Difference between revisions of "Out of the Abyss"

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<div style="text-align: center; font-size: 100%">'''4th level:''' 6 milestones • '''5th level:''' 10 milestones • '''6th level:''' 15 milestones</div>
 
<div style="text-align: center; font-size: 100%">'''4th level:''' 6 milestones • '''5th level:''' 10 milestones • '''6th level:''' 15 milestones</div>
 
===Known Milestone Awards===
 
===Known Milestone Awards===
* '''Escape Velkynvelve:''' 1 Milestone
+
* '''Escape Velkynvelve:''' Coordinate an escape: .5 milestone • Actually succeed at escaping: 1 milestone
* '''Coordinate an Escape:''' .5 Milestone
+
* '''On the Way Out:''' Raid the Guard Tower: .5 milestone • Raid the Command Tower: .5 milestone
* '''Raid the Guard Tower:''' .5 Milestone
+
* '''Help NPCs escape:''' 1-3 NPCs: .5 Milestone 4-6 NPCs: 1 Milestone 7+ NPCs: 1.5 Milestones
* '''Raid the Command Tower:''' .5 Milestone
 
* '''Help NPCs escape'''
 
** ''1-3 NPCs:'' .5 Milestone
 
** ''4-6 NPCs:'' 1 Milestone
 
** ''7+ NPCs:'' 1.5 Milestones
 
* '''UNKNOWN:''' .5 Milestone
 
  
 
==Setting==
 
==Setting==

Revision as of 22:48, 8 July 2019

Out-of-Abyss.jpg

A Dungeons & Dragons 5e Campaign in the Underdark

It begins simply: slaves, in a drow outpost, awaiting transport to the great slave markets of Menzoberranzan.

But then, an opportunity presents itself, and the slaves rise up, break their chains, and flee. But there is no place to go but into the eternal night of the Underdark, with its twisted, horrifyingly carnivorous topography, mile after mile after mile of brutal, maddening darkness.

And even as they pursue the drow who will stop at nothing to re-enslave them, there is a thrumming in their ears – indeed, in their very minds – that suggests something has stirred to wakefulness in the long bleak night of the Underdark, and they will never forget what they find waiting for them there.

Player Characters

Group Milestones

Current Milestones


3


4th level: 6 milestones • 5th level: 10 milestones • 6th level: 15 milestones

Known Milestone Awards

  • Escape Velkynvelve: Coordinate an escape: .5 milestone • Actually succeed at escaping: 1 milestone
  • On the Way Out: Raid the Guard Tower: .5 milestone • Raid the Command Tower: .5 milestone
  • Help NPCs escape: 1-3 NPCs: .5 Milestone • 4-6 NPCs: 1 Milestone • 7+ NPCs: 1.5 Milestones

Setting

Resources