Difference between revisions of "HK-EX"

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* '''Toughened:''' ''1 ranks''. Gain +2 wound threshold.
 
* '''Toughened:''' ''1 ranks''. Gain +2 wound threshold.
 
==Equipment==
 
==Equipment==
 +
'''Encumbrance:''' 2/8
 
===Cybernetics===
 
===Cybernetics===
 
* x
 
* x
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** ''x:'' x
 
** ''x:'' x
 
* '''Czerka Vibroknuckles:''' Brawl • Dam +1 • Crit 2 • Engaged • Enc 1 • HP 0 • Pierce 1, Vicious 1
 
* '''Czerka Vibroknuckles:''' Brawl • Dam +1 • Crit 2 • Engaged • Enc 1 • HP 0 • Pierce 1, Vicious 1
* '''x:'''  
+
* '''Jetpack:''' May function as a vehicle of Silhouette 1 • Speed 2 • Handling 0 • System Strain Threshold 3, using Piloting (Planetary)
 +
* '''Comm Jammer:''' Can shut down local comlink signals, out to 3 kilometers away. Requires a Computer test, Difficulty depending on range from HK-EX: Short range = Daunting [[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]] • Medium range = Hard [[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]] • Long range or more = Average [[Image:Difficulty-die.png|15px]][[Image:Difficulty-die.png|15px]]
 
===Carried Gear===
 
===Carried Gear===
 
* '''Arakyd Industries ACP Array Gun:''' Ranged (Heavy) • Dam 6 (9) • Crit 3 (2) • Short • Enc 3 • HP 3/3 • Blast 5, (Pierce 4), Stun setting
 
* '''Arakyd Industries ACP Array Gun:''' Ranged (Heavy) • Dam 6 (9) • Crit 3 (2) • Short • Enc 3 • HP 3/3 • Blast 5, (Pierce 4), Stun setting
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** ''Enhanced XCiter (2 HP):'' Crit -1 • [[Image:Despair-result.png|15px]][[Image:Despair-result.png|15px]] causes weapon to explode, inflicting a Critical Hit • ''Mods:'' Pierce +1 (0/2)
 
** ''Enhanced XCiter (2 HP):'' Crit -1 • [[Image:Despair-result.png|15px]][[Image:Despair-result.png|15px]] causes weapon to explode, inflicting a Critical Hit • ''Mods:'' Pierce +1 (0/2)
 
** ''Gyrostabilizer (2 HP):'' Cumbersome -1 • Innate Talent (Barrage)
 
** ''Gyrostabilizer (2 HP):'' Cumbersome -1 • Innate Talent (Barrage)
 
  
 
==Experience==
 
==Experience==

Revision as of 16:42, 19 December 2017

HK-EX
HK-EX.jpg
Species: Droid • Career: Hired Gun • Specializations: Heavy
Motivations: Murder Meatbags
Characteristics
Brawn 3 Agility 3 Intellect 1
Cunning 2 Willpower 2 Presence 1
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) - Spacer2.jpg Athletics (Brn) 1*
Charm (Prs) - Spacer2.jpg Coercion (Will) -
Computers (Int) - Spacer2.jpg Cool (Prs) -
Coordination (Agl) - Spacer2.jpg Deception (Cun) -
Discipline (Will) 1* Spacer2.jpg Leadership (Prs) -
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) - Spacer2.jpg Perception (Cun) 1*
Pilot:Planetary (Agl) -* Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) 1* Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) -
Survival (Cun) - Spacer2.jpg Vigilance (Will) 2*
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) 1* Spacer2.jpg Gunnery (Agl) 2*
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) -*
Ranged:Light (Agl) 1* Spacer2.jpg Ranged:Heavy (Agl) 2*
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -
Lore (Int) - Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
HK-EX-talents.jpg
The Force
Force Rating:
Force Powers: None
Combat
Soak: xx • Armor: xx
Ranged Defense: x • Melee Defense: x
Wound Threshold: xx • Strain Threshold: xx
Weapons
x
Experience Points
Earned: 275 (Racial 175 • PreGame 100 • Current Game 0)
Spent Experience
275 (Unspent: 0)

Talents

Heavy

  • Barrage: 3/4* ranks. Add 1 damage per rank to a successful attack using Ranged (Heavy) or Gunnery at long or extreme range. (* 4 ranks with Reciprocating Quad Blaster Cannon)
  • Brace: 2 ranks. Perform the Brace Maneuver to remove Setback-die.png per rank from next Action. May only remove dice added by environmental circumstances.
  • Burly: 2 ranks. Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by ranks in Burly, to minimum of 1.
  • Sidestep: 1 ranks. Once per round, perform the Sidestep Maneuver, to suffer Strain equal to ranks. All incoming ranged attacks upgrade their Difficulty an equal number of times for the next round.
  • Toughened: 1 ranks. Gain +2 wound threshold.

Equipment

Encumbrance: 2/8

Cybernetics

  • x

Installed Gear

  • Taggeco Protector 1 Combat Armor: Def 1 • Soak 2 • Enc 4/1 • HP 3 • Long-range comlink, plus other goodies.
    • x: x
  • Czerka Vibroknuckles: Brawl • Dam +1 • Crit 2 • Engaged • Enc 1 • HP 0 • Pierce 1, Vicious 1
  • Jetpack: May function as a vehicle of Silhouette 1 • Speed 2 • Handling 0 • System Strain Threshold 3, using Piloting (Planetary)
  • Comm Jammer: Can shut down local comlink signals, out to 3 kilometers away. Requires a Computer test, Difficulty depending on range from HK-EX: Short range = Daunting Difficulty-die.pngDifficulty-die.pngDifficulty-die.pngDifficulty-die.png • Medium range = Hard Difficulty-die.pngDifficulty-die.pngDifficulty-die.png • Long range or more = Average Difficulty-die.pngDifficulty-die.png

Carried Gear

  • Arakyd Industries ACP Array Gun: Ranged (Heavy) • Dam 6 (9) • Crit 3 (2) • Short • Enc 3 • HP 3/3 • Blast 5, (Pierce 4), Stun setting
    • Blaster Actuating Module (1 HP): Damage +1 • +Setback-die.png to Mechanics tests involving the weapon • Modifications: Damage +1 (2/2), Pierce +1 (1/1)
    • Enhanced XCiter (2 HP): Crit -1 • Despair-result.pngDespair-result.png causes weapon to explode, inflicting a Critical Hit • Mods: Pierce +1 (2/2)
  • Reciprocating Quad Blaster Cannon: Gunnery • Dam 10 • Crit 2 (1) • Long • Enc 8 • HP 4/4 • Autofire (only), Breach 1, Cumbersome 4 (3), Inaccurate 1, Prepare 2 • Recoil Injuries: Threat-result.pngThreat-result.pngThreat-result.pngThreat-result.png or Despair-result.png causes wielder to take a Critical Hit, at -50 to roll (min 01)
    • Enhanced XCiter (2 HP): Crit -1 • Despair-result.pngDespair-result.png causes weapon to explode, inflicting a Critical Hit • Mods: Pierce +1 (0/2)
    • Gyrostabilizer (2 HP): Cumbersome -1 • Innate Talent (Barrage)

Experience

Droid: 175 xp

  • Brawn 3: 50xp (20xp + 30xp)
  • Agility 3: 50xp (20xp + 30xp)
  • Cunning 2: 20xp
  • Willpower 2: 20xp
  • Ranged (Heavy) 2: 10xp
  • Gunnery 2: 10xp
  • Vigilance 2: 10xp
  • Burly (1st rank): 5xp

Heavy: 100xp

  • Barrage (1st rank): 5xp
  • Toughened (1st rank): 5xp
  • Barrage (2nd rank): 10xp
  • Brace (1st rank): 10xp
  • Burly (2nd rank): 15xp
  • Barrage (3rd rank): 20xp
  • Brace (2nd rank): 20xp
  • Sidestep (1st rank): 15xp