Malnova NPCs

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Revision as of 10:07, 13 May 2014 by Chillos (talk | contribs) (New page: ==Nobility== *'''Baroness Rucia Malnova''' is the oldest child of the Holy Queen’s brother in Estland. Rucia had moved to the Principal to attend the royal court and her father hoped to...)
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Nobility

  • Baroness Rucia Malnova is the oldest child of the Holy Queen’s brother in Estland. Rucia had moved to the Principal to attend the royal court and her father hoped to find herself a husband. Instead she discovered her love and talent for arcane magic. Rucia began to study under the court wizard Alfons and received her license to practice magic upon completion of her apprenticeship. She gained sponsorship from the Guild of Engineers and Architects and began to research and discover new methods for practical applications of magic to improve urban development and defense infrastructure.
    Rucia remains unmarried. She has entertained potential suitors in the past, but seems to have abandoned such ideals in the past several years. She travels with an entourage of six to a dozen men and women and it is rumored that she has intimate relations with some or all of them.
    Rucia was the first volunteer for the opportunity to improve her station amongst the nobles and more importantly to her, the chance to actively apply her research in the field and construct a well planned and stronger designed new settlement. It is obvious that she is much more interested in this aspect of the project than that of spreading Daltes law or religion, but if she can stake and hold a foothold, those other aspects can be established by others better suited to the task, such as her “expert advisors” that have been chosen to attend and facilitate hers and Datles’ interests in the new settlement.
    • Rucia's Entourage consists of the half-elven painter Emar, an eccentric and emotional poet named Dila, Lett the master swordsman, a dancer named Kinyn, ex-Royal Chef Atana (rumor is she lost her position due to an unfortunate episode involving shellfish), the scribe twins, Cersi and Serl, the barely proficient minstrel Lorll, Adil the seamstress and devotee of Sune, a translator named Okina, an asa interior decorator named Riisa and Arq, the Darshinian alchemist made infamous when one of his experiments burned down part of the bardic college.
  • Ambassadors Etissan & Ivy of House Ashania:
  • Balek of House Danosh:
  • Delia of House Rasar:
  • Rosella & Roldano of House Lyilla:
  • Marc of House Lotukari:

Church of Dom

  • Father Rahod, Priest of Lathander:
  • Mother Giasha, Priestess of Chauntea:
  • Sister Tiany, Priestess of Waukeen:
  • Justicar Inar, Priest of the Tribunal:
  • Brother Rakon, Priest of Mystra:
  • Sister Kasa of the Underburrow, Priestess of Reorx:
  • Daughter Que’essi, Priestess of Hel:

The Guilds

  • Basol Tan, Guild of Builders:
  • Daren Vallig, Guild of Weavers:
  • Sarec, Master of Beer, Guild of Brewers:
  • Vora of House Benu, Guild of Coin & Commerce:
  • Oriss Inkpots, Guild of Law Writers:
  • Shanon Lark, Guild of Agriculture:

Craftsmen & Professionals

  • Zeric: a very large blacksmith. People call him the giant dwarf, as he stands six feet tall and has similar proportions to that height as a dwarf would if they were that tall and a beard that he tucks into his belt.
  • Seth: a flamboyant Estland weaponsmith & pretty decent armorer (if you can stand the ornamental filigree)
  • Lionel, Penna & Sons: a family of tanners, Penna is also a cobbler.
  • Cham, Waldur, Jenny and Old Will: carpentry foremen
  • Deagen: a Nakaltian dwarven stone mason and husband to the Priestess Kasa. Deagen has only seems to have two passions: stonework and drinking. He and his wife see very little of each other and both seem to prefer the arrangement.
  • Chief Ranger Aldur: Aldur an is unusually tall and chunky cathian hunter and trapper. He has been in Katrica for the past two years, having been one of the first people sent in to scout the forest for potential settlement sites. He has a terrible weakness for baked goods and confections.
  • Hathgar: a mighty mustache that happens to be wearing a man beneath it, Hathgar intends to open the first tavern of Malnova.

Others

  • Little Oak & Ash Twig: a pair of brownie siblings representing their clan elsewhere in the forest. They were brought to the city a few months ago and granted the titles, "High Ambassadors of the Little Folk of Katrica" by the Queen and King. They are eager to return home with the Baroness and her crew, being uncomfortable with all the extravagance and ceremony of the city. They just wanted to trade radishes and pretty blue stones for the nice cloth they saw the forerunners wearing.
  • Di of this Grove: a strange sethian elf druid claiming to represent all the inhabitants of Katrica Forest, including its very opinionated trees.