Ryken

From OakthorneWiki
Revision as of 14:29, 18 May 2016 by Maiannos (talk | contribs)
Jump to navigationJump to search
Ryken
Ryken.jpg
Concept: The Warrior Priest, Caste: Zenith
Anima: None
Attributes
Strength •• Spacer2.jpg Charisma •• Spacer2.jpg Perception •••
Dexterity •••• Spacer2.jpg Manipulation ••• Spacer2.jpg Intelligence ••
Stamina ••• Spacer2.jpg Appearance •• Spacer2.jpg Wits ••
Abilities
Archery Spacer2.jpg Athletics ••
Awareness •• Spacer2.jpg Brawl
Bureaucracy •• Spacer2.jpg Craft
Dodge •• Spacer2.jpg Integrity
Investigation Spacer2.jpg Larceny
Linguistics Spacer2.jpg Lore ••
Martial Arts ••••• Spacer2.jpg Medicine
Melee Spacer2.jpg Occult •••
Performance ••• Spacer2.jpg Presence ••
Resistance •• Spacer2.jpg Ride
Sail Spacer2.jpg Socialize
Stealth Spacer2.jpg Survival ••
Thrown Spacer2.jpg War
Other Abilities: Terrestrial Circle Sorcery, Thaumaturgy
Caste Abilities: Performance, Athletics, Resistance, Presence, Lore
Favored Abilities: Occult, Martial Arts, Survival, Awareness, Integrity
Supernal Ability: Performance
Other Traits
Willpower: 3
Merits: Martial Artist •••• (Single Point Shining into the Void Style), Language (Old Realm) •, Backing (Monument Priesthood) ••, Thaumaturgist (free), Artifact Weapon •••
Flaws:
Exaltation Traits
Essence: 1 • Personal Motes: 13 • Peripheral Motes: 33 • Invested Motes: 5
Immolate Corpse: 1m. Immolate a touched corpse, turning it to ash and ensuring it does not return as a hungry ghost. May perceive strongest Intimacies, and "absorb" them. May later touch target of absorbed Intimacies, spending 1m to pass on emotional feelings associated with Intimacy if positive, or rolling [Social Attribute] + Presence plus 3 successes (Dif target's Resolve) to pass on pain caused by the target to the deceased.

Divine Retribution: 10m, 1wp or 5m (bonfire) • 1/day. When making a decisive attack vs creatures of darkness, pay cost to prevent Initiative from resetting to base value after attack.

Order of Manifestation: 7m. May order a dematerialized spirit to manifest using a Charisma + Presence plus (Essence) automatic successes persuade social influence. Zenith's authority functions as a Defining Intimacy to the spirit, which may still resist with other Defining Ties or Principles.
Limit: 0 • Limit Trigger: None
Intimacies
Minor (+2) • Major (+3) • Defining (+4)
Principles
Ties
Defining Tie Temples of Monument (stewardship)

Major Tie Immaculate philosophy (hatred)
Minor Tie Eetu, boon companion (friendship)
Minor Tie Jod, business friend (friendship)
Major Tie Soaring Hymn, leader, (Reverence)
Major Tie Monument (Stewardship)

Combat Traits
Health Levels: -0 • -1 • -1 • -2 • -2 • -4 • INC
Soak: Lamellar
Natural: 3 • Armored: 5 • Total: 8 • Hardness: 0
Defenses: Parry: 6 • Evasion: 2 • Resolve: 2 • Guile: 2
Weapons
Weapon Accuracy Damage Defense Overw
Slashing Sword +2 +9 +1 2
Tags: Lethal, Melee, Balanced

Reaper Daiklave +3 +12 +1 4
Tags: Attunement 5, Lethal, Melee, Balanced

'
Tags:

'
Tags:
Charms
Athletics: Monkey Leap Technique, Graceful Crane Stance
Martial Arts: Gathering Light Concentration, Shining Starfall Execution, Single Point Shining Into the Void Form
Performance: Masterful Performance Exercise, Respect-Commanding Attitude

Occult: Ancient Tongue Understanding, Spirit Detecting Glance

Terrestrial Circle Sorcery: Invulnerable Skin of Bronze (control spell)
Resistance: Ox Body Technique
Experience
General
Experience Total: x
Experience Unspent: x
Solar
Experience Total: 5
Experience Unspent: 5
Crafting
Experience Total: x
Experience Unspent: x

Background

Eetu and I raided a village together, along with a raiding party. This village was to the NW of the kingdom, in the mountains. Unknown to us, it was under the protection of something scary. The raiding party was captured, and the female leader made those who wanted their freedom go through a trial. Most of the party failed to pass, but we made it through, along two others. She returned the armor and weapons, and gave some gifts to those who made it through. We maintain a boon companion relationship after this - close friends and drinking buddies.

Jod and I were sent to retrieve a statue of a dragon that had been commissioned by the priests. The statue had been stolen by Yozi cultists. We followed the Yozi cultists into their cavern lair, and killed them. We regained the statue and brought it back. We have since maintained a companionable, business relationship.

Ryken is probably an orphan. He was brought to the monastery as a very young child by a woman who died at the monastery soon thereafter. He has no memory of his parents, and all of his memories are of his life at the monastery. This was a rather austere life until going on the raid with Eetu. Going out to various bars with Eetu, he has obtained a taste for fine beers, especially an ice mead made by the Icewalkers.

One time while out on the town with Eetu, he picked up a woman and took her to a room with him. He didn't realize that the woman was a prostitute until he got to the room. at which point he couldn't figure out how to back out of it. To this day, Eetu still gives him a hard time about this. He found that he enjoys sex, but doesn't intend on paying for it again. He also doesn't want any attachments right now, since relationships aren't something that he really understands, so he never picks up the same woman twice.