Difference between revisions of "Template:Trades Ward Nightlife"

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(New page: ===Inns=== * '''Gondalim’'s Inn:''' ''Inn''. An established inn of many comforts, with single rooms or suites available at affordable prices. * '''Inn of the Dripping Dagger:''' ''Inn''. ...)
 
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===Inns===
 
===Inns===
* '''Gondalim’'s Inn:''' ''Inn''. An established inn of many comforts, with single rooms or suites available at affordable prices.
+
* '''Gondalim’'s Inn:''' ''Inn (3c•5a)''. An established inn of many comforts, with single rooms or suites available at affordable prices.
* '''Inn of the Dripping Dagger:''' ''Inn''. A battle-scarred and bloodied door hiding an amiable, comfortable place for hire-swords to stay and be hired from.
+
* '''Inn of the Dripping Dagger:''' ''Inn (3c•4p•4a)''. A battle-scarred and bloodied door hiding an amiable, comfortable place for hire-swords to stay and be hired from.
 
* '''Maelstrom's Notch:''' ''Inn''. A small inn known for its costly but topnotch seafood from all parts along the Sword Coast.
 
* '''Maelstrom's Notch:''' ''Inn''. A small inn known for its costly but topnotch seafood from all parts along the Sword Coast.
* '''The Unicorn’s Horn:''' ''Inn''. A decadent and costly inn to stay at (its Imperial Suite on the sixth floor has an impressive view, but not one worth 40 gp per night). Its saving grace is its strategic placement to the High Road.
+
* '''The Unicorn’s Horn:''' ''Inn (5c•4a)''. A decadent and costly inn to stay at (its Imperial Suite on the sixth floor has an impressive view, but not one worth 40 gp per night). Its saving grace is its strategic placement to the High Road.
* '''The Gentle Rest:''' ''Inn''
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* '''The Gentle Rest:''' ''Inn (4c•4a)''
* '''The Grey Serpent:''' ''Inn''
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* '''The Grey Serpent:''' ''Inn (4c•5a)''
 
===Taverns===
 
===Taverns===
 
* '''The Underdark:''' ''Tavern''. An old, rare cellar tavern with low ceilings (5' clearance) that caters primarily to the dwarves, gnomes, halflings, and odd goblins in Waterdeep. Its tough reputation of rousting humans and shapechangers is well-deserved, often started with the uncanny knife-throwing of Amaqel the gnome barkeep and finished by the dwarven bouncers.
 
* '''The Underdark:''' ''Tavern''. An old, rare cellar tavern with low ceilings (5' clearance) that caters primarily to the dwarves, gnomes, halflings, and odd goblins in Waterdeep. Its tough reputation of rousting humans and shapechangers is well-deserved, often started with the uncanny knife-throwing of Amaqel the gnome barkeep and finished by the dwarven bouncers.
* '''Felzoun'’s Folly:''' ''Tavern''
+
* '''Felzoun'’s Folly:''' ''Tavern (3c•3p)''
* '''Bowels of the Earth:''' ''Tavern (Dive)''. An ill-lit rough-and-tumble tavern that caters to mercenaries looking for employment or a good brawl. (Blazidon One-Eye can oft be found here.)
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* '''Bowels of the Earth:''' ''Tavern (Dive) (4c•2p)''. An ill-lit rough-and-tumble tavern that caters to mercenaries looking for employment or a good brawl. (Blazidon One-Eye can oft be found here.)
 
* '''The Singed Bolt:''' ''Tavern''
 
* '''The Singed Bolt:''' ''Tavern''
 
===Festhalls===
 
===Festhalls===
 
* None
 
* None

Revision as of 12:57, 23 February 2014

Inns

  • Gondalim’'s Inn: Inn (3c•5a). An established inn of many comforts, with single rooms or suites available at affordable prices.
  • Inn of the Dripping Dagger: Inn (3c•4p•4a). A battle-scarred and bloodied door hiding an amiable, comfortable place for hire-swords to stay and be hired from.
  • Maelstrom's Notch: Inn. A small inn known for its costly but topnotch seafood from all parts along the Sword Coast.
  • The Unicorn’s Horn: Inn (5c•4a). A decadent and costly inn to stay at (its Imperial Suite on the sixth floor has an impressive view, but not one worth 40 gp per night). Its saving grace is its strategic placement to the High Road.
  • The Gentle Rest: Inn (4c•4a)
  • The Grey Serpent: Inn (4c•5a)

Taverns

  • The Underdark: Tavern. An old, rare cellar tavern with low ceilings (5' clearance) that caters primarily to the dwarves, gnomes, halflings, and odd goblins in Waterdeep. Its tough reputation of rousting humans and shapechangers is well-deserved, often started with the uncanny knife-throwing of Amaqel the gnome barkeep and finished by the dwarven bouncers.
  • Felzoun'’s Folly: Tavern (3c•3p)
  • Bowels of the Earth: Tavern (Dive) (4c•2p). An ill-lit rough-and-tumble tavern that caters to mercenaries looking for employment or a good brawl. (Blazidon One-Eye can oft be found here.)
  • The Singed Bolt: Tavern

Festhalls

  • None