https://oakthorne.net/wiki/index.php?title=Suri&feed=atom&action=history
Suri - Revision history
2024-03-28T21:19:55Z
Revision history for this page on the wiki
MediaWiki 1.33.1
https://oakthorne.net/wiki/index.php?title=Suri&diff=26480&oldid=prev
Oakthorne at 18:50, 12 May 2015
2015-05-12T18:50:18Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:50, 12 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l69" >Line 69:</td>
<td colspan="2" class="diff-lineno">Line 69:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Maneuvers=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Maneuvers=</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">'''Shii-Cho'''<br></del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Center of Being:'<ins class="diffchange diffchange-inline">'' ''Shii-Cho</ins>'' Catch Your Breath uses Will.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Center of Being:''' Catch Your Breath uses Will.<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Disarming Slash (1S):'<ins class="diffchange diffchange-inline">'' ''Shii-Cho</ins>'' Disarm Supplemental: Add Alter to Fighting test.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Disarming Slash (1S):''' Disarm Supplemental: Add Alter to Fighting test.<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Sarlacc Sweep (1F):'<ins class="diffchange diffchange-inline">'' ''Shii-Cho</ins>'' Divided Attack: Add Control dice to distribute among attacks.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Sarlacc Sweep (1F):''' Divided Attack: Add Control dice to distribute among attacks.<del class="diffchange diffchange-inline"><br></del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Pull Closer: (1S)'<ins class="diffchange diffchange-inline">'' ''Niman</ins>'' Prior to attack, cause an opponent to move toward you a number of yards equal to your Ranks in Presence. If this distance exceeds their Ranks in the Agility Ability, you may add your Ranks in the Alter Specialty to your Fighting Test Result.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">'''Niman'''</del><br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Pushing Slash: (2S)'<ins class="diffchange diffchange-inline">'' ''Niman</ins>'' Force Push Action, against an adjacent opponent, Knockdown is an attack which inflicts weapons Base Damage, You may add your Ranks in the Lightsaber Specialty as Bonus Dice to your Force Push Test.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Pull Closer: (1S)''' Prior to attack, cause an opponent to move toward you a number of yards equal to your Ranks in Presence. If this distance exceeds their Ranks in the Agility Ability, you may add your Ranks in the Alter Specialty to your Fighting Test Result.<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Tidal Wave (1S):'<ins class="diffchange diffchange-inline">'' ''Niman</ins>'' When taking Divided Attack as a Force Push, gain the Fast Quality.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Pushing Slash: (2S)''' Force Push Action, against an adjacent opponent, Knockdown is an attack which inflicts weapons Base Damage, You may add your Ranks in the Lightsaber Specialty as Bonus Dice to your Force Push Test.<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Mediator’s Meditation (1F):'<ins class="diffchange diffchange-inline">'' ''Niman</ins>'' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td></tr>
</table>
Oakthorne
https://oakthorne.net/wiki/index.php?title=Suri&diff=26479&oldid=prev
Oakthorne at 18:46, 12 May 2015
2015-05-12T18:46:16Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:46, 12 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l82" >Line 82:</td>
<td colspan="2" class="diff-lineno">Line 82:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Suggested Combat Combos==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Suggested Combat Combos==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These are divided by Stances, with suggested actions/maneuvers for each.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These are divided by Stances, with suggested actions/maneuvers for each.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* '''</del>Defensive Neutral Stance (Shii-Cho)<del class="diffchange diffchange-inline">:''' </del>Use this if you need to fight defensively ''especially'' against multiple opponents, as your Combat Defense increases by +1 per opponent weapon you face (maximum bonus equals Sense or Control, whichever is lower).</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===</ins>Defensive Neutral Stance (Shii-Cho)<ins class="diffchange diffchange-inline">===</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Cautious Attack (Lesser) + Distract (Lesser)<del class="diffchange diffchange-inline">:</del>'' Use this when you're fighting defensively, but still want to aid a friend. Your ''Cautious Attack'' is at -1D, but you gain another +3 to your Combat Defense. You then make a Cunning test; if you are successful, your enemy's Combat Defense is reduced against the next attack against them.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Use this if you need to fight defensively ''especially'' against multiple opponents, as your Combat Defense increases by +1 per opponent weapon you face (maximum bonus equals Sense or Control, whichever is lower).</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Divided Attack (Greater) + Sarlacc Sweep (Maneuver)<del class="diffchange diffchange-inline">:</del>'' When fighting multiple opponents with relatively low Combat Defense, keep this defensive stance while attacking multiples of them. Divide your Fighting test dice among opponents, and then divide additional bonus dice equal to your Control dice.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Wary Disraction:''' </ins>''Cautious Attack (Lesser) + Distract (Lesser)''<ins class="diffchange diffchange-inline">. </ins>Use this when you're fighting defensively, but still want to aid a friend. Your ''Cautious Attack'' is at -1D, but you gain another +3 to your Combat Defense. You then make a Cunning test; if you are successful, your enemy's Combat Defense is reduced against the next attack against them.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* '''</del>Offensive Neutral Stance (Shii-Cho)<del class="diffchange diffchange-inline">:''' </del>Use this against an enemy with a high Defense. Take the Aim Action (Lesser) first, then follow-up with an attack of some kind (Lesser Attacks like Standard Attack, Cautious Attack, Knockdown or Maneuver only, or a Greater Attack if you spend 1 Fatigue).</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Sarlacc Sweep:''' </ins>''Divided Attack (Greater) + Sarlacc Sweep (Maneuver)''<ins class="diffchange diffchange-inline">. </ins>When fighting multiple opponents with relatively low Combat Defense, keep this defensive stance while attacking multiples of them. Divide your Fighting test dice among opponents, and then divide additional bonus dice equal to your Control dice.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Aim (Lesser) + any Attack action (Lesser):'' Aim lets you add bonus dice equal to your Control Specialty + 1B (+3B) to your normal attack roll. You may use a Greater Attack action instead by spending 1 Fatigue.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===</ins>Offensive Neutral Stance (Shii-Cho)<ins class="diffchange diffchange-inline">===</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Aim (Lesser) + Disarm (Greater) + Disarming Slash (Maneuver):'' Costs 1 Stamina + Fatigue. Use this to gain the Aim bonus (+3B) plus your Alter bonus (+4B) to your Disarm action (total of +7B).</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Use this against an enemy with a high Defense. Take the Aim Action (Lesser) first, then follow-up with an attack of some kind (Lesser Attacks like Standard Attack, Cautious Attack, Knockdown or Maneuver only, or a Greater Attack if you spend 1 Fatigue).</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* '''</del>Twisting Vision + Determined Diplomat (Niman)<del class="diffchange diffchange-inline">:''' </del>Use this when you want to use Force Powers in combat (turning Greater Action power use into Lesser Actions), or when you are using weapons with a high Defense rating.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Precise Attack:''' </ins>''Aim (Lesser) + any Attack action (Lesser):'' Aim lets you add bonus dice equal to your Control Specialty + 1B (+3B) to your normal attack roll. You may use a Greater Attack action instead by spending 1 Fatigue.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Catch Your Breath (Greater)<del class="diffchange diffchange-inline">:</del>'' If using this action, do so from either of your Niman Stances, as it'll let you keep your Defensive bonus from your weapon while making a non-attack action.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Precise Disarm:''' </ins>''Aim (Lesser) + Disarm (Greater) + Disarming Slash (Maneuver):'' Costs 1 Stamina + Fatigue. Use this to gain the Aim bonus (+3B) plus your Alter bonus (+4B) to your Disarm action (total of +7B).</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Force Grip Telekinesis (Lesser) + Pull Closer (Maneuver) + any Attack action (Lesser)<del class="diffchange diffchange-inline">:</del>'' Costs 1 Stamina. Pull an enemy toward you with Telekinesis using Presence (Alter), pulling them a number of yards toward you equal to your Presence. If this distance in yards is greater than their Agility, you also add your Alter Specialty as a bonus to your Fighting test result. </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===</ins>Twisting Vision + Determined Diplomat (Niman)<ins class="diffchange diffchange-inline">===</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">*</del>** You may use a Greater Attack Action instead by spending 1 Fatigue.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Use this when you want to use Force Powers in combat (turning Greater Action power use into Lesser Actions), or when you are using weapons with a high Defense rating.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''<del class="diffchange diffchange-inline">Any Action (Lesser) + </del>Force Push Telekinesis (Lesser) + Pushing Slash (Maneuver):''' Costs 2 Stamina. Use a non-attack Lesser Action of any kind (such as Aim, Assist, Distract, Move, etc) and then follow up with a Force Push using Presence (Alter), with bonus dice equal to your Lightsaber specialty. This attack roll also inflicts damage equal to your base lightsaber damage.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Catch Your Breath:''' </ins>''Catch Your Breath (Greater)''<ins class="diffchange diffchange-inline">. </ins>If using this action, do so from either of your Niman Stances, as it'll let you keep your Defensive bonus from your weapon while making a non-attack action<ins class="diffchange diffchange-inline">. If you gain 4 degrees of success (rolling a 15+ on the roll), you also recover a Force Point</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">*</del>** If you add the Mediator's Meditation Maneuver, the <del class="diffchange diffchange-inline">first </del>Lesser Action <del class="diffchange diffchange-inline">can </del>''<del class="diffchange diffchange-inline">also</del>'' <del class="diffchange diffchange-inline">be a </del>Force Push Telekinesis + Pushing Slash Maneuver<del class="diffchange diffchange-inline">, allowing you to use it twice (this double Pushing Slash action costs a total of </del>1 Fatigue <del class="diffchange diffchange-inline">+ </del>4 Stamina<del class="diffchange diffchange-inline">)</del>. <del class="diffchange diffchange-inline">The </del>second <del class="diffchange diffchange-inline">attack is made </del>at -1D.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Pull Closer:''' </ins>''Force Grip Telekinesis (Lesser) + Pull Closer (Maneuver) + any Attack action (Lesser)''<ins class="diffchange diffchange-inline">. </ins>Costs 1 Stamina. Pull an enemy toward you with Telekinesis using Presence (Alter), pulling them a number of yards toward you equal to your Presence. If this distance in yards is greater than their Agility, you also add your Alter Specialty as a bonus to your Fighting test result. </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Force Push Telekinesis (Greater) + Tidal Wave (Maneuver)<del class="diffchange diffchange-inline">:</del>'' Divide your Force Push dice of Presence (Alter) among your enemies faced, then add +1B to each of the pools.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** You may use a Greater Attack Action instead by spending 1 Fatigue.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* '''</del>Classical Stance + Determined Diplomat (Niman)<del class="diffchange diffchange-inline">:''' </del>Use this when you are attacking with the Two-Weapon Attack action (converting Defensive rating into an Off-hand rating to inflict more damage), especially with weapons with a high Defense rating.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* ''<ins class="diffchange diffchange-inline">'Pushing Slash:''' ''</ins>Force Push Telekinesis (Lesser) + Pushing Slash (Maneuver) <ins class="diffchange diffchange-inline">+ any other Lesser Action</ins>:''' Costs 2 Stamina. Use a non-attack Lesser Action of any kind (such as Aim, Assist, Distract, Move, etc) and then follow up with a Force Push using Presence (Alter), with bonus dice equal to your Lightsaber specialty. This attack roll also inflicts damage equal to your base lightsaber damage.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*<del class="diffchange diffchange-inline">* </del>''Divided Attack (Greater)<del class="diffchange diffchange-inline">:</del>'' Divide your Fighting (Lightsaber) dice among multiple opponents, then add +1B to each pool; when you roll the attack, add your weapon's Defensive rating to the test result. Each attack gains a bonus to its base damage rating equal to the weapon's Defensive Quality rating.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** If you add the Mediator's Meditation Maneuver <ins class="diffchange diffchange-inline">(adding 1 Fatigue to the cost)</ins>, the <ins class="diffchange diffchange-inline">other </ins>Lesser Action <ins class="diffchange diffchange-inline">may also be an attack, made at -1D.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* '''Double Pushing Slash:'</ins>'' ''Force Push Telekinesis <ins class="diffchange diffchange-inline">(Lesser) </ins>+ Pushing Slash <ins class="diffchange diffchange-inline">(</ins>Maneuver<ins class="diffchange diffchange-inline">) x2 + Mediator's Meditation''. Costs </ins>1 Fatigue<ins class="diffchange diffchange-inline">, </ins>4 Stamina. <ins class="diffchange diffchange-inline">May make ''two'' Pushing Slash attacks, with the </ins>second <ins class="diffchange diffchange-inline">one </ins>at -1D.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Group Force Push:''' </ins>''Force Push Telekinesis (Greater) + Tidal Wave (Maneuver)''<ins class="diffchange diffchange-inline">. </ins>Divide your Force Push dice of Presence (Alter) among your enemies faced, then add +1B to each of the pools.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===</ins>Classical Stance + Determined Diplomat (Niman)<ins class="diffchange diffchange-inline">===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Use this when you are attacking with the Two-Weapon Attack action (converting Defensive rating into an Off-hand rating to inflict more damage), especially with weapons with a high Defense rating.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins class="diffchange diffchange-inline">'''Many Foes, Many Blades:''' </ins>''Divided Attack (Greater)''<ins class="diffchange diffchange-inline">. </ins>Divide your Fighting (Lightsaber) dice among multiple opponents, then add +1B to each pool; when you roll the attack, add your weapon's Defensive rating to the test result. Each attack gains a bonus to its base damage rating equal to the weapon's Defensive Quality rating.</div></td></tr>
</table>
Oakthorne
https://oakthorne.net/wiki/index.php?title=Suri&diff=26478&oldid=prev
Oakthorne at 18:33, 12 May 2015
2015-05-12T18:33:59Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:33, 12 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l82" >Line 82:</td>
<td colspan="2" class="diff-lineno">Line 82:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Suggested Combat Combos==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Suggested Combat Combos==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These are divided by Stances, with suggested actions/maneuvers for each.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>These are divided by Stances, with suggested actions/maneuvers for each.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Defensive Neutral Stance (Shii-Cho):''' Use this if you need to fight defensively ''especially'' against multiple opponents, as your Combat Defense increases by +1 per opponent weapon you face (maximum bonus equals Sense or Control, whichever is lower).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Defensive Neutral Stance (Shii-Cho):''' Use this if you need to fight defensively ''especially'' against multiple opponents, as your Combat Defense increases by +1 per opponent weapon you face (maximum bonus equals Sense or Control, whichever is lower).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Cautious Attack (Lesser) + Distract (Lesser):'' Use this when you're fighting defensively, but still want to aid a friend. Your ''Cautious Attack'' is at -1D, but you gain another +3 to your Combat Defense. You then make a Cunning test; if you are successful, your enemy's Combat Defense is reduced against the next attack against them.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Cautious Attack (Lesser) + Distract (Lesser):'' Use this when you're fighting defensively, but still want to aid a friend. Your ''Cautious Attack'' is at -1D, but you gain another +3 to your Combat Defense. You then make a Cunning test; if you are successful, your enemy's Combat Defense is reduced against the next attack against them.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Divided Attack (Greater) + Sarlacc Sweep (Maneuver):'' When fighting multiple opponents with relatively low Combat Defense, keep this defensive stance while attacking multiples of them. Divide your Fighting test dice among opponents, and then divide additional bonus dice equal to your Control dice.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Divided Attack (Greater) + Sarlacc Sweep (Maneuver):'' When fighting multiple opponents with relatively low Combat Defense, keep this defensive stance while attacking multiples of them. Divide your Fighting test dice among opponents, and then divide additional bonus dice equal to your Control dice.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Offensive Neutral Stance (Shii-Cho):''' Use this against an enemy with a high Defense. Take the Aim Action (Lesser) first, then follow-up with an attack of some kind (Lesser Attacks like Standard Attack, Cautious Attack, Knockdown or Maneuver only, or a Greater Attack if you spend 1 Fatigue).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Offensive Neutral Stance (Shii-Cho):''' Use this against an enemy with a high Defense. Take the Aim Action (Lesser) first, then follow-up with an attack of some kind (Lesser Attacks like Standard Attack, Cautious Attack, Knockdown or Maneuver only, or a Greater Attack if you spend 1 Fatigue).</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** ''Aim (Lesser) + <del class="diffchange diffchange-inline">Standard </del>Attack (Lesser):'' Aim lets you add bonus dice equal to your Control Specialty + 1B (+3B) to your normal attack roll.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** ''Aim (Lesser) + <ins class="diffchange diffchange-inline">any </ins>Attack <ins class="diffchange diffchange-inline">action </ins>(Lesser):'' Aim lets you add bonus dice equal to your Control Specialty + 1B (+3B) to your normal attack roll<ins class="diffchange diffchange-inline">. You may use a Greater Attack action instead by spending 1 Fatigue</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Aim (Lesser) + Disarm (Greater) + Disarming Slash (Maneuver):'' Costs 1 Stamina + Fatigue. Use this to gain the Aim bonus (+3B) plus your Alter bonus (+4B) to your Disarm action (total of +7B).</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Aim (Lesser) + Disarm (Greater) + Disarming Slash (Maneuver):'' Costs 1 Stamina + Fatigue. Use this to gain the Aim bonus (+3B) plus your Alter bonus (+4B) to your Disarm action (total of +7B).</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* '''Twisting Vision + Determined Diplomat (Niman):''' Use this when you want to use Force Powers in combat <ins class="diffchange diffchange-inline">(turning Greater Action power use into Lesser Actions)</ins>, or when you are using weapons with a high Defense rating.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* '''Twisting Vision + Determined Diplomat (Niman):''' Use this when you want to use Force Powers in combat, or when you are using weapons with a high Defense rating.</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Catch Your Breath (Greater):'' If using this action, do so from either of your Niman Stances, as it'll let you keep your Defensive bonus from your weapon while making a non-attack action.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** ''Catch Your Breath (Greater):'' If using this action, do so from either of your Niman Stances, as it'll let you keep your Defensive bonus from your weapon while making a non-attack action.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** ''</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** ''<ins class="diffchange diffchange-inline">Force Grip Telekinesis (Lesser) </ins>+ <ins class="diffchange diffchange-inline">Pull Closer </ins>(<ins class="diffchange diffchange-inline">Maneuver</ins>) <ins class="diffchange diffchange-inline">+ any </ins>Attack action (<ins class="diffchange diffchange-inline">Lesser</ins>)<ins class="diffchange diffchange-inline">:</ins>'' <ins class="diffchange diffchange-inline">Costs 1 Stamina. Pull </ins>an <ins class="diffchange diffchange-inline">enemy </ins>toward you <ins class="diffchange diffchange-inline">with Telekinesis using Presence (Alter), pulling them </ins>a number of yards <ins class="diffchange diffchange-inline">toward you </ins>equal to your Presence. If this distance <ins class="diffchange diffchange-inline">in yards is greater than </ins>their Agility, you <ins class="diffchange diffchange-inline">also </ins>add your Alter Specialty <ins class="diffchange diffchange-inline">as a bonus </ins>to your Fighting <ins class="diffchange diffchange-inline">test result. </ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*** You may use a Greater Attack Action instead by spending 1 Fatigue</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* '''Classical Stance </del>+ <del class="diffchange diffchange-inline">Determined Diplomat </del>(<del class="diffchange diffchange-inline">Niman</del>)<del class="diffchange diffchange-inline">:''' Use this when you are attacking with the Two-Weapon </del>Attack action<del class="diffchange diffchange-inline">, especially with weapons with a high Defense rating.</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>''<ins class="diffchange diffchange-inline">Any Action (Lesser) + Force Push Telekinesis (Lesser) + </ins>Pushing Slash (<ins class="diffchange diffchange-inline">Maneuver</ins>)<ins class="diffchange diffchange-inline">:</ins>''' <ins class="diffchange diffchange-inline">Costs 2 Stamina. Use a non-attack Lesser </ins>Action <ins class="diffchange diffchange-inline">of any kind (such as Aim, Assist</ins>, <ins class="diffchange diffchange-inline">Distract, Move</ins>, <ins class="diffchange diffchange-inline">etc) and then follow up with a Force Push using Presence (Alter)</ins>, <ins class="diffchange diffchange-inline">with bonus dice equal to </ins>your Lightsaber <ins class="diffchange diffchange-inline">specialty. This attack roll also inflicts damage equal </ins>to your <ins class="diffchange diffchange-inline">base lightsaber damage.</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">*** If you add the Mediator's Meditation Maneuver, the first Lesser Action can ''also'' be a </ins>Force Push <ins class="diffchange diffchange-inline">Telekinesis + Pushing Slash Maneuver, allowing you to use it twice (this double Pushing Slash action costs a total of 1 Fatigue + 4 Stamina). The second attack is made at -1D</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** </ins>''<ins class="diffchange diffchange-inline">Force Push Telekinesis (Greater) + </ins>Tidal Wave (<ins class="diffchange diffchange-inline">Maneuver</ins>):'' <ins class="diffchange diffchange-inline">Divide your </ins>Force Push <ins class="diffchange diffchange-inline">dice of Presence (Alter) among your enemies faced</ins>, <ins class="diffchange diffchange-inline">then add +1B to each of </ins>the <ins class="diffchange diffchange-inline">pools</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">'''Niman'''<br></del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">* </ins>'''<ins class="diffchange diffchange-inline">Classical Stance + Determined Diplomat </ins>(<ins class="diffchange diffchange-inline">Niman</ins>):''' <ins class="diffchange diffchange-inline">Use this when you are attacking with the Two-Weapon Attack action (converting Defensive rating into </ins>an <ins class="diffchange diffchange-inline">Off-hand rating to inflict more damage), especially with weapons with a high Defense rating.</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">• '''Pull Closer: </del>(<del class="diffchange diffchange-inline">1S</del>)''<del class="diffchange diffchange-inline">' Prior to attack, cause </del>an <del class="diffchange diffchange-inline">opponent to move </del>toward you a number of yards equal to your <del class="diffchange diffchange-inline">Ranks in </del>Presence. If this distance <del class="diffchange diffchange-inline">exceeds </del>their <del class="diffchange diffchange-inline">Ranks in the </del>Agility <del class="diffchange diffchange-inline">Ability</del>, you <del class="diffchange diffchange-inline">may </del>add your <del class="diffchange diffchange-inline">Ranks in the </del>Alter Specialty to your Fighting <del class="diffchange diffchange-inline">Test Result</del>.<del class="diffchange diffchange-inline"><br></del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">** ''Divided </ins>Attack <ins class="diffchange diffchange-inline">(Greater):'' Divide your Fighting (Lightsaber) dice among multiple opponents</ins>, <ins class="diffchange diffchange-inline">then add +1B to each pool; when you roll the attack, add your weapon's Defensive rating to the test result. Each </ins>attack <ins class="diffchange diffchange-inline">gains </ins>a <ins class="diffchange diffchange-inline">bonus to its base damage rating equal to the weapon's Defensive Quality rating</ins>.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">• '</del>''Pushing Slash<del class="diffchange diffchange-inline">: </del>(<del class="diffchange diffchange-inline">2S</del>)''' <del class="diffchange diffchange-inline">Force Push </del>Action, <del class="diffchange diffchange-inline">against an adjacent opponent</del>, <del class="diffchange diffchange-inline">Knockdown is an attack which inflicts weapons Base Damage</del>, <del class="diffchange diffchange-inline">You may add </del>your <del class="diffchange diffchange-inline">Ranks in the </del>Lightsaber <del class="diffchange diffchange-inline">Specialty as Bonus Dice </del>to your Force Push <del class="diffchange diffchange-inline">Test</del>.<del class="diffchange diffchange-inline"><br></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">• '</del>''Tidal Wave (<del class="diffchange diffchange-inline">1S</del>):''<del class="diffchange diffchange-inline">' When taking Divided Attack as a </del>Force Push, <del class="diffchange diffchange-inline">gain </del>the <del class="diffchange diffchange-inline">Fast Quality</del>.<del class="diffchange diffchange-inline"><br></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">• </del>'''<del class="diffchange diffchange-inline">Mediator’s Meditation </del>(<del class="diffchange diffchange-inline">1F</del>):''' <del class="diffchange diffchange-inline">First Force Power in Combat is not considered </del>an Attack, <del class="diffchange diffchange-inline">allowing for a second </del>attack <del class="diffchange diffchange-inline">with </del>a <del class="diffchange diffchange-inline">Force Power at -1D</del>.<del class="diffchange diffchange-inline"><br></del></div></td><td colspan="2"> </td></tr>
</table>
Oakthorne
https://oakthorne.net/wiki/index.php?title=Suri&diff=26477&oldid=prev
Oakthorne at 18:06, 12 May 2015
2015-05-12T18:06:31Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:06, 12 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l80" >Line 80:</td>
<td colspan="2" class="diff-lineno">Line 80:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Suggested Combat Combos==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">These are divided by Stances, with suggested actions/maneuvers for each.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* '''Defensive Neutral Stance (Shii-Cho):''' Use this if you need to fight defensively ''especially'' against multiple opponents, as your Combat Defense increases by +1 per opponent weapon you face (maximum bonus equals Sense or Control, whichever is lower).</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** ''Cautious Attack (Lesser) + Distract (Lesser):'' Use this when you're fighting defensively, but still want to aid a friend. Your ''Cautious Attack'' is at -1D, but you gain another +3 to your Combat Defense. You then make a Cunning test; if you are successful, your enemy's Combat Defense is reduced against the next attack against them.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** ''Divided Attack (Greater) + Sarlacc Sweep (Maneuver):'' When fighting multiple opponents with relatively low Combat Defense, keep this defensive stance while attacking multiples of them. Divide your Fighting test dice among opponents, and then divide additional bonus dice equal to your Control dice.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* '''Offensive Neutral Stance (Shii-Cho):''' Use this against an enemy with a high Defense. Take the Aim Action (Lesser) first, then follow-up with an attack of some kind (Lesser Attacks like Standard Attack, Cautious Attack, Knockdown or Maneuver only, or a Greater Attack if you spend 1 Fatigue).</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** ''Aim (Lesser) + Standard Attack (Lesser):'' Aim lets you add bonus dice equal to your Control Specialty + 1B (+3B) to your normal attack roll.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** ''Aim (Lesser) + Disarm (Greater) + Disarming Slash (Maneuver):'' Costs 1 Stamina + Fatigue. Use this to gain the Aim bonus (+3B) plus your Alter bonus (+4B) to your Disarm action (total of +7B).</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* '''Twisting Vision + Determined Diplomat (Niman):''' Use this when you want to use Force Powers in combat, or when you are using weapons with a high Defense rating.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** ''Catch Your Breath (Greater):'' If using this action, do so from either of your Niman Stances, as it'll let you keep your Defensive bonus from your weapon while making a non-attack action.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">** ''</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* '''Classical Stance + Determined Diplomat (Niman):''' Use this when you are attacking with the Two-Weapon Attack action, especially with weapons with a high Defense rating.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Niman'''<br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">• '''Pull Closer: (1S)''' Prior to attack, cause an opponent to move toward you a number of yards equal to your Ranks in Presence. If this distance exceeds their Ranks in the Agility Ability, you may add your Ranks in the Alter Specialty to your Fighting Test Result.<br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">• '''Pushing Slash: (2S)''' Force Push Action, against an adjacent opponent, Knockdown is an attack which inflicts weapons Base Damage, You may add your Ranks in the Lightsaber Specialty as Bonus Dice to your Force Push Test.<br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">• '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">• '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br></ins></div></td></tr>
</table>
Oakthorne
https://oakthorne.net/wiki/index.php?title=Suri&diff=26466&oldid=prev
Oakthorne at 03:28, 12 May 2015
2015-05-12T03:28:40Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 03:28, 12 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l69" >Line 69:</td>
<td colspan="2" class="diff-lineno">Line 69:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Maneuvers=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Maneuvers=</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Shii-Cho'''<br></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Center of Being:''' Catch Your Breath uses Will.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Center of Being:''' Catch Your Breath uses Will.<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Disarming Slash (1S):''' Disarm Supplemental: Add Alter to Fighting test.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Disarming Slash (1S):''' Disarm Supplemental: Add Alter to Fighting test.<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Sarlacc Sweep (1F):''' Divided Attack: Add Control dice to distribute among attacks.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Sarlacc Sweep (1F):''' Divided Attack: Add Control dice to distribute among attacks.<br></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''Niman'''<br></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Pull Closer: (1S)''' Prior to attack, cause an opponent to move toward you a number of yards equal to your Ranks in Presence. If this distance exceeds their Ranks in the Agility Ability, you may add your Ranks in the Alter Specialty to your Fighting Test Result.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Pull Closer: (1S)''' Prior to attack, cause an opponent to move toward you a number of yards equal to your Ranks in Presence. If this distance exceeds their Ranks in the Agility Ability, you may add your Ranks in the Alter Specialty to your Fighting Test Result.<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Pushing Slash: (2S)''' Force Push Action, against an adjacent opponent, Knockdown is an attack which inflicts weapons Base Damage, You may add your Ranks in the Lightsaber Specialty as Bonus Dice to your Force Push Test.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Pushing Slash: (2S)''' Force Push Action, against an adjacent opponent, Knockdown is an attack which inflicts weapons Base Damage, You may add your Ranks in the Lightsaber Specialty as Bonus Dice to your Force Push Test.<br></div></td></tr>
</table>
Oakthorne
https://oakthorne.net/wiki/index.php?title=Suri&diff=26423&oldid=prev
Jackofhearts1216 at 09:27, 11 May 2015
2015-05-11T09:27:45Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 09:27, 11 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l35" >Line 35:</td>
<td colspan="2" class="diff-lineno">Line 35:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Warfare=2</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Warfare=2</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Will=4 (Control 2B)(Dedication 2B)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Will=4 (Control 2B)(Dedication 2B)</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|IntrigueDefense=11</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|IntrigueDefense=11<ins class="diffchange diffchange-inline">(10 Against Republic)</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Composure=12</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Composure=12</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|CombatDefense=12(8 + Defensive 4)</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|CombatDefense=12(8 + Defensive 4)</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l42" >Line 42:</td>
<td colspan="2" class="diff-lineno">Line 42:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Movement=4</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Movement=4</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Sprint=16</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Sprint=16</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|ArmorType=<del class="diffchange diffchange-inline">none</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|ArmorType=<ins class="diffchange diffchange-inline">Dangerous </ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|ArmorRating=<del class="diffchange diffchange-inline">N/A</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|ArmorRating=<ins class="diffchange diffchange-inline">3</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|ArmorPenalty=N/A</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|ArmorPenalty=N/A</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|Weapons=<br>• ''Paired Short Sabers:'' 5D+4 • Damage 2 (AGI-1) • Training 6B (reduced to 4B), Defensive (+2/+2), Dangerous, Energy, <del class="diffchange diffchange-inline">FastPiercing</del>, Slow • RANGE 0<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|Weapons=<br>• ''Paired Short Sabers:'' 5D+4 • Damage 2 (AGI-1) • Training 6B (reduced to 4B), Defensive (+2/+2), Dangerous, Energy, <ins class="diffchange diffchange-inline">Fast, Piercing</ins>, Slow • RANGE 0<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|DestinyPoints=<del class="diffchange diffchange-inline">2</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|DestinyPoints=<ins class="diffchange diffchange-inline">3</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Benefits=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Benefits=</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Force Sensitive*:''' Gain Force abilities, plus <del class="diffchange diffchange-inline">2 </del>Force Points<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Force Sensitive*:''' Gain Force abilities, plus <ins class="diffchange diffchange-inline">1 </ins>Force Points<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''<del class="diffchange diffchange-inline">Strong in the </del>Force:''' Gain <del class="diffchange diffchange-inline">Telekinetics and 2 Force Points<br></del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Force <ins class="diffchange diffchange-inline">Training</ins>:''' Gain Force <ins class="diffchange diffchange-inline">Defense </ins>and <ins class="diffchange diffchange-inline">TK</ins>, plus <ins class="diffchange diffchange-inline">1 </ins>Force Points<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">• '''</del>Force <del class="diffchange diffchange-inline">Training:''' Gain Affect Mind </del>and <del class="diffchange diffchange-inline">XXX</del>, plus <del class="diffchange diffchange-inline">2 </del>Force Points<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''Obscure Power:''' Gain the ''<ins class="diffchange diffchange-inline">Illusion</ins>'' power, plus 1 Force Point<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''Obscure Power:''' Gain the ''<del class="diffchange diffchange-inline">Calm the Mind</del>'' power, plus 1 Force Point<br></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Form I: Student of Shii-Cho*:''' Stances + Maneuvers + reduce Training Requirements of lightsabers by half Will ranks.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Form I: Student of Shii-Cho*:''' Stances + Maneuvers + reduce Training Requirements of lightsabers by half Will ranks.<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Form VI: Student of Niman:''' Stances + Maneuvers + When a Force Power is used against an opponent in Combat, add Ranks in Lightsaber Specialty to Test Result.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Form VI: Student of Niman:''' Stances + Maneuvers + When a Force Power is used against an opponent in Combat, add Ranks in Lightsaber Specialty to Test Result.<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Form VI: Master of Niman:''' Stances + Maneuvers + Catch Your Breath Action Test results with four Degrees of Success regain 1 spent Force Point. <br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Form VI: Master of Niman:''' Stances + Maneuvers + Catch Your Breath Action Test results with four Degrees of Success regain 1 spent Force Point. <br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''<del class="diffchange diffchange-inline">Technique: Juya-Kas</del>:''' <del class="diffchange diffchange-inline">Maneuvers + Saberstaff now counts two weapons</del>.<del class="diffchange diffchange-inline"><br></del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''<ins class="diffchange diffchange-inline">Attractive</ins>:''' <ins class="diffchange diffchange-inline">Reroll 1's equal to 1/2 Persuasion on Persuasion tests</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Drawbacks=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Drawbacks=</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''<del class="diffchange diffchange-inline">Inept Driver</del>:''' Suffer -1D to <del class="diffchange diffchange-inline">all Piloting</del><br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''<ins class="diffchange diffchange-inline">Outworlder</ins>:''' Suffer -1D to <ins class="diffchange diffchange-inline">Knowledge Test regarding the Republic, and 1/2 Cunning from ID.</ins><br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>• '''<del class="diffchange diffchange-inline">Cybernetic Implant</del>:''' <del class="diffchange diffchange-inline">You are now affected by weapons with the Ion Quality, just like Droids</del><br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>• '''<ins class="diffchange diffchange-inline">Haughty</ins>:''' <ins class="diffchange diffchange-inline">-1D to all Awareness Tests using Empathy (Non-Force).</ins><br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|ForcePoints=<del class="diffchange diffchange-inline">5</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|ForcePoints=<ins class="diffchange diffchange-inline">3</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Corruption=0</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Corruption=0</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|ForcePoints=<del class="diffchange diffchange-inline">5</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|ForcePoints=<ins class="diffchange diffchange-inline">3</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Corruption=0</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Corruption=0</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|ForcePowers=Telekinesis, <del class="diffchange diffchange-inline">Affect Mind, XXX</del>, and <del class="diffchange diffchange-inline">Calm the Mind</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|ForcePowers=Telekinesis, <ins class="diffchange diffchange-inline">Force Defense</ins>, and <ins class="diffchange diffchange-inline">Illusion</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Stances=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Stances=</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Defensive Neutral (Shii-Cho):''' +1 Combat Defense per opponent weapon faced (max lower of Sense or Control); move up to [Lightsabers] yds maximum.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Defensive Neutral (Shii-Cho):''' +1 Combat Defense per opponent weapon faced (max lower of Sense or Control); move up to [Lightsabers] yds maximum.<br></div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l77" >Line 77:</td>
<td colspan="2" class="diff-lineno">Line 76:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>• '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">• '''Twirling Strike (1S):''' Ignore the Slow Quality. May be used with other Manuevers.<br></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">• '''Dominating Defense (1S):''' If not a Greater Action, add Defensive Quality Bonus to your Combat Defense again. May be used with other Manuevers.<br> </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__NOTOC__</div></td></tr>
</table>
Jackofhearts1216
https://oakthorne.net/wiki/index.php?title=Suri&diff=26422&oldid=prev
Jackofhearts1216 at 07:28, 11 May 2015
2015-05-11T07:28:10Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 07:28, 11 May 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l45" >Line 45:</td>
<td colspan="2" class="diff-lineno">Line 45:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|ArmorRating=N/A</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|ArmorRating=N/A</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|ArmorPenalty=N/A</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|ArmorPenalty=N/A</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|Weapons=<br>• ''Paired Short Sabers:'' 5D+4 • Damage 2 (<del class="diffchange diffchange-inline">ATH+2</del>) • Training <del class="diffchange diffchange-inline">3B </del>(reduced to <del class="diffchange diffchange-inline">1B</del>)<del class="diffchange diffchange-inline">, Two-Handed, Dangerous</del>, Defensive +2, Energy, <del class="diffchange diffchange-inline">Piercing</del>, Slow • RANGE 0<br></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|Weapons=<br>• ''Paired Short Sabers:'' 5D+4 • Damage 2 (<ins class="diffchange diffchange-inline">AGI-1</ins>) • Training <ins class="diffchange diffchange-inline">6B </ins>(reduced to <ins class="diffchange diffchange-inline">4B</ins>), Defensive <ins class="diffchange diffchange-inline">(+2/</ins>+2<ins class="diffchange diffchange-inline">), Dangerous</ins>, Energy, <ins class="diffchange diffchange-inline">FastPiercing</ins>, Slow • RANGE 0<br></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|DestinyPoints=2</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|DestinyPoints=2</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Benefits=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Benefits=</div></td></tr>
</table>
Jackofhearts1216
https://oakthorne.net/wiki/index.php?title=Suri&diff=26421&oldid=prev
Jackofhearts1216: New page: {{CoSWCharacterSheet |CharacterName=Suri'dian'nivara |Affiliation/Rank=Jedi Knight |Image=[[]] |Species=Chiss |Gender=Female |Homeworld=Unknown |Height=xxx |Weight=xxx |Age=17 |Skin=Blue |...
2015-05-11T06:48:30Z
<p>New page: {{CoSWCharacterSheet |CharacterName=Suri'dian'nivara |Affiliation/Rank=Jedi Knight |Image=[[]] |Species=Chiss |Gender=Female |Homeworld=Unknown |Height=xxx |Weight=xxx |Age=17 |Skin=Blue |...</p>
<p><b>New page</b></p><div>{{CoSWCharacterSheet<br />
|CharacterName=Suri'dian'nivara<br />
|Affiliation/Rank=Jedi Knight<br />
|Image=[[]]<br />
|Species=Chiss<br />
|Gender=Female<br />
|Homeworld=Unknown<br />
|Height=xxx<br />
|Weight=xxx<br />
|Age=17<br />
|Skin=Blue<br />
|HairFur=xxx<br />
|Eyes=xxx<br />
|Virtue=Fortitude<br />
|Vice=Cruelty<br />
|Goals=xxx<br />
|Motivation=xxx<br />
|Agility=3 <br />
|Athletics=2<br />
|Awareness=3 (Sense 2B)<br />
|Cunning=3<br />
|Deception=3 (Bluff 1B)<br />
|Endurance=2<br />
|Fighting=5 (Lightsaber 4B)<br />
|Healing=2<br />
|Knowledge=2<br />
|Languages=3 (Basic)<br />
|Marksmanship=2<br />
|Mechanics=1<br />
|Persuasion=4<br />
|Presence=5 (Alter 4B)<br />
|Stealth=2<br />
|Survival=2<br />
|Thievery=2<br />
|Warfare=2<br />
|Will=4 (Control 2B)(Dedication 2B)<br />
|IntrigueDefense=11<br />
|Composure=12<br />
|CombatDefense=12(8 + Defensive 4)<br />
|Stamina=6<br />
|Fatigue=x<br />
|Movement=4<br />
|Sprint=16<br />
|ArmorType=none<br />
|ArmorRating=N/A<br />
|ArmorPenalty=N/A<br />
|Weapons=<br>• ''Paired Short Sabers:'' 5D+4 • Damage 2 (ATH+2) • Training 3B (reduced to 1B), Two-Handed, Dangerous, Defensive +2, Energy, Piercing, Slow • RANGE 0<br><br />
|DestinyPoints=2<br />
|Benefits=<br />
• '''Force Sensitive*:''' Gain Force abilities, plus 2 Force Points<br><br />
• '''Strong in the Force:''' Gain Telekinetics and 2 Force Points<br><br />
• '''Force Training:''' Gain Affect Mind and XXX, plus 2 Force Points<br><br />
• '''Obscure Power:''' Gain the ''Calm the Mind'' power, plus 1 Force Point<br><br />
• '''Form I: Student of Shii-Cho*:''' Stances + Maneuvers + reduce Training Requirements of lightsabers by half Will ranks.<br><br />
• '''Form VI: Student of Niman:''' Stances + Maneuvers + When a Force Power is used against an opponent in Combat, add Ranks in Lightsaber Specialty to Test Result.<br><br />
• '''Form VI: Master of Niman:''' Stances + Maneuvers + Catch Your Breath Action Test results with four Degrees of Success regain 1 spent Force Point. <br><br />
• '''Technique: Juya-Kas:''' Maneuvers + Saberstaff now counts two weapons.<br><br />
|Drawbacks=<br />
• '''Inept Driver:''' Suffer -1D to all Piloting<br><br />
• '''Cybernetic Implant:''' You are now affected by weapons with the Ion Quality, just like Droids<br><br />
|ForcePoints=5<br />
|Corruption=0<br />
|ForcePoints=5<br />
|Corruption=0<br />
|ForcePowers=Telekinesis, Affect Mind, XXX, and Calm the Mind<br />
|Stances=<br />
• '''Defensive Neutral (Shii-Cho):''' +1 Combat Defense per opponent weapon faced (max lower of Sense or Control); move up to [Lightsabers] yds maximum.<br><br />
• '''Offensive Neutral (Shii-Cho):''' Add Control to Aim Action bonus; move up to [Lightsabers] yds maximum.<br><br />
• '''Twisting Vision + Determined Diplomat (Niman):''' Force Powers that are Greater Actions are now Lesser Actions and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br><br />
• '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>.<br />
|Maneuvers=<br />
• '''Center of Being:''' Catch Your Breath uses Will.<br><br />
• '''Disarming Slash (1S):''' Disarm Supplemental: Add Alter to Fighting test.<br><br />
• '''Sarlacc Sweep (1F):''' Divided Attack: Add Control dice to distribute among attacks.<br><br />
• '''Pull Closer: (1S)''' Prior to attack, cause an opponent to move toward you a number of yards equal to your Ranks in Presence. If this distance exceeds their Ranks in the Agility Ability, you may add your Ranks in the Alter Specialty to your Fighting Test Result.<br><br />
• '''Pushing Slash: (2S)''' Force Push Action, against an adjacent opponent, Knockdown is an attack which inflicts weapons Base Damage, You may add your Ranks in the Lightsaber Specialty as Bonus Dice to your Force Push Test.<br><br />
• '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br><br />
• '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br><br />
• '''Twirling Strike (1S):''' Ignore the Slow Quality. May be used with other Manuevers.<br><br />
• '''Dominating Defense (1S):''' If not a Greater Action, add Defensive Quality Bonus to your Combat Defense again. May be used with other Manuevers.<br> <br />
|}}<br />
__NOTOC__</div>
Jackofhearts1216