Difference between revisions of "Wardens Ritual Library"

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Line 38: Line 38:
  
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Burrowing''' || xxx
+
| '''Burrowing''' || None Commonly Known
 
|-  
 
|-  
 
| '''Communication''' || [[Weyan|Sixth Wheel: The Wheel of Whispers]] (Air, Auditory)
 
| '''Communication''' || [[Weyan|Sixth Wheel: The Wheel of Whispers]] (Air, Auditory)
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Comprehend''' || xxx
+
| '''Comprehend''' || None Commonly Known
 
|-  
 
|-  
 
| '''Concealment''' || [[Heshem|Hood of Heshem]] (All Visual) • [[Idolon|Cloak of Concealment]] (Magic) • [[Idolon|Veil of Idolon]] (Mental Senses, Remote Sensing) • [[Malador|Mists of Malador]] (Visual Attack) • [[Obroros|Obscuring Orb of Obroros]] (Selective Area Visual, Mental) • [[Sirrion|Scarlet Shades of Sirrion]] (Visual Attack)
 
| '''Concealment''' || [[Heshem|Hood of Heshem]] (All Visual) • [[Idolon|Cloak of Concealment]] (Magic) • [[Idolon|Veil of Idolon]] (Mental Senses, Remote Sensing) • [[Malador|Mists of Malador]] (Visual Attack) • [[Obroros|Obscuring Orb of Obroros]] (Selective Area Visual, Mental) • [[Sirrion|Scarlet Shades of Sirrion]] (Visual Attack)
Line 52: Line 52:
 
| '''Deflect''' || [[Weyan|Third Wheel: The Wheel of Warding]]
 
| '''Deflect''' || [[Weyan|Third Wheel: The Wheel of Warding]]
 
|-  
 
|-  
| '''Elongation''' || xxx
+
| '''Elongation''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
 
| '''Enhanced Trait''' || [[Ahgrazul|Auspicious Augury of Ahgrazul]] (Advantage: Second Chance) • [[Black Goat of the Wood|Arms of the Mother]] (Advantages; Linked to Extra Limbs, Movement, Weaken) • [[Ios|The Enchantment of Ios]] (Presence + Fascinate Advantage) • [[Ios|The Everwatchful Eye of Ios]] (Uncanny Dodge, Danger Sense)
 
| '''Enhanced Trait''' || [[Ahgrazul|Auspicious Augury of Ahgrazul]] (Advantage: Second Chance) • [[Black Goat of the Wood|Arms of the Mother]] (Advantages; Linked to Extra Limbs, Movement, Weaken) • [[Ios|The Enchantment of Ios]] (Presence + Fascinate Advantage) • [[Ios|The Everwatchful Eye of Ios]] (Uncanny Dodge, Danger Sense)
Line 60: Line 60:
 
| '''Extra Limbs''' || [[Black Goat of the Wood|Arms of the Mother]] (Tentacles; Linked to Enhanced Advantages, Movement, Weaken)
 
| '''Extra Limbs''' || [[Black Goat of the Wood|Arms of the Mother]] (Tentacles; Linked to Enhanced Advantages, Movement, Weaken)
 
|-  
 
|-  
| '''Feature''' || xxx
+
| '''Feature''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Flight''' || xxx
+
| '''Flight''' || None Commonly Known
 
|-  
 
|-  
| '''Growth''' || xxx
+
| '''Growth''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Healing''' || xxx
+
| '''Healing''' || None Commonly Known
 
|-  
 
|-  
 
| '''Illusion''' || [[Idolon|Illusions of Idolon]] (All Senses) • [[Phoros|Phantasms of the Phoros]] (Visual)
 
| '''Illusion''' || [[Idolon|Illusions of Idolon]] (All Senses) • [[Phoros|Phantasms of the Phoros]] (Visual)
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Immortality''' || xxx
+
| '''Immortality''' || None Commonly Known
 
|-  
 
|-  
| '''Immunity''' || xxx
+
| '''Immunity''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Insubstantial''' || xxx
+
| '''Insubstantial''' || None Commonly Known
 
|-  
 
|-  
| '''Leaping''' || xxx
+
| '''Leaping''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Luck Control''' || xxx
+
| '''Luck Control''' || None Commonly Known
 
|-  
 
|-  
| '''Mind Reading''' || xxx
+
| '''Mind Reading''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Morph''' || xxx
+
| '''Morph''' || None Commonly Known
 
|-  
 
|-  
 
| '''Move Object''' || [[Heshem|Hand of Heshem]] • [[Weyan|Fourth Wheel: The Wheel of Winds]]
 
| '''Move Object''' || [[Heshem|Hand of Heshem]] • [[Weyan|Fourth Wheel: The Wheel of Winds]]
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| '''Protection''' || [[Abbridon|Aegis of Abbridon]] • [[Phoros|Flameshield of the Phoros]] • [[Sirrion|Shining Shield of Sirrion]]
 
| '''Protection''' || [[Abbridon|Aegis of Abbridon]] • [[Phoros|Flameshield of the Phoros]] • [[Sirrion|Shining Shield of Sirrion]]
 
|-  
 
|-  
| '''Quickness''' || xxx
+
| '''Quickness''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Regeneration''' || xxx
+
| '''Regeneration''' || None Commonly Known
 
|-  
 
|-  
 
| '''Remote Sensing''' || [[Abbridon|All-Seeing Eyes of Abbridon]] (Vision) • [[Ahgrazul|Ahgrazul's Compass]] (Visual) • [[Obroros|Omens of Obroros]] (Obroros Itself) • [[Weyan|Second Wheel: The Wheel of Watching]] (Visual)
 
| '''Remote Sensing''' || [[Abbridon|All-Seeing Eyes of Abbridon]] (Vision) • [[Ahgrazul|Ahgrazul's Compass]] (Visual) • [[Obroros|Omens of Obroros]] (Obroros Itself) • [[Weyan|Second Wheel: The Wheel of Watching]] (Visual)
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| '''Senses''' || [[Ahgrazul|Auspicious Augury of Ahgrazul]] (Precognition) • [[Ios|The Eight Eyes of Ios]] (Radius Vision, Counter Illusion and Concealment)
 
| '''Senses''' || [[Ahgrazul|Auspicious Augury of Ahgrazul]] (Precognition) • [[Ios|The Eight Eyes of Ios]] (Radius Vision, Counter Illusion and Concealment)
 
|-  
 
|-  
| '''Shrinking''' || xxx
+
| '''Shrinking''' || None Commonly Known
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Speed''' || xxx
+
| '''Speed''' || None Commonly Known
 
|-  
 
|-  
 
| '''Summon''' || [[BalHemoth|Beast of Bal'Hemoth]] (Demon or Giant Spider) • [[Black Goat of the Wood|Summon Dark Young] • [[Howling Dream|Dream Denizens]] (Nightmare Creatures) • [[KarKradas|Call of Kar'Kradas]] (Unique Horrors) • [[KarKradas|Hounds of Kar'Kradas]] (Darkhounds) • [[KarKradas|Umbral Kraken of Kar'Kradas]] • [[Malador|Malevolent Minion of Malador]] (Undead) • [[Shatachna|Servitors of Shatachna]] (Shadow Demon) • [[Sirrion|Star Demons of Sirrion]] • [[Unspeakable One|Unspeakable Summoning]] (Unspeakable Servitor) • [[Vhoka|Dance of Vhoka]] (Animated Weapon) • [[Weyan|First Wheel: The Wheel of Workings]] (Animated Objects; Linked to Transform) • [[Yig|Curse of Yig]] (Vipers)
 
| '''Summon''' || [[BalHemoth|Beast of Bal'Hemoth]] (Demon or Giant Spider) • [[Black Goat of the Wood|Summon Dark Young] • [[Howling Dream|Dream Denizens]] (Nightmare Creatures) • [[KarKradas|Call of Kar'Kradas]] (Unique Horrors) • [[KarKradas|Hounds of Kar'Kradas]] (Darkhounds) • [[KarKradas|Umbral Kraken of Kar'Kradas]] • [[Malador|Malevolent Minion of Malador]] (Undead) • [[Shatachna|Servitors of Shatachna]] (Shadow Demon) • [[Sirrion|Star Demons of Sirrion]] • [[Unspeakable One|Unspeakable Summoning]] (Unspeakable Servitor) • [[Vhoka|Dance of Vhoka]] (Animated Weapon) • [[Weyan|First Wheel: The Wheel of Workings]] (Animated Objects; Linked to Transform) • [[Yig|Curse of Yig]] (Vipers)
 
|-style="background:gainsboro;"
 
|-style="background:gainsboro;"
| '''Swimming''' || xxx
+
| '''Swimming''' || None Commonly Known
 
|-  
 
|-  
 
| '''Teleport''' || [[KarKradas|Crooked Path of Kar'Kradas]] (Shadows)
 
| '''Teleport''' || [[KarKradas|Crooked Path of Kar'Kradas]] (Shadows)

Revision as of 09:25, 8 August 2020

The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the Ritualist Advantage.

Using Ritualist

The following is the process for using the Ritualist Advantage.

Deciding Effect

  • You have to first decide the Effect you want, and the details attached to it.
  • You have the option of building this scratch or of using one of the Sorcerous Arcana (see the list below for a list of these spells, organized by Effect).
  • If you are creating the effect from scratch, go to Design Formula.
  • If you are using one of the Sorcerous Arcana, go right to Perform Ritual.

Designing New Formula

  • Once you have decided on the Effect you want, you must spend time recording and preparing the formula for this spell. This requires three things: a magical library, time, and an Expertise (Magic) check.
  • Magical Library: You must have access to a repository of arcane lore of some kind. Membership in many of the setting's organizations (like the Zodiac Society) includes access to such a library.
    • You may also purchase a library as a Rank 1 Benefit Advantage.
  • Time: Look at the Cost Per Rank of the Effect you want to design. For each Power Point of that cost, designing that power takes 20 hours of design time. Add an additional 5 hours per flat point of the Effect's cost. So, a power with a cost of 2 points per rank + 3 flat points takes 55 hours of design time.
    • Rushing: You may rush the research job by taking a penalty to the Expertise (Magic) check below. By taking a +5 to the DC, you may reduce the time involved by 25%. You may do this up to three times, taking a +15 DC, and spending only 25% of the normal time in design.
  • Expertise (Magic) Check: Once you have spent the necessary time, the GM will make an Expertise (Magic) test for you.
    • DC: The base DC is based on the Cost Per Rank of the effect. It is (base point per rank cost x 5) + 5. So, it is a 10 for 1 point per rank, 15 for 2 points per rank, 20 for 3 points per rank, 25 for 4 points per rank, and so on. Then, add an additional +1 to the DC for each 1 flat point of cost on top of that. So a power with 2 points per rank + 3 flat points would be a DC 18 (15 for 2p/r + 3p flat cost).
    • Success: If you succeed at the check, you now have a new formula. This formula can be used to Perform Rituals using that Effect. Magicians often trade formulas and accrue them over lifetimes, filling tomes with their various permutations.
    • Failure: If you fail the check, you can't quite figure out the specifics of the ritual. You will need to start over.
    • Failure (three+ degrees): If you fail the DC by 15 or more, you have not only failed to work out the details, but you have created a work of terrible arcane flaw. You are not aware of this flaw, and if the formula is used to perform a ritual, terrible things will occur. Someone else studying your flawed formula may discern its flaws with an hour of study and an Expertise (Magic) check DC of the original DC + 10.

Using Already-Existing Formula

If you have access to an already-existing formula, you may skip the Design Formula step and jump right to the Perform Ritual step. The Sorcerous Arcana are more than simply known invocations: they are also the most-commonly known formulae in the world. Most magicians have a notebook with them scribbled in it, or a thumbdrive with scans of pages with them in it. If a character has the Ritualist Advantage, they are assumed to have access to all of the Sorcerous Arcana formulae.

The following is a list of the spells of the Sorcerous Arcana, by Effect, with links to the pages that detail them in specific.

Effect Spells
Affliction (Bindings) Baleful Bindings of Bal'Hemoth (Chains) • Bidding of Bal'Hemoth (Mind Control) • Grasp of Ghorummaz (Trapped in Stone) • Chains of Kar'Kradas (Shadow Tentacles) • Shining Shackles of Sirrion
Affliction (Curses) Bitter Lash of Bal'Hemoth (Hopelessness) • Accursed Fecundity (Tumors; Linked to Damage) • Blessing of the Black Goat (Transformed into Satyr) • Curse of the Howling Madness (Insanity) • Dream Dementia (Hallucinations) • Lamal's Labyrinth (Confusion) • Lamal's Rebuke (Stunning vs Chaos) • Miasma of Malador (Blinding; Linked to Damage) • Light of the Lumenvirate (Blinding; Linked to Damage) • Scourge of Shatachna (Scourge; Pain) • Shadows of Shatachna (Area; Blindness, Fear) • Scintillating of Sirrion (Blinding, Perception Area) • Shining Suns of Sirrion (Blinding, Perception Area; Linked to Damage, Nullify) • Somnambulant Spell of Sirrion (Sleep; Area Cloud) • Chant of Chaos (Madness, Hearing Perception Area) • The Yellow Sign (Madness, Vision Perception Area) • Fangs of Yig (Paralysis) • Yig's Inexorable Transformation (Transform into Serpent Person)
Affliction (Environmental) Garden of the Black Goat (Entangling Vines) • Thunderous Tread of Ghorummaz (Earthquake)
Affliction (Wards) Ghorummaz's Dictum (Ward Against Unnatural Creatures) • Heshem's Holy Hearth (Ward Against Creatures of Evil, Darkness) • Sign of the Modrossus (Ward Against Magical Creatures) • Shatachna's Seal of Silence (Prevent Speaking of Subject) • Ward of Weyan (Ward Against Chaos)
Affliction (Other) Light of Lamal (Truth-Speaking) • Mists of the Modrossus (Memory-Erasing) • Fifth Wheel: The Wheel of Waiting (Time Freeze)
Burrowing None Commonly Known
Communication Sixth Wheel: The Wheel of Whispers (Air, Auditory)
Comprehend None Commonly Known
Concealment Hood of Heshem (All Visual) • Cloak of Concealment (Magic) • Veil of Idolon (Mental Senses, Remote Sensing) • Mists of Malador (Visual Attack) • Obscuring Orb of Obroros (Selective Area Visual, Mental) • Scarlet Shades of Sirrion (Visual Attack)
Create Labors of the Lumenvirate (Light Constructs)
Damage Accursed Fecundity (Tumors; Linked to Affliction) • Storm of Ghorummaz (Lightning) • Hook of Heshem (Claws) • Miasma of Malador (Acidic; Linked to Affliction) • Might of Malador (Necromantic) • Light of the Lumenvirate (Light; Linked to Affliction) • Flames of the Phoros (Ranged Area Fire) • Firelance of the Phoros (Ranged Fire) • Fireward of the Phoros (Reaction Touch Fire) • Flamesummons of the Phoros (Ranged Area Fire; Existing Flames only) • Scythe of ShatachnaSearing Sun of Sirrion (Light, Perception Area) • Shining Suns of Sirrion (Light, Perception Area; Linked to Affliction, Nullify) • Maw of Vhoka
Deflect Third Wheel: The Wheel of Warding
Elongation None Commonly Known
Enhanced Trait Auspicious Augury of Ahgrazul (Advantage: Second Chance) • Arms of the Mother (Advantages; Linked to Extra Limbs, Movement, Weaken) • The Enchantment of Ios (Presence + Fascinate Advantage) • The Everwatchful Eye of Ios (Uncanny Dodge, Danger Sense)
Environment Illumination of Abbridon (Daylight) • Great Gale of Ghorummaz (Storm)
Extra Limbs Arms of the Mother (Tentacles; Linked to Enhanced Advantages, Movement, Weaken)
Feature None Commonly Known
Flight None Commonly Known
Growth None Commonly Known
Healing None Commonly Known
Illusion Illusions of Idolon (All Senses) • Phantasms of the Phoros (Visual)
Immortality None Commonly Known
Immunity None Commonly Known
Insubstantial None Commonly Known
Leaping None Commonly Known
Luck Control None Commonly Known
Mind Reading None Commonly Known
Morph None Commonly Known
Move Object Hand of HeshemFourth Wheel: The Wheel of Winds
Movement Airts of Ahgrazul (Dimensional, All Mystical) • Arms of the Mother (Swinging; Linked to Enhanced Advantages, Extra Limbs, Weaken) • Heshem's Way (Dimensional, All Mystical) • The Crying Road (Dimensional, Dream) • Seventh Wheel: The Wheel of Worlds (Dimensional, All Mystical)
Nullify Abjurations of Abbridon (Binding, Darkness, Evil Summons) • All-Revealing Light of Abbridon (Concealing, Illusions) • Holy Hosts of Heshem (Magic) • Temperance of the Triluminary (Magic) • Occult Exorcism of Obroros (Mind Effects, Possession) • Magefire of the Phoros (Magic) • Sorcerous Sun of Sirrion (Magic, Perception Area) • Shining Suns of Sirrion (Magic, Perception Area; Linked to Affliction, Damage)
Protection Aegis of AbbridonFlameshield of the PhorosShining Shield of Sirrion
Quickness None Commonly Known
Regeneration None Commonly Known
Remote Sensing All-Seeing Eyes of Abbridon (Vision) • Ahgrazul's Compass (Visual) • Omens of Obroros (Obroros Itself) • Second Wheel: The Wheel of Watching (Visual)
Senses Auspicious Augury of Ahgrazul (Precognition) • The Eight Eyes of Ios (Radius Vision, Counter Illusion and Concealment)
Shrinking None Commonly Known
Speed None Commonly Known
Summon Beast of Bal'Hemoth (Demon or Giant Spider) • [[Black Goat of the Wood|Summon Dark Young] • Dream Denizens (Nightmare Creatures) • Call of Kar'Kradas (Unique Horrors) • Hounds of Kar'Kradas (Darkhounds) • Umbral Kraken of Kar'KradasMalevolent Minion of Malador (Undead) • Servitors of Shatachna (Shadow Demon) • Star Demons of Sirrion • Unspeakable Summoning (Unspeakable Servitor) • Dance of Vhoka (Animated Weapon) • First Wheel: The Wheel of Workings (Animated Objects; Linked to Transform) • Curse of Yig (Vipers)
Swimming None Commonly Known
Teleport Crooked Path of Kar'Kradas (Shadows)
Transform First Wheel: The Wheel of Workings (Broken Objects into Repaired; Linked to Summon)
Weaken Arms of the Mother (Strength; Linked to Enhanced Advantages, Extra Limbs, Movement) • Vile Venom of Vhoka (Strength) • Wondrous Working of Weyan (Magic)

Effects: The Sorcerous Arcana

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