Difference between revisions of "Ipseity"

From OakthorneWiki
Jump to navigationJump to search
 
(3 intermediate revisions by one other user not shown)
Line 6: Line 6:
 
|primarcana=Mind
 
|primarcana=Mind
 
|secarcana=Life
 
|secarcana=Life
|order=Guardians of the Veil
+
|order=[[Guardians of the Veil]]
 
|path=None
 
|path=None
|oblations=xxx.
+
|oblations=roleplaying/theater, journaling, interviewing.
 
|known-masters='''[[Boss]]''', Mastigos Guardian originator of the Legacy (not yet master)
 
|known-masters='''[[Boss]]''', Mastigos Guardian originator of the Legacy (not yet master)
 
}}
 
}}
 
==Philosophy==
 
==Philosophy==
X
+
Derived from flashes of insight by its founder into the nature of true selfhood and identity and its connections to both the Masques of the Guardians and the Supernal, this Legacy's philosophy is simple: one's identity is far more complex and expansive than the simple personality we bear in the Fallen World.
 +
 
 +
Just as the Fallen World is an imperfect manifestation of the Supernal caused by the Fall, the personalities of individuals are imperfect manifestations of true selfhood. This "Supernal Identity" is called the ''Ipseity'', a term which means "glorious and core selfhood." Masques are an imperfect way of tapping not into some universal bank of archetypes, but into the individual's vastly more encompassing Ipseity. Thus, this Legacy was born, in a burst of frenzied occult activity inspired and spurred by the magically enhanced mental processes favored by Boss.
 +
 
 +
The attainments of this Legacy are aimed at tapping into the mage's Ipseity and manifesting these more complete personalities. They are whole persona in and of themselves, to the point of often having their own goals and personality quirks. These are not multiple personalities, per se - each of them is some cosmic aspect of the mage's overall personality. Practically speaking, they tend to act as "support staff" for the mage himself, directing their goals towards aiding his goals, as well as expressing facets of his personality that are suppressed or unfulfilled potential.
 
==Attainments==
 
==Attainments==
 
===First Attainment===
 
===First Attainment===

Latest revision as of 14:51, 1 September 2013

The Ipseity
  • Original Source: Home Chronicle
  • Prerequisites: Mind 2, at least two Masques; optional Life 1
  • Primary Arcana: Mind
  • Secondary Arcana: Life
  • Orders: Guardians of the Veil
  • Path: None
  • Oblations: roleplaying/theater, journaling, interviewing.

Known Masters

Boss, Mastigos Guardian originator of the Legacy (not yet master)

Philosophy

Derived from flashes of insight by its founder into the nature of true selfhood and identity and its connections to both the Masques of the Guardians and the Supernal, this Legacy's philosophy is simple: one's identity is far more complex and expansive than the simple personality we bear in the Fallen World.

Just as the Fallen World is an imperfect manifestation of the Supernal caused by the Fall, the personalities of individuals are imperfect manifestations of true selfhood. This "Supernal Identity" is called the Ipseity, a term which means "glorious and core selfhood." Masques are an imperfect way of tapping not into some universal bank of archetypes, but into the individual's vastly more encompassing Ipseity. Thus, this Legacy was born, in a burst of frenzied occult activity inspired and spurred by the magically enhanced mental processes favored by Boss.

The attainments of this Legacy are aimed at tapping into the mage's Ipseity and manifesting these more complete personalities. They are whole persona in and of themselves, to the point of often having their own goals and personality quirks. These are not multiple personalities, per se - each of them is some cosmic aspect of the mage's overall personality. Practically speaking, they tend to act as "support staff" for the mage himself, directing their goals towards aiding his goals, as well as expressing facets of his personality that are suppressed or unfulfilled potential.

Attainments

First Attainment

  • X: Gnosis 3, Mind 2, at least two Masques. X

Second Attainment

  • X: Gnosis 5, Mind 3. X

Third Attainment

  • X: Gnosis 7, Mind 4. X