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  • The werewolf legend is a common one throughout Europe, to the point of being trans-cultu ...mythology, the story of Lycaon provides one of the earliest examples of a werewolf legend. According to one version, Lycaon was transformed into a wolf as a r
    11 KB (1,777 words) - 18:24, 15 February 2008
  • * Gain a single dot of [[Werewolf Primal Urge|Primal Urge]] and an [[Werewolf Essence|Essence]] Pool equal to 5 + Primal Urge rating. * Gain [[Werewolf Regeneration|Regeneration]].
    281 bytes (42 words) - 17:24, 21 November 2014
  • * '''Combat Tilts:''' A werewolf may spend 1 Essence to remove a Combat Tilt that comes from bodily impairme
    1 KB (158 words) - 11:15, 15 April 2015
  • A werewolf's maximum Essence pool is equal to (5 + Primal Urge). * An Omega or Beta werewolf may spend one point of Essence per turn.
    2 KB (334 words) - 11:05, 15 April 2015
  • ...s werewolf nature. If Primal Urge measures the power of his Feral Wolf and werewolf abilities, Harmony is his ability to control and wield that power. As a werewolf's Harmony grows, his command over his Feral Wolf grows significantly. At ea
    3 KB (528 words) - 20:59, 24 February 2016
  • ...hing of emotional importance to them, something distinctly human, that the werewolf holds as deeply valuable. * If for some reason a werewolf ever loses their anchor, they lose a dot of Harmony and immediately lose ac
    1 KB (198 words) - 11:08, 15 April 2015
  • * As a result, at the end of any full shapeshift, a werewolf is as hungry as if he'd not eaten in 24 hours.
    973 bytes (152 words) - 23:55, 19 February 2015
  • * Werewolf howls are loud, roaring howls that fill their enemies with primal fear or c A werewolf who howls within his pack territory can automatically be heard through Shad
    6 KB (993 words) - 12:53, 26 February 2016
  • 21 bytes (1 word) - 23:14, 21 November 2014
  • * The Feral Wolf attempts to seize control over the werewolf's body, forcing his psyche aside while it takes over his body. ...he werewolf's Composure + Harmony, the Feral Wolf may attempt to force the werewolf to go Feral.
    2 KB (399 words) - 12:23, 15 April 2015
  • A werewolf's sight, hearing and olfactory senses all sharpen dramatically. Use of any ...eartbeat that comes when someone tells a lie or is afraid. This grants the werewolf 9-Agains on Empathy rolls to detect those traits in someone in their presen
    5 KB (804 words) - 13:06, 17 July 2015
  • ...close it is to attempting to exert its will and force the werewolf into [[Werewolf Going Feral|Going Feral]]. ...around the werewolf, or by actions the werewolf takes. These are called [[Werewolf Feral Triggers|Feral Triggers]].
    2 KB (282 words) - 12:27, 15 April 2015
  • This set of Gifts is associated with a werewolf's mastery of shapechanging. * '''Skin Thief:''' The werewolf may skin prey and don it, shapeshifting into the form of that prey.
    5 KB (875 words) - 15:45, 7 March 2016
  • * Werewolf-as-Man. * A werewolf with a full Balance in the scale of Man reduces his Rage by 1 every sunrise
    6 KB (968 words) - 18:14, 5 April 2016
  • * '''Sheep's Clothing:'''Any efforts to pinpoint the werewolf in a crowd or pursue her through populated areas suffer her Primal Urge as ...r wolf senses sharpen compared to her Hishu form. Without much scrutiny, a werewolf in Dalu can walk among humanity undetected. She’s larger and less appeali
    10 KB (1,661 words) - 11:06, 25 June 2018
  • ...mal Urge trait. The higher the rating of this trait, the more powerful the werewolf…but also the more difficult it is to avoid losing control of his Feral Wo ...caged, feral wolf. It has a savage kind of personality, described by its [[Werewolf Feral Wolf Archetype|Feral Wolf Archetype]].
    2 KB (352 words) - 20:55, 24 February 2016
  • 3 KB (532 words) - 15:14, 22 April 2015
  • ...mage (exact amount depending on how long the shift takes), although normal werewolf healing quickly heals this in the time it takes to recover from the transfo ** This can only be done voluntarily if a werewolf has at least one dot of Harmony.
    2 KB (370 words) - 11:12, 15 April 2015
  • ...e as an unrolled reflexive action that inflicts no damage). Alternately, a werewolf may spend a point of Essence to automatically shift. Werewolves without Har * '''Defensive Instincts:''' The werewolf's Defense applies even against Firearms attacks, as instinct drives the def
    1 KB (228 words) - 11:07, 23 January 2015
  • * Clothing is destroyed by the change, if the werewolf is clothed when it happens.
    1,009 bytes (156 words) - 17:45, 21 November 2014

Page text matches

  • ...close it is to attempting to exert its will and force the werewolf into [[Werewolf Going Feral|Going Feral]]. ...around the werewolf, or by actions the werewolf takes. These are called [[Werewolf Feral Triggers|Feral Triggers]].
    2 KB (282 words) - 12:27, 15 April 2015
  • ...rns to the flesh of a werewolf. In truth, it causes the lunar Essence in a werewolf to flare caustically, burning away their physical bodies as the spiritual p * The pain penalty is equal to the werewolf's Harmony subtracted from his Primal Urge - those with better control over
    2 KB (263 words) - 18:02, 21 November 2014
  • Also called atropine, belladonna is another of the rare few exceptions to werewolf immunities to poisons, although it doesn't kill. * When struck by belladonna - which must enter the blood stream - the werewolf takes the Poisoned Tilt (bashing damage only).
    1 KB (177 words) - 18:20, 21 November 2014
  • * Gain a single dot of [[Werewolf Primal Urge|Primal Urge]] and an [[Werewolf Essence|Essence]] Pool equal to 5 + Primal Urge rating. * Gain [[Werewolf Regeneration|Regeneration]].
    281 bytes (42 words) - 17:24, 21 November 2014
  • ...hing of emotional importance to them, something distinctly human, that the werewolf holds as deeply valuable. * If for some reason a werewolf ever loses their anchor, they lose a dot of Harmony and immediately lose ac
    1 KB (198 words) - 11:08, 15 April 2015
  • * The Feral Wolf attempts to seize control over the werewolf's body, forcing his psyche aside while it takes over his body. ...he werewolf's Composure + Harmony, the Feral Wolf may attempt to force the werewolf to go Feral.
    2 KB (399 words) - 12:23, 15 April 2015
  • ===Werewolf Lore (0)=== ...egends (•)<br>Post-Christian European Werewolf Legends (•)<br>Non-European Werewolf Legends (•) || - || -
    5 KB (468 words) - 15:19, 28 July 2015
  • ...damage. This happens without spending any Essence, and only occurs when a werewolf is out of any bashing damage to heal. * '''Defensive Instincts:''' The werewolf's Defense applies even against Firearms attacks, as instinct drives the def
    1 KB (155 words) - 19:24, 19 January 2016
  • A werewolf's maximum Essence pool is equal to (5 + Primal Urge). * An Omega or Beta werewolf may spend one point of Essence per turn.
    2 KB (334 words) - 11:05, 15 April 2015
  • ...sence to the werewolf, but this also grants an amount of Rage equal to the werewolf's Primal Urge.
    886 bytes (159 words) - 12:24, 15 April 2015
  • ...mage (exact amount depending on how long the shift takes), although normal werewolf healing quickly heals this in the time it takes to recover from the transfo ** This can only be done voluntarily if a werewolf has at least one dot of Harmony.
    2 KB (370 words) - 11:12, 15 April 2015
  • ...with 3 successes instead of 5. If the Perception check is scent-based, the werewolf may choose to inflict the [[Template:Condition-Scented|Scented]] Condition Everyone trembles when werewolves hunt. The prey knows the werewolf with this Gift is an implacable foe who cannot be stopped.
    3 KB (528 words) - 07:12, 10 February 2016
  • ...ower, may steal this amount from werewolf. No WP necessary if Packbound to werewolf.
    1,006 bytes (152 words) - 15:51, 28 May 2015
  • ...ewolf's environment rouse a primal response from the Feral Wolf. Anytime a werewolf encounters one of these stimuli, his Feral Wolf may attempt to cause him to ...n amount. This rage is used by the Feral Wolf in its attempts to drive the werewolf Feral.
    2 KB (370 words) - 12:31, 15 April 2015
  • ==Werewolf Lore (Main Topic)== ===Werewolf Lore, Basic===
    5 KB (748 words) - 01:25, 8 May 2015
  • ...mal Urge trait. The higher the rating of this trait, the more powerful the werewolf…but also the more difficult it is to avoid losing control of his Feral Wo ...caged, feral wolf. It has a savage kind of personality, described by its [[Werewolf Feral Wolf Archetype|Feral Wolf Archetype]].
    2 KB (352 words) - 20:55, 24 February 2016
  • Although grisly, a werewolf with this Gift can don the skin of a kill as if it were his own natural hid ...ased’s appearance, bone structure, and muscle. In the case of a human, the werewolf becomes a physically perfect mimic of the prey until such a time as he will
    4 KB (707 words) - 07:10, 10 February 2016
  • * He is a werewolf.
    254 bytes (42 words) - 02:06, 13 January 2013
  • ...e as an unrolled reflexive action that inflicts no damage). Alternately, a werewolf may spend a point of Essence to automatically shift. Werewolves without Har * '''Defensive Instincts:''' The werewolf's Defense applies even against Firearms attacks, as instinct drives the def
    1 KB (228 words) - 11:07, 23 January 2015
  • A werewolf is a weapon armed with Gifts. Like an artillery strike, this Facet grants t ...can. This costs 1 additional Essence on top of the Gift's normal cost. The werewolf gains no special ability to know when her packmate can see the prey and mus
    4 KB (695 words) - 07:13, 10 February 2016

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