Difference between revisions of "SW Gear Attachments"

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===Dice===
 
'''Setback:''' [[Image:Setback-die.png|12px]]
 
'''Difficulty:''' [[Image:Difficulty-die.png|12px]]
 
'''Challenge:''' [[Image:Challenge-die.png|12px]]
 
 
'''Boost:''' [[Image:Boost-die.png|12px]]
 
'''Ability:''' [[Image:Ability-die.png|12px]]
 
'''Proficiency:''' [[Image:Proficiency-die.png|12px]]
 
 
'''Force:''' [[Image:Force-die.png|12px]]
 
===Results===
 
'''Success:''' [[Image:Success-result.png|12px]]
 
'''Advantage:''' [[Image:Advantage-result.png|12px]]
 
'''Triumph:''' [[Image:Triumph-result.png|12px]]
 
 
'''Failure:''' [[Image:Failure-result.png|12px]]
 
'''Threat:''' [[Image:Threat-result.png|12px]]
 
'''Despair:''' [[Image:Despair-result.png|12px]]
 
 
  
 
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===Dice===
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'''Setback:''' [[Image:Setback-die.png|12px]]
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'''Difficulty:''' [[Image:Difficulty-die.png|12px]]
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'''Challenge:''' [[Image:Challenge-die.png|12px]]
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'''Boost:''' [[Image:Boost-die.png|12px]]
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'''Ability:''' [[Image:Ability-die.png|12px]]
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'''Proficiency:''' [[Image:Proficiency-die.png|12px]]
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'''Force:''' [[Image:Force-die.png|12px]]
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===Results===
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'''Success:''' [[Image:Success-result.png|12px]]
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'''Advantage:''' [[Image:Advantage-result.png|12px]]
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'''Triumph:''' [[Image:Triumph-result.png|12px]]
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'''Failure:''' [[Image:Failure-result.png|12px]]
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'''Threat:''' [[Image:Threat-result.png|12px]]
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'''Despair:''' [[Image:Despair-result.png|12px]]

Latest revision as of 11:59, 1 December 2020

Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits) 

Name Attachment Type Benefit Mod Options Cost Hardpoints Sourcebook
Armor Insert Any non-armor clothing Garment becomes armored clothing. Can be noticed with Perception (Difficulty-die.pngDifficulty-die.png) check. Soak +1 (x1), Defense +1 (x1), Notice Difficulty +1 (x1) 450cr/3 0 CaM58
Comlink Bug Any comlink Broadcasts all incoming and outgoing signals from a comlink to a remote listener at medium range. None 150cr/4 0 CaM59
Concealed Climbing Cord Any load-bearing strap on garment or armor Gain length of climbing cord with grappling hook. Counts as tools for climbing. None 100cr/2 0 CaM59
Dart Gun Any hand-held device or accouterment Item can fire a single dart, which can hold toxins.
Dart Gun: Ranged (Light) • Dam 2 • Crit 5 • Short Range • Limited Ammo 1, Pierce 1
None 200cr/4 0 CaM59
Hidden Compartment Any item of at least Encumbrance 2. Gain a small hidden compartment for a personal item. Requires a thorough physical examination and Perception (Difficulty-die.pngDifficulty-die.pngDifficulty-die.png) check to discover. Upgrade Difficulty to find compartment once (x1) 50cr/3 0 CaM59
Holo Converter Any holo recording/projecting device User may create up to four holographic alter egos to be stored in the device. Add one additional alter ego (x2) 600cr/6 0 CaM59
Subminiature Holocam Any device or accouterment User can record holos and take still images unobtrusively, out to a range of 3 meters. Not networked; must be connected to a datapad or computer to transfer images. None 300cr/5 0 CaM59
Retractable Garrote Any handheld item Item has a retractable garrote.
Retractable Garrote: Brawl • Dam – • Crit – • Engaged • Stun setting; successful Brawl attack can cause target to become suffocated; may attempt to break free with opposed Brawl vs Brawl checks, add Setback-die.png for each round they have been caught.
None 200cr/6 0 CaM59
Self-Destruct System Any item of at least Encumbrance 1 Equips item with a single use explosive self-destruct system that inflicts 5 damage on all characters within Engaged range, and destroys the item. Damage +2 (x3), Range Short (x1) 550cr/5 0 CaM59


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Dice

Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png

Results

Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png