Carol Weaver

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Carol Weaver
CarolOlson.jpg
Attributes
Intelligence 2, Wits 3, Resolve 2;
Strength 2, Dexterity 3, Stamina 2;
Presence 2, Manipulation 3, Composure 2
Skills
Mental: Academics 1, Investigation (Interviewing) 2, Politics 1

Physical: Athletics (Throwing) 2, Stealth 2, Survival 1
Social: Empathy (Lies) 2, Expression (Journalism) 2, Persuasion (Fast Talking) 2, Socialize 1

Merits
Allies (Portland City Government) 2, Professional Training (Journalist) 3, Resources 1, Trained Observer 1
Advantages
Health: 7, Willpower: 4, Size: 5, Speed: 10, Defense: 5 (Armor: 0), Initiative: 5
Integrity
Rating: 7
Current Conditions
xxx


Background

Age: 26
xxx

Rumors

Personality

Virtue: Just. Fairness and justice. She wants everyone to get what they deserve, and will stick her neck out to make sure it happens. Regain all spent Willpower when you set your own goals aside in order to make certain that justice is done.

Vice: Impatient. Act first, think later. The time for action is now. Regain one spent Willpower when you press the group to move on the first plan presented or when you force a scene to start by taking decisive action.

Aspirations:

  • Get hired at the Oregonian
  • Get more articles published
  • x
  • x
  • x

Integrity: xxx

Breaking Points:

  • When I'm willing to bend the rules to protect my family
  • When I am forced to use physical force to coerce information (or participate in a situation that uses physical force) rather than mental or social means.
  • What is the worst thing someone has ever done deliberately or otherwise to you?
  • Being in the woods at night, and being followed by something I can't see.
  • When those I care about are mourned without my having confirmed it myself

Equipment

  • Possessions: Typewriter, 1973 Brown Dodge Dart
  • Weapons: xxx
  • Other Notes: X

Conditions

  • xxx

Merit Details

Professional Training (Journalist) 3: I have training as a print journalist, which offers distinct advantages.

- Asset Skills: Investigation, Expression

  • Networking: I've built connections within my chosen field.

- Contacts: Journalists, Police

  • Continuing Education: With the repeated efforts in my field, I tend toward greater successes. When making a roll with my Asset Skills, I benefit from the 9-again quality.
  • Breadth of Knowledge: I've picked up a number of particular bits of information and skills unique to my work. Choose a third Asset Skill, and take two Specialties in your character’s Asset Skills.

- Additional Asset Skill: Persuasion

- Additional Specialties: Fast Talking, Interviewing

Allies (Portland City Government) 2: Allies help your character. Each dot represents a layer of influence in the group. One dot would constitute small favors and passing influence. Three could offer considerable influence, such as the police overlooking a misdemeanor charge. Five dots stretches the limits of the organization’s influence, as its leaders put their own influence on the line for the character. This could include things such as massive insider trading or fouling up a felony investigation. No matter the request, it has to be something that organization could accomplish. A character can ask for favors that add up to her Allies rating without penalty in one chapter. If she extends her influence beyond that, her player must roll Manipulation + Persuasion + Allies, with a penalty equal to the favor’s rating. If the roll is successful, the group does as requested. Failed or successful, the character loses a dot of Allies. This dot may return at the end of the chapter On a dramatic failure, the organization resents her and seeks retribution. On an exceptional success, she doesn’t lose the dot. One additional favor a character can ask of her Allies is to block another character’s Allies, Contacts, Mentor, Retainer, or Status (if she knows the character possesses the relevant Merit). The rating is equal to the Merit dots blocked.

Resources (Wealthy Family) 1: One dot is a little spending money here and there. Two is a comfortable, middle class wage. Three is a nicer, upper middle class life. Four is moderately wealthy. Five is filthy rich. Every item has an Availability rating. Once per chapter, your character can procure an item at her Resources level or lower, without issue. An item one Availability above her Resources reduces her effective Resources by one dot for a full month, since she has to rapidly liquidate funds.

Trained Observer 1: I have spent time in the field, catching details and digging for secrets. I might not have a better chance of finding things, but I have a better chance of finding important things. Any time I make a Perception roll (usually Wits + Composure), I benefit from the 9-again quality.

Friends and Family

  • Martin Weaver (Deceased) - Husband who died in the war
  • Nancy Olson - Younger sister, married to Harry Olson
  • Harry Olson - Brother-in-law
  • Buck and Cassandra Grayson - Parents. Father is a retired City Commissioner from 1959-1970.
  • Natalie Garner - Roommate and friend

Lifestyle

Apartment B16

A description of your characters day to day life.

  • Money: A little spending money here and there. (1 dot in Resources)
  • Clothing & Jewelry: xxx
  • Communication: xxx
  • Food: xxx
  • Housing: Apartment B16 at the Maple Shade Apartments
  • Days: xxx
  • Evenings: xxx

Experience

  • 6 skill points held in reserve