Difference between revisions of "Rumli Stout"

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===Carried Equipment===
 
===Carried Equipment===
 
* '''In Hand:''' warhammer
 
* '''In Hand:''' warhammer
* '''Worn:''' delver amulet of health, guardian cloak of protection
+
* '''Worn:''' delver amulet of health, guardian belt of protection
* '''Belt:''' bag of tricks, beerskin
+
* '''Belt:''' bag of tricks, beerskin, pole of collapsing
* '''Backpack:''' thieves' tools, brewers tools, disguise kit, healer's kit, mess kit, 50' silk rope, flint & steel,  
+
* '''Backpack:''' thieves' tools, brewers tools, disguise kit, healer's kit, mess kit, 50' silk rope, flint & steel, Hoegrim's handy spice pouch
 
===Stored Equipment===
 
===Stored Equipment===
 
* x
 
* x

Revision as of 15:55, 22 August 2018

Rumli Stout
Rumli1.jpg
Race: Hill Dwarf, Class: Psion (Order of the Immortal)
Background: Urchin, Alignment: Neutral
Patron Deity:
Factions:
Ability Scores
Strength 12 (+1), Dexterity 15 (+2), Constitution 8 (19) (+4);
Intelligence 17 (+3), Wisdom 14 (+2), Charisma 10 (+0)
Proficiencies
Bonus: +3
Saving Throws: Intelligence & Wisdom*
Skills: Arcana (INT), History (INT), Sleight of Hand (DEX), Stealth (DEX)
Tools: Brewer's Tools, Thieves' Tools, Disguise Kit
Languages: Common, Dwarven, CHOOSE, CHOOSE, CHOOSE
Armor: Light
Weapons: Simple, battleaxe, handaxe, throwing hammer, warhammer
Traits
City Secrets, Darkvision 60', Dwarven Resilience, Stonecunning, Dwarven Toughness, Psionic Disciplines, Psionic Talents, Psychic Focus, Mystical Recovery, Telepathy, Strength of Mind, Immortal Durability, Psionic Resilience
Feats
@4th: +2 Int
Combat
Attacks:
Armor Class: 17, Initiative: +2, Speed: 25
Hit Points: 67, Hit Dice: 5d8
Social
Personality Traits:

• I like small, hidden and tucked away spaces. They make me feel safe.
• Don't be picky about where your coin comes from, but always strive to honor a deal once made.

Mystic Quirks
• I don't like clothes. They choke your body and cut you off from the world around you. But I wear pants in public to be polite.
• Wooden and plush furniture makes me uncomfortable. I don't like it. Smooshy beds and creaking chairs are unnecessary, unnatural even when we are surrounded by the limitless strength of earth and stone. I generally prefer to stand, sit or lie on the ground.

Ideals:
• Good things in life are ultimately ephemeral. Enjoy them to their fullest while you have them, but never invest much into a lost cause.
• I believe that I have a place and a purpose in the world. I just "feel" it. But I have yet to find my way.

Bonds:
• The dark iron amulet Da found me with is my most prized possession. It also keeps me healthy.
• Zuri Mourngold and Iginna Brightmantle. Runethanes that I have come to know somewhat well. We are not friends, but we have become very familiar and I do like them. I know they always mean well, even if their good intentions can result in anything but good results.
• Horses. I can't explain it. I have been drawn to them since I was a child. They are magnificent creatures. Awe inspiring and terrifying. I there are gods, I believe these must be the forms they must wear.

Flaws:
• I wish I knew where I came from, but I keep what I do know a secret for fear of how others would react.
• Sometimes I steal things when I'm feeling stressed or upset. Always makes me feel better. Doesn't matter what I do with it afterwards - keep it, toss it, give it away, sometimes I even put it back…backwards.

"Not belonging is a terrible feeling. It feels awkward and it hurts, as if you were wearing someone else's shoes." - Phoebe Stone

Origin

My Story.

So my story goes something like this. Thakal Mithrilwright, my Da, he was one of the Black Shields, he found me on the riverside somewhere in the depths. I was a wee baby, covered in tattoos, bundled up in a basket with not but an amulet of unusual make. Well, Da snatched me up - who would leave such a poor little baby all alone to be eaten by trogs down in the dark places of the earth. Of course, who lobs babies into rivers? Why were they down there? I mean really, the whole thing just keeps spawning more questions than are relevant. So yeah, Da-to-be nabs up the baby - that being me - and takes me topside. What do you do with a baby you find in the Underdark? Well - you raise him up as your own of course!
Da quickly figured out why I was wearing a weird magic amulet - when it's taken off I get all pasty and ill. It was real bad when I was little. It's still pretty rough, but at least I don't almost stop breathing anymore.
I was still very young when he had left me with the grocer that lived nearby to play with their children while he went on his last mission with the Black Shields. Then he was to retire, be a full time parent and pursue his lifelong dream of making the finest beer in the land. He never came home. The grocer eventually inquired after him. He'd died. The Black Shields had no idea he ever had a child. I don't think he ever told 'em that he found a baby in the deep and brought it back with 'em. Knowing the Shields like I do now, I'm sure it would have raised more questions with them about my origin than he cared to try and explain.

I don't know if his family ever knew either, I was too young to understand all these things. The grocers kept me for a time, until the Guild created "Mercy House" came and took me away - "arrested and imprisoned" I always liked to say. Well that didn't last. Headmaster stole my amulet - property of the Guild my fuzzy ass. That bauble was my birthright. Not to mention the only thing keeping me from choking on the air I needed to breathe back then. Well, I stole it back and escaped.

I'm just going to skip over the ensuing years. Life as a homeless adolescent is not a kind or well way to live. If not for a series of random acts of charity from a long line of odd strangers I doubt I'd have made it on my own.

Born of abandonment and loss, and a life of petty crime, prostitution, mercenary gigs and odd jobs. That's my tale. I eventually got me some pretty regular work with a Guild brewer named Alin Blackbeer. I wasn't no proper apprentice, he said he didn't want one for some boring politics reason I don't remember. Alin paid me well enough and allowed me to sleep on the floor of his workshop. And the beer was pretty damn good. Clearly I inherited my Da's talent.

Oh and then there was those Runethane goons, Zuri Mourngold and Iginna Brightmantle. Apparently my…special talents reached their ears and no sooner had I stepped out for my morning piss when two of them were looming over me, all robed and uppity. They wanted to know who had taught me. Well - no one. It's just a thing I've always been able to do. Get little that is. And I had a talent for stirring folks up into a nearly frothing rage. I've been in quite a few bar fights as a result.
So they did some tests. Had me over to their fancy school and put on performances for them like a dancing bear.
Not a wizard. Well thanks, I couldn't have figured that out on my own.
Then they kept asking me questions, about my parents - though they were unsatisfied that my father had found me alongside a river (I neglected to note that the river had been underground), my spirituality and dedication to our great founders. Well I can barely recite the names of the Urram Athair, much less do I honor or worship them.
I derailed their interest in the tattoos I bore. Had 'em when me Da found me, but I didn't tell them that. No - told 'em that I found them in a book of pictures and had to have them scrawled all over me bum. And everywhere else while I was at it.
They would have me back on occasion, bribing me with coin, and would bring in guests to stare at. Some old scowling woman said to have the blood of kings or dragons or both? Declared that I did not possess the gift of magic in my blood. Well, that I was curious to hear. Huh. Maybe the magic's in my beard…
One Winter they had a bizarre elven woman from the Frostwood interview me. Asked the most unusual questions and had me change size so many times that I'd gone all dizzy and nearly puked on her. She pronounced to them that I was no warlock. (I thought warlocks were just another word for wizard) Lastly they brought some aarakocra from the Last Aerie to my place of work. Alin, my boss, was not amused in the least when he had wizards and bird folk all about. The old buzzard gave me a glance, waved me off like a bad fart and declared me absolutely mundane.
I shooed them all off. Unfortunately my boss shooed me off afterwards. For good.
Well.
Great.
Thanks.
Runethanes. Well intentioned. Pay well. Too curious for their own good. Too curious for MY own good.
Funny thing - Mr. Absolutely Mundane contacted me soon after and gave me a job. Which was great! I really didn't want to have to go suck more dicks in the Echoes.

Traits

Racial Traits

  • Darkvision 60'
  • Dwarven Resilience
  • Stonecunning
  • Dwarven Toughness

Class Traits

  • Psionic Disciplines: Dimunition, Iron Durability, Psionic Restoration, Crown of Rage, Nomadic Step
  • Psionic Talents: Mind Thrust, Mystic's Hand
  • Psychic Focus
  • Mystical Recovery
  • Telepathy
  • Strength of Mind

Specialty Traits

  • Immortal Durability
  • Psionic Resilience

Background Traits

  • City Secrets

Feats

  • Ability score adjustment (+2 Intelligence)

Resources

  • Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
  • Gems: x

Magic Items

  • Delver amulet of health
  • Guardian cloak of protection
  • Bag of Tricks
  • 2x common pending

Equipment

Carried Equipment

  • In Hand: warhammer
  • Worn: delver amulet of health, guardian belt of protection
  • Belt: bag of tricks, beerskin, pole of collapsing
  • Backpack: thieves' tools, brewers tools, disguise kit, healer's kit, mess kit, 50' silk rope, flint & steel, Hoegrim's handy spice pouch

Stored Equipment

  • x

Lifestyle

  • xxx: (x gp/day). x

Important Individuals

  • Thakal Mithrilwright: Da
  • Alin Blackbeer: brewer
  • Zuri Mourngold and Iginna Brightmantle: runethanes