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Sociable (Downtime)
You are focused on your social life, a whirlwind of parties and engagements whether they are formal ballroom events or underground parties; Dedicated Beats apply to Social Traits. For each week of downtime (to a maximum number equal to your Willpower), you may take one use of a Sociable Benefit. For each such instance taken, one future beat becomes a Dedicated Beat when it is awarded.
Social Capability (Benefit): Gain one use of the Rote Action quality to a Social Skill roll.
Good Impressions (Benefit): Turn a failure into a success in a Social Maneuver or improve Impressions by one step when you begin a Social Manuever.
Party Person (Benefit): Refill all your Willpower as though you'd fulfilled a Virtue when you successfully win a Social Maneuver.
Possible Sources: Spend one month focusing on your social life.
Resolution: Go one week without socializing. You lose any unused Sociable Benefits when you resolve this Condition, but Dedicated Beats must still be spent on Social Traits.
Beats: n/a