Difference between revisions of "Pyrvaris of Clan Trueforger"

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==Traits==
 
==Traits==
 
===Racial Traits===
 
===Racial Traits===
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'''Darkvision:''' You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Your ties to the Elemental Plane of Fire make your darkvision unusual: everything you see in darkness is in a shade of red.<br>
 +
'''Fire Resistance:''' You have resistance to fire damage.<br>
 +
'''Reach to the Blaze:''' You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.
  
 
===Class Traits===
 
===Class Traits===

Revision as of 19:15, 26 January 2020

Pyrvaris Trueforger
Pyvaris.jpg
Race: Dwarven Genasi, Class: Druid
Background: Noble, Alignment: Neutral
Patron Deity:
Factions:
Ability Scores
Strength 10 (+0), Dexterity 10 (+0), Constitution 12 (+1);
Intelligence 13 (+1), Wisdom 16 (+3), Charisma 14 (+2)
Proficiencies
Bonus: +2
Saving Throws: INT & WIS
Skills: Arcana (INT), History (INT), Insight (WIS), Persuasion (CHA)
Tools: Herbalism Kit, Dragonchess Set
Languages: Common, Druidic, Dwarven, Jotun, Primordial, Undercommon
Armor: Light, Medium, Shields
Weapons: Clubs, Daggers, Darts, Javelins, Maces, Quarterstaffs, Scimitars, Sickles, Slings, Spears
Traits
Feats
N/A
Combat
Attacks:


Armor Class: , Initiative: +0, Speed: 30ft
Hit Points: 9, Hit Dice: 1d8

Social
Personality Traits:
Ideals:
Bonds:
Flaws:

“xxx” -xxx

Traits

Racial Traits

Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Your ties to the Elemental Plane of Fire make your darkvision unusual: everything you see in darkness is in a shade of red.
Fire Resistance: You have resistance to fire damage.
Reach to the Blaze: You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.

Class Traits

Specialty Traits

Background Traits

Feats

Resources

  • Coins: 0 cp • 0 sp • 0 ep • 0 gp • 0 pp • Other coins:
  • Gems: 3 Pearls (100gp ea)

Magic Items

Equipment

Carried Equipment

  • In Hand:
  • Worn:
  • Belt:
  • Backpack:

Stored Equipment

  • x

Lifestyle

  • xxx: (x gp/day). x

Origin

Important Individuals

  • x