Difference between revisions of "Werewolf Harmony"

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==Partial Shift (Harmony ••)==
 
==Partial Shift (Harmony ••)==
 
Limited hybrid-form shift to gain specific features only.  
 
Limited hybrid-form shift to gain specific features only.  
* Each success grants one of the following (all features equal hybrid shift); always causes the Wolf's Gaze. '''Traits:''' Claws • Bite • Strength +1 • Stamina +1 • Speed +1
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* Each success grants one of the following (all features equal hybrid shift); always causes the Wolf's Gaze.  
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* '''Traits:''' Claws • Bite • Strength +1 • Stamina +1 • Speed +1

Revision as of 11:13, 15 April 2015

Harmony reflects a werewolf's ability to control his werewolf nature. If Primal Urge measures the power of his Feral Wolf and werewolf abilities, Harmony is his ability to control and wield that power.

  • Bitten werewolves start with a Harmony rating of 0. Werewolves with a Harmony of 0 have the Unanchored Condition.
  • Wolfborns start with a Harmony rating of •.
  • Only werewolves in a pack may increase their Harmony above their starting ratings.

Partial Shift (Harmony ••)

Limited hybrid-form shift to gain specific features only.

  • Each success grants one of the following (all features equal hybrid shift); always causes the Wolf's Gaze.
  • Traits: Claws • Bite • Strength +1 • Stamina +1 • Speed +1