Difference between revisions of "Knight of Nine Stars"

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* '''Hit Die:''' d8
 
* '''Hit Die:''' d8
 
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==Requirements==
===Requirements===
 
 
To qualify to become a Knight of the Nine Stars, a character must fulfill all of the following criteria:
 
To qualify to become a Knight of the Nine Stars, a character must fulfill all of the following criteria:
 
* '''Race:''' Elf
 
* '''Race:''' Elf
* '''Background:''' X
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* '''Background:''' Must be elven nobility of Sedas.
* '''Skills:''' X
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* '''Base Attack Bonus:''' +3
* '''Feats:''' X
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* '''Skills:''' Diplomacy 4 ranks, Knowledge (Arcana) 2 ranks, Knowledge (Nobility) 2 ranks, Ride 2 ranks, Spellcraft 4 ranks.
* '''Class Abilities:''' X
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* '''Feats:''' Combat Casting
* '''Special:''' X
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* '''Proficiencies:''' Must have Martial Weapons and Light Armor proficiencies.
 
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* '''Class Abilities:''' Must be specialized in one of the following Arcane Schools: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation or Universalist.
===Class Skills===
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* '''Special:''' Ability to cast 2nd level arcane spells.
The Knight of Nine Star's class skills (and the key ability for each) are X.
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==Class Skills==
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The Knight of Nine Star's class skills (and the key ability for each) are Diplomacy (Cha), Intimidate (Cha), Knowledge (Arcana ) (Int), Knowledge (Nobility) (Int), Ride (Dex), Sense Motive (Wis), Spellcraft (Int).
 
* '''Skill Points at Each Level:''' 2 + Int modifier.
 
* '''Skill Points at Each Level:''' 2 + Int modifier.
 
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==Knight of Nine Stars Class Progression==
Level, Base Attack Bonus, Fort Save, Ref Save, Will Save, Special, Spells per Day
 
 
 
 
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!| 9th
 
!| 9th
| +6||+5||+3||+5||Virtue of Stars||+1 level of existing class||
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| +6||+5||+3||+5||Master of Nine Stars||+1 level of existing class||
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|colspan="5"|
 
|-align="left"
 
!| 10th
 
| BAB||FORT||REF||WILL||Master of Nine Stars||+1 level of existing class||
 
 
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|}
 
|}
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==Class Features==
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All of the following are class features of the Knight of Nine Stars prestige class.
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* '''Weapon and Armor Proficiency:''' The Knight of Nine Stars gains no additional weapon or armor proficiencies.
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==The Order of Nine Stars==
 
==The Order of Nine Stars==

Revision as of 14:48, 27 May 2012

Blah

  • Hit Die: d8

Requirements

To qualify to become a Knight of the Nine Stars, a character must fulfill all of the following criteria:

  • Race: Elf
  • Background: Must be elven nobility of Sedas.
  • Base Attack Bonus: +3
  • Skills: Diplomacy 4 ranks, Knowledge (Arcana) 2 ranks, Knowledge (Nobility) 2 ranks, Ride 2 ranks, Spellcraft 4 ranks.
  • Feats: Combat Casting
  • Proficiencies: Must have Martial Weapons and Light Armor proficiencies.
  • Class Abilities: Must be specialized in one of the following Arcane Schools: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation or Universalist.
  • Special: Ability to cast 2nd level arcane spells.

Class Skills

The Knight of Nine Star's class skills (and the key ability for each) are Diplomacy (Cha), Intimidate (Cha), Knowledge (Arcana ) (Int), Knowledge (Nobility) (Int), Ride (Dex), Sense Motive (Wis), Spellcraft (Int).

  • Skill Points at Each Level: 2 + Int modifier.

Knight of Nine Stars Class Progression

Level BAB Fort Save Ref Save Will Save Special Spells per Day
1st +0 +1 +0 +1 Silmeradna Aldori +1 level of existing class
2nd +1 +1 +1 +1 Virtue of Stars +1 level of existing class
3rd +2 +2 +1 +2 Virtue of Stars +1 level of existing class
4th +3 +2 +1 +2 Virtue of Stars +1 level of existing class
5th +3 +3 +2 +3 Virtue of Stars +1 level of existing class
6th +4 +3 +2 +3 Virtue of Stars +1 level of existing class
7th +5 +4 +2 +4 Virtue of Stars +1 level of existing class
8th +6 +4 +3 +4 Virtue of Stars +1 level of existing class
9th +6 +5 +3 +5 Master of Nine Stars +1 level of existing class

Class Features

All of the following are class features of the Knight of Nine Stars prestige class.

  • Weapon and Armor Proficiency: The Knight of Nine Stars gains no additional weapon or armor proficiencies.


The Order of Nine Stars

Though human civilizations have evolved chivalric orders of warriors, in accordance with their brutish philosophies, it is wizardry that has seen the need for such brotherhoods among the elven peoples. Though the original word, aldori, translates to “the glorious” in Common, elves prefer to translate the term to “knight,” that those they meet may understand the proper context for the role of the aldori in elven society. There are a number of aldori orders in existence, but the largest and most influential of them is the Silmeradna, or the “Nine Stars.”

In the philosophy of the Silmeradna, each star represents both a virtue to which the aldori of the Nine Stars should hew, as well as a specialization of magic. These stars are named using poetic expressions, and the Silmeradna aldori speak of them as though they were numinous beings of some sort, like demigods or spirits.

  • Ageia, the Star of Shields. Associated with the school of Abjuration, Ageia demands a willingness to defend the weak from the aldori. It is the duty of each of the glorious to use their power to defend those who cannot defend themselves, particularly against sorcerous threats against which strength of arms is insufficient.
  • Atfae, the Star of Summons. Associated with the school of Conjuration, Atfae highlights the virtue of obedience to those whom the aldori owes fealty and service. Like the most powerful of demons, elementals and other entities, the aldori owe service in proportion to their power: the more potent they are, the more service they owe.
  • Ocura, the Star of Wisdom. Associated with the school of Divination, Ocura teaches that the aldori owe it to their people to practice their arts with wisdom. Impulsiveness and knee-jerk decisions are eschewed in favor of well-researched, thoroughly-considered decisions.
  • Owadi, the Star of Whispers. Associated with the school of Enchantment, Owadi requires forbearance, peacefulness and communication first. Aldori of the Nine Stars consider communication a great virtue, and the first recourse in all cases of conflict.
  • Penali, the Star of Power. Associated with the school of Evocation, Penali is sometimes said to be the “little sister” of Owadi, for once communication has failed, the aldori must deal with problems without hesitation. Violence - magical or otherwise - is a tool to be used decisively and quickly, with full, precise control.
  • Pishau, the Star of Phantoms. Associated with the school of Illusion, Pishau speaks to the elven desire to engage in what is called alavani, or “to pass lightly.” The aldori strive to leave little mark of their passage through their environment, preferring subtlety and secrecy to flashy bombast.
  • Ilishai, the Star of Endurance. Associated with the school of Necromancy, Ilishai demands of the aldori a sense of permanence and temperance. They must be unswaying in their devotion, honor and integrity, eternal as the dead are eternal.
  • Irannae, the Star of Exchange. Associated with the school of Transmutation, Irannae is the adaptive quality of the Nine Star aldori, who must be cunning enough to adapt their plans and approaches no matter the situation. The aldori ideal is to be unwavering in goal, but unpredictable in implementation.
  • Urmagae, the Star of Sorcery. Associated with no school of magic, save the practice of wizardy itself, Urmagae speaks to the practice of magic as a virtue in and of itself. Magic is not merely a means to an end, but an ends in and of itself, worth preserving, practicing and expanding for its own benefit.