br />
* She'll charge another 100¥ per extra body she moves, to a maximum of six bodies.<br />
==Scaling the Wall==<br />
It is also possible to find spots where the wall can be scaled. The wall is an average of 15 meters in height. Climbing the wall is a Gymnastics + Strength test [Physical], with a -2 penalty due to the surface of the wall.<br />
* Studying any given area of the Wall shows that there is a drone patrol that buzzes both sides of it every five minutes or so. <br />
** Since the drones have long distance scanning, the minute on either side of this window means the drone has a chance of seeing those climbing.<br />
** An appropriate Street Knowledge test (3) reveals the whereabouts of some stretches with longer buzz-times, at +1 minute per net hit.<br />
===Modifiers===<br />
* '''Assisted Climbing''' uses climbing gear (200¥), and gains a dice pool bonus of +2. Climbing up gains 1 meter of movement per hit (15 total hits), and climbing down is 20 meters + 1 meter per hit (1 hit is sufficient to get down).<br />
* '''Grapple Gun Climbing''' uses a grapple gun (500¥, 8R) with either Microwire (50¥ per 100m, 4) or Standard Rope (50¥ per 100m). This requires only a single hit to climb up or down.<br />
* ''Unassisted Climbing'' is free-hand. Climbing up gains 1 meter per 2 hits (30 total hits), and down is 1 meter per hit (15 total hits).</div>Oakthorne