Difference between revisions of "Meepo"

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|CharacterName=Meepo
 
|CharacterName=Meepo
 
|Race=Kobold
 
|Race=Kobold
|Class=Ranger Level 1
+
|Class=Ranger Level 3
 
|Background=Hermit
 
|Background=Hermit
 
|Alignment=Lawful Neutral/Evil
 
|Alignment=Lawful Neutral/Evil
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|Weapons=Simple and Martial
 
|Weapons=Simple and Martial
 
|Traits=Grovel/Battle Yelp, Pack Tactics, Sunlight Sensitivity, Favored Enemy, Natural Explorer, Feature: Discovery
 
|Traits=Grovel/Battle Yelp, Pack Tactics, Sunlight Sensitivity, Favored Enemy, Natural Explorer, Feature: Discovery
|Armor Class=13
+
|Armor Class=14
 
|Initiative=2
 
|Initiative=2
 
|Speed=30
 
|Speed=30
 
|Feats=None
 
|Feats=None
 
|Attacks=ATTACKS
 
|Attacks=ATTACKS
|Hit Points=9
+
|Hit Points=23
|Hit Dice=1d10
+
|Hit Dice=3d10
 
|Personality=I'm oblivious to etiquette and social expectations. <br>
 
|Personality=I'm oblivious to etiquette and social expectations. <br>
 
I've been isolated for so long that I rarely speak, preferring gestures and the occasional yips.
 
I've been isolated for so long that I rarely speak, preferring gestures and the occasional yips.
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===Class Traits===
 
===Class Traits===
* '''Favored Enemy''': ''Goblinoids & Dragons''. Advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.  
+
* '''Favored Enemy''': ''Humanoid (Goblinoid especially)''. Gain +2 to damange rolls, advantage on Wisdom (Survival)
* '''Natural Explorer''': ''Underdark''. When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill that you're proficient in. While traveling for an hour or more in your favored terrain, you gain the following benefits:
+
checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
** Difficult terrain doesn't slow your group's travel.
+
* '''Natural Explorer''': You gain the following:
 +
** You ignore difficult terrain
 +
** You have advantage on initiative rolls
 +
** On your first turn of combat, you have advantage on attack rolls against creatures that have not yet acted.
 +
** Difficult terrain doesn't slow your group's travel if traveling an hour or more.
 
** Your group can't become lost except by magical means.
 
** Your group can't become lost except by magical means.
 
** Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
 
** Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
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** When you forage, you find twice as much food as you normally would.
 
** When you forage, you find twice as much food as you normally would.
 
** While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
 
** While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
 +
* '''Primeval Awareness''': You can communicate with beasts.
 +
**Though sound and gesture you can communicate simple ideas to a beast as an action, and can read its basic mood and intent. You can learn its emotional state, short term needs, and actions you can take to persuade it to not attack.
 +
** You can spend 1 minute in concentration to sense your favored enemy are present within 5 miles. Tells you numbers, general direction and distance.
  
 
===Background Feature===
 
===Background Feature===
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==Resources==
 
==Resources==
* '''Rations''': 0 days rations (0 lbs)
+
* '''Rations''': 5 days rations (0 lbs)
 
* '''Moneys''':<br>
 
* '''Moneys''':<br>
 
''Current'':<br>
 
''Current'':<br>
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0g 0s 0c<br>
 
0g 0s 0c<br>
 
Sum: 0g 0s 0c (Gemstones: ~0 lb Coinage: ~0 lbs)
 
Sum: 0g 0s 0c (Gemstones: ~0 lb Coinage: ~0 lbs)
* '''Lifestyle:''' LIFESTYLE
+
* '''Lifestyle:''' Poor
 
* '''Carried Equipment''': EQUIPMENT (0 lbs)<br>
 
* '''Carried Equipment''': EQUIPMENT (0 lbs)<br>
  
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== Other Important Individuals ==
 
== Other Important Individuals ==
 
{| align="none" border="0" style="background: white"
 
{| align="none" border="0" style="background: white"
| [[Image:Calcryx.jpg|left|300px]] || '''Calcryx'''<br> ''White Dragon Wyrmling'' <br> At night Meepo use to talk to the Wyrmling and share all his dreams, fears, and loneness. For Meepo, Calcryx is like family.
+
| [[Image:Calcryx.jpg|left|300px]] || '''Calcryx'''<br> ''White Dragon Wyrmling'' <br> At night Meepo use to talk to the Wyrmling and share all his dreams, fears, and loneness. For Meepo, Calcryx is like family. For Calcryx the kobolds were her capturers. While the goblins are no better, they fear her and leave her alone.
 
|-
 
|-
 
|}
 
|}
  
 
==Projects, Goals and/or Downtime==
 
==Projects, Goals and/or Downtime==
* Recover Calcryx who was taken from him
+
* Find a new tribe and home
* Gain the respect of his tribe
 
  
 
==Advancement==
 
==Advancement==
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* Base stats: Str: 7 (-2), DEX: 15 (+2), Con: 9 (-1),  INT: 8 (-1), Wis: 10 (+0), Cha: 8 (-1)
 
* Base stats: Str: 7 (-2), DEX: 15 (+2), Con: 9 (-1),  INT: 8 (-1), Wis: 10 (+0), Cha: 8 (-1)
 
* HP: 9
 
* HP: 9
 +
'''2nd Level'''
 +
* HP: 17
 +
'''3rd Level'''
 +
* HP: 23

Revision as of 22:33, 16 September 2018

Meepo
Meepo.jpg
Race: Kobold, Class: Ranger Level 3
Background: Hermit, Alignment: Lawful Neutral/Evil
Patron Deity: Dragons
Factions: None
Ability Scores
Strength 7 (-2), Dexterity 15 (+2), Constitution 9 (-1);
Intelligence 8 (-1), Wisdom 10 (+0), Charisma 8 (-1)
Proficiencies
Bonus: 2
Saving Throws:
Str: 0, DEX: 4, Con: -1, INT: -1, Wis: 0, Cha: -1
Skills: Animal Handling, Medicine, Perception, Religion, Survival
Tools: Herbalism kit
Languages: Common, Draconic, Goblin
Armor: Light, Medium, Shield
Weapons: Simple and Martial
Traits
Grovel/Battle Yelp, Pack Tactics, Sunlight Sensitivity, Favored Enemy, Natural Explorer, Feature: Discovery
Feats
None
Combat
Attacks: ATTACKS
Armor Class: 14, Initiative: 2, Speed: 30
Hit Points: 23, Hit Dice: 3d10
Social
Personality Traits: I'm oblivious to etiquette and social expectations.

I've been isolated for so long that I rarely speak, preferring gestures and the occasional yips.
Ideals: Meddling in the affairs of others only causes trouble.
Bonds: Nothing is more important than finding a tribe I belong to.
Flaws: Now that I've found the larger world, I enjoy its delights a little too much.

NPC from Lost Timelines

Yip Yip
-Aang

Theme Song

...
Nine days! How can we e’re survive
No one will be left alive!
Through soberness we’ll have to strive
Because kobolds came to town!

So beware my friends if you should see
A kobold enter merrily
Give heed and listen to my plea…
Keep kobolds from coming to town!
-The Kobold Song

Appearance

Sex: Currently male identified
Height: 2' 5"
Weight: 25 lbs
Hair: Red Scales
Eyes: Gold
Other: Tail and horns

Traits

Personality Traits

  • I'm oblivious to etiquette and social expectations.
  • I've been isolated for so long that I rarely speak, preferring gestures and the occasional yips.
  • Sexuality: Poly and pansexual...he would guess. Meepo has not been in a real relationship, sexual or any other kind. Over time can (and has) changed gender.

Racial Traits

  • Grovel/Beg/Battle Yip: Once per encounter, can use an action on your turn to beg, plead, snivel and otherwise humiliate yourself or startle your opponent with a yelp; until the end of your next turn, all of your allies gain Advantage on attack rolls made against enemies within 10 feet of you and who can see your pathetic display.
  • Pack Tactics: If at least one non-incapacitated ally is within 5 feet of a creature you are attacking, you gain Advantage on attack rolls against that creature.
  • Sunlight Sensitivity: You suffer Disadvantage on attack rolls and Wisdom (Perception) checks made when you or your target are in direct sunlight.

Class Traits

  • Favored Enemy: Humanoid (Goblinoid especially). Gain +2 to damange rolls, advantage on Wisdom (Survival)

checks to track your favored enemies, as well as on Intelligence checks to recall information about them.

  • Natural Explorer: You gain the following:
    • You ignore difficult terrain
    • You have advantage on initiative rolls
    • On your first turn of combat, you have advantage on attack rolls against creatures that have not yet acted.
    • Difficult terrain doesn't slow your group's travel if traveling an hour or more.
    • Your group can't become lost except by magical means.
    • Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
    • If you are traveling alone, you can move stealthily at a normal pace.
    • When you forage, you find twice as much food as you normally would.
    • While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
  • Primeval Awareness: You can communicate with beasts.
    • Though sound and gesture you can communicate simple ideas to a beast as an action, and can read its basic mood and intent. You can learn its emotional state, short term needs, and actions you can take to persuade it to not attack.
    • You can spend 1 minute in concentration to sense your favored enemy are present within 5 miles. Tells you numbers, general direction and distance.

Background Feature

  • Discovery

Feats

None

Skill

  • Acrobatics: 2
  • Animal Handling: 2
  • Arcana: -1
  • Athletics: -2
  • Deception: -1
  • History: -1
  • Insight: 0
  • Intimidation: -1
  • Investigation: -1
  • Medicine: 2
  • Nature: -1
  • Perception: 2
  • Performance: -1
  • Persuasion: -1
  • Religion: 2
  • Slight of Hand: 2
  • Stealth: 2
  • Survival: 2

Resources

  • Rations: 5 days rations (0 lbs)
  • Moneys:

Current:
0 Amathysts = 100g
0 Onyx = 50g
0 Rhodochrosite = 10g
0g 0s 0c
Sum: 0g 0s 0c (Gemstones: ~0 lb Coinage: ~0 lbs)

  • Lifestyle: Poor
  • Carried Equipment: EQUIPMENT (0 lbs)
  • Misc. Equipment:

Total weight: 0 lbs

  • Stored Equipment: None

Other Important Individuals

Calcryx.jpg
Calcryx
White Dragon Wyrmling
At night Meepo use to talk to the Wyrmling and share all his dreams, fears, and loneness. For Meepo, Calcryx is like family. For Calcryx the kobolds were her capturers. While the goblins are no better, they fear her and leave her alone.

Projects, Goals and/or Downtime

  • Find a new tribe and home

Advancement

1st Level

  • Base stats: Str: 7 (-2), DEX: 15 (+2), Con: 9 (-1), INT: 8 (-1), Wis: 10 (+0), Cha: 8 (-1)
  • HP: 9

2nd Level

  • HP: 17

3rd Level

  • HP: 23