|You have participated in a successful Sacred Hunt rite, and now have a chosen prey. The exact effects of this Condition depend on the phase of the moon when the Sacred Hunt is called. The pack may also hunt in any of their forms, for while they are on the Sacred Hunt, encountering them in any non-human form inflicts lunacy, the exact madness of which depends on the phase of the moon (this functions as the Madness Condition).|
Crescent Moon: The Gauntlet erodes in the presence of the hunters, dropping the Gauntlet by 1 point for the pack only, granting them easier access to spiritual power. The Hunters inflict hallucinations, a "bad trip" that keeps them from paying real attention to the pack.
Possible Sources: The Sacred Hunt Rite
Resolution: The prey is brought down in the way expressed during the performance of the Sacred Hunt Rite. If the moon sets or the sun rises before this happens, this Condition ends without resolving.
Beats: Your character achieves an exceptional success on an action involving the Hunt for the prey.