Twilight Stirring

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Contents

Lingering Dreams

Gondolen
The Waking World
The Folk
Class Notes
BarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWarlockWizard
Map

The world is waking from its Dream. But here, on the wooded edge of the world, the Dream is never far, a colorful haze on the day's horizon or lights splayed across the night sky. It reveals new wonders as stretches of land rouse from their slumber, just as the black wadi, with their bounty of herbs and fungus, awoke some fifty springs ago. The Dream even deposited the gobeol village Bright Ridge here, washed away from distant mountains and flowing with silver and jewels.

But the Dream never lies easy, as ravening creatures glimpsed in nightmare emerge from its promise as well. The folk of these lands understand that with possibility comes terror, and they guard against Dream-born danger even as they rejoice at the discovery of new awakenings.

Only the wise wonder why the Dream once gave the world the beauty of the gael and the precociousness of the gobeol but now births only monsters. Were the Dreaming folk a rare gift, or is the Dream disturbed into malevolence? Can such questions even be asked of the Dream? In the end, they can only advise to safeguard the waking when nightmares burst into day.

Player Characters

The Folk

The Stone Horns

The Gobeol of Bright Ridge

  • Pilik
  • Qual

The Moth's Promenade

Nabu
Pavu'ahn

The Land

The Stone Horns' Range

  • Farjil'wadi
  • The Narrows

The High Fox Range

Bright Ridge

The Moth's Promenade

The Twined Commons

The Spirits

  • Tsedhli
  • Vericathe
  • Bael'yta
Personal tools
Game Calendar
Chillos' Campaigns
Greg's Campaigns
Josh's Campaigns
Ryan's Campaigns