Template:North Ward Nightlife

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Inns

  • The Galloping Minotaur: Inn (4c•3a). An inn well-favored among visiting merchants that has had to expand its operations to two other buildings and implement Waterdeep's first advance bookings system. Known as a busy place with lots of overstuffed merchants, bustling messengers, and secret passages by which the servants get around.
  • The Cliffwatch: Inn (3c•3a). An inn of tremendous size that caters mostly to wealth merchants and their caravans, the Cliffwatch is the beating heart of its neighborhood. Though blown up in the 1370s sometime, the Spindrivver family rebuilt it taller and grander than before.
  • Swordshire House: Inn (4c•4a). A grand building that is best described as a cozy halfling burrow blown up to human-sized scale, the Swordshire attracts mostly out of towners as well as the occasional noble party looking for a unique venue for their celebrations. Notably, most hin-folk find it tacky and ridiculous. Even the most grumpy of them are forced to admit that there is no better curated collection of "hill wines" - as the wines made from sweet root vegetables made by halfling folk - to be found in Waterdeep. Its proprietor, Harnorr Leerthyn, is the Speaker for the Fellowship of Innkeepers.
  • Twilight Hunters: Inn. An inn decorated with various adventuring equipment and battle trophies, the Twilight Hunter is named for an adventuring company of old that owned it. The tropies are actually those gathered by the company from its days of adventuring. It is now in the holding of some of their descendants, all of whom have been inkeeps for generations now. The inn's taproom is gaining some notice for its "orangeberry wine," a sweet and fiery drink.

Taverns

  • The Grinning Lion: Tavern (4c•2p). A raucous tavern favored by less adventurous young nobles who dare not visit the Dock Ward.

Festhalls

  • The Gentle Mermaid: Gambling House (4c•4p). One of the largest gambling houses in all of Faerun, and a luxurious place to see and be seen among the fabulously wealthy and powerful.
  • The Many Masks: Festhall (4c•4p). A bawdy environs where everyone goes masked – including when they are wearing nothing else. A grand masquerade at all times.