Difference between revisions of "Grunna the Forgewife"

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==Advancement==
+
==Current Career & Advancement==
{|
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[[Image:Journeyman-runesmith.jpg| right |600px]]
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'''Characteristics'''
 
'''Characteristics'''
 
* Weapon Skill +5%
 
* Weapon Skill +5%
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* Rune: Might
 
* Rune: Might
 
* Rune: Cleaving
 
* Rune: Cleaving
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'''Skills'''
 
'''Skills'''
 
* Academic Knowledge: History
 
* Academic Knowledge: History
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* Trade: Armorer
 
* Trade: Armorer
 
* Trade: Weaponsmith
 
* Trade: Weaponsmith
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==Current Career==
 
[[Image:Journeyman-runesmith.jpg| center |600px]]
 
  
 
==Completed==
 
==Completed==

Revision as of 13:31, 24 October 2018

Grunna the Forgewife
Race: Dwarf • Career Path: Current: Journeyman Runesmith • Former: ex-Tradesman • ex-Apprentice Runesmith
Experience: Unspent: 60 • Total: 3360
Personal Details
Gender: Female • Age: 45 (x) • Star Sign: Dragomas the Drake, Sign of Courage • Birthplace: Karak Hirn • Nationality: Citizen of Karak Hirn • Religion: Dwarven folk practices • Height: 4'8" • Weight: 180lb • Eyes: Coppery • Hair: Dark brown • Distinguishing Marks: Blue lip tint, tattoos on her forearms in the shape of the runes she has mastered.
Character Profile
Trait Starting Advance Current Purchases
Weapon Skill 43 +10% 48 1
Ballistic Skill 35 +5% 35 0
Strength 38 +10% 48 2
Toughness 40 +5% 45 1
Agility 25 +10% 35 2
Intelligence 36 +20% 56 4
Willpower 33 +25% 58 5
Fellowship 20 +5% 20 0
Attacks 1 0 1 0
Wounds 14 +3 17 3
Strength Bonus 3 - 4 -
Toughness Bonus 4 - 4 -
Movement 3 0 3 0
Magic 0 +2 2 2
Insanity Points - - 0 -
Fate Points 3 - 3 -
Talents
• Dealmaker: Gain +10% to Evaluate and Haggle tests.
• Dwarfcraft: +10% to Trades: Armorer, Brewer, Gem Cutter, Gunsmith, Miner, Smith, Stoneworker, Weaponsmith.
• Grudge-born Fury: +5% to Weapon Skill vs orcs, goblins, hobgoblins
• Hardy: +1 Woud to base profile.
• Night Vision: May see up to 30 in darkness.
• Resistance to Magic: +10% to Willpower to resist magic.
• Savvy: Add +5% to base Intelligence.
• Stouthearted: +10% to resist Fear or Terror tests and against Intimidation checks.
• Sturdy: Gain no movement penalty in heavy or plate armor.

Runes
• Rune (Iron): Armor • 15 • 6. Attacks reduce damage by 1, including against effects that normally ignore armor.
• Rune (Spellbreaking): Talisman • 13 • 3. Cause spell within 12 yards to end prematurely.
• Rune (Stone): Armor • 10 • 3. Armor gains +1 AP.
• Rune (Striking): Weapon • 8 • 3. Wielder gains +10% to attack with weapon.

Armour
Armor Type Enc Locations Covered AP
{{{Armor1-Type}}} {{{Armor1-Enc}}} {{{Armor1-Locations}}} {{{Armor1-AP}}}
{{{Armor2-Type}}} {{{Armor2-Enc}}} {{{Armor2-Locations}}} {{{Armor2-AP}}}
{{{Armor3-Type}}} {{{Armor3-Enc}}} {{{Armor3-Locations}}} {{{Armor3-AP}}}
{{{Armor4-Type}}} {{{Armor4-Enc}}} {{{Armor4-Locations}}} {{{Armor4-AP}}}
Armour Points
Roll Location AP
01 - 15 Head {{{AP-Head}}}
16 - 35 Right Arm {{{AP-RArm}}}
36 - 55 Left Arm {{{AP-LArm}}}
56 - 80 Body {{{AP-Body}}}
81 - 90 Right Leg {{{AP-RLeg}}}
91 - 00 Left Leg {{{AP-LLeg}}}
Weapons
Weapon Dam Enc Group Range Reload
{{{Weapon1}}} {{{Weapon1-Dam}}} {{{Weapon1-Enc}}} {{{Weapon1-Group}}} {{{Weapon1-Range}}} {{{Weapon1-Reload}}}
{{{Weapon1-Qualities}}}
{{{Weapon2}}} {{{Weapon2-Dam}}} {{{Weapon2-Enc}}} {{{Weapon2-Group}}} {{{Weapon2-Range}}} {{{Weapon2-Reload}}}
{{{Weapon2-Qualities}}}
{{{Weapon3}}} {{{Weapon3-Dam}}} {{{Weapon3-Enc}}} {{{Weapon3-Group}}} {{{Weapon3-Range}}} {{{Weapon3-Reload}}}
{{{Weapon3-Qualities}}}
{{{Weapon4}}} {{{Weapon4-Dam}}} {{{Weapon4-Enc}}} {{{Weapon4-Group}}} {{{Weapon4-Range}}} {{{Weapon4-Reload}}}
{{{Weapon4-Qualities}}}
{{{Weapon5}}} {{{Weapon5-Dam}}} {{{Weapon5-Enc}}} {{{Weapon5-Group}}} {{{Weapon5-Range}}} {{{Weapon5-Reload}}}
{{{Weapon5-Qualities}}}
Grunna.jpg
Basic Skills
Basic Skill Total Purchases Other Bonus
Animal Care (Int) 28 0 0
Charm (Fel) 10 0 0
Command (Fel) 10 0 0
Concealment (Agl) 10 0 0
Consume Alcohol (Tgh) 22 0 0
Disguise (Fel) 10 0 0
Drive (Str) 48 1 0
Evaluate (Int) 76 2 +10%
Gamble (Int) 28 0 0
Gossip (Fel) 20 1 0
Haggle (Fel) 30 1 +10%
Intimidate (Str) 24 0 0
Outdoor Survival (Int) 28 0 0
Perception (Int) 66 2 0
Ride (Agl) 10 0 0
Row (Str) 24 0 0
Scale Sheer Surface (Str) 24 0 0
Search (Int) 28 0 0
Silent Move (Agl) 17 0 0
Swim (Str) 24 0 0
Advanced Skills
Advanced Skill Total Purchases Other Bonus
Dodge Blow (Agl) 35 1 0
Runecraft (WP) 58 1 0
Trade: Armorer (Str) 68 2 +10%
Trade: Smith (Str) 68 2 +10%
Trade: Weaponsmith (Str) 68 2 +10%
- - - -
- - - -
- - - -
- - - -
- - - -
Knowledge Skills & Languages
Knowledge or Language Skill Total Purchases Other Bonus
Khazalid (Language) 56 1 0
Reikspiel (Language) 56 1 0
Arcane Dwarf (Arcane Lang) 56 1 0
Guild Tongue (Secret Lang) 56 1 0
Dwarfs (Common Know) 56 1 0
Runes (Arcane Know) 56 1 0
Read/Write 56 1 0
- - - -
- - - -
- - - -
Other Equipment
{{{Equipment}}}
Magic
{{{Magic}}}
White-space.png

Current Career & Advancement

Journeyman-runesmith.jpg

Characteristics

  • Weapon Skill +5%
  • Ballistic Skill +5%
  • Strength +5%
  • Intelligence +5%
  • Intelligence +5%
  • Willpower +5%
  • Willpower +5%
  • Fellowship +5%
  • Wounds +1
  • Magic +1

Talents

  • Hardy
  • Rune: Fortitude
  • Rune: Spellbreaking
  • Rune: Might
  • Rune: Cleaving

Skills

  • Academic Knowledge: History
  • Arcane Knowledge: Runes
  • Common Knowledge: Border Princedoms
  • Common Knowledge: The Empire
  • Dodge Blow
  • Gossip
  • Intimidate
  • Perception
  • Runecraft
  • Speak Language: Goblin Tongue
  • Speak Language: Vysocine
  • Trade: Armorer
  • Trade: Weaponsmith

Completed

Tradesman.jpg
Apprentice-runesmith.jpg

Future Possibilities

Master-runesmith.jpg