Danyk Deltario

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Danyk Deltario (sometimes called the Sandadder due to the snake like scar on his face)

Abilities

Agility: 4 (Acrobatics: 1B)
Animal Handling: 1
Athletics: 3
Awareness: 3
Cunning: 4 (Logic: 1B)
Deception: 5 (Act: 1B) (Bluff: 2B)
Endurance: 2
Fighting: 4 (Fencing: 1B)
Healing: 2 (-1D Flaw)
Languages

  • Common: 3
  • Valyrian: 1
  • Bravossi: 1

Knowledge: 3 (Streetwise: 2B)
Marksmanship: 2
Persuasion: 3
Status: 3
Stealth: 2
Survival: 2
Thievery: 2
Warfare: 2
Will: 2

Intrigue

Combat

Benefits and Flaws

Benefits:

  • Blood of the Rhoynes: Danyk's Combat Defense is increased by 2. In addition when testing Tactics he may reroll 4 dice due to his Cunning.
  • Disarming Looks: (Reskined Attractive) Whenever Danyk rolls Deception, he may reroll three 1's (1/2 of his Cunning).
  • Manipulative (Bluff): (Reskined Charismatic) Danyk increases the results of any Bluff test by 2.
  • Treacherous: During Intrigues, Danyk increases and Deception test by 4 due to his Cunning.
  • Braavosi Fighter I: Danyk increases the Defense bonus of Fencing Weapons by 1, and each weapon maintains a minimum of Defense 1 even when attacking.
  • Water Dancer I: Whenever Danyk tests Awareness, the result is increased by 4 due to his Fighting. Danyk's Passive Awareness is increased by the same amount.

Drawbacks and Flaws:

  • Debt: SECRET Danyk is deeply indebted to moneylenders in Braavos. The prices for all goods and services is doubled. He will go to great lengths to protect this secret from being discovered. He will go to even greater lengths to keep the reason of his debt secret.
  • Marked: Danyk's face is marred by a long curving, very snake like, scar. Because of this, whenever he rolls Persuasion, he must reroll any 6's scored. Those familiar with Danyk know that each time he is asked about the scar, he invents a new dramatic story about how he got it.
  • Intolerant to Injuries Though extremely skilled with a blade, Danyk has a revulsion to injuries and blood. While this does not seem to impair him when fighting, he is all but incapable of treating even the most common of wounds. On several occasions he has even fainted at the sight of blood.
  • Animal Antogonist Beasts of all kinds, even the most docile, become fearful or aggressive in Danyk's presence. Because of this, Danyk has become quiet uncomfortable around animals and avoids them if at all possible.