Difference between revisions of "Aldinmure"
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==The Ancient Crossroads== | ==The Ancient Crossroads== | ||
The divine realm of Aldinmure is a massive divine city, built around the Palace of the Four, a palace built over the corners where four roads meet. These roads travel to other planes - one to the Empyrean Court, another to the Talion Court, a third to some place in the Shadowfell, and the fourth to a distant reach of the Feywild. The angelic messengers of Aldinmure fill the skies overhead, and the planar peoples of the city - both the still-living and the shining souls of those who embraced Aldinmure's philosophy of mutability, mercantilism and movement beyond limitations - fill its many markets and byways. | The divine realm of Aldinmure is a massive divine city, built around the Palace of the Four, a palace built over the corners where four roads meet. These roads travel to other planes - one to the Empyrean Court, another to the Talion Court, a third to some place in the Shadowfell, and the fourth to a distant reach of the Feywild. The angelic messengers of Aldinmure fill the skies overhead, and the planar peoples of the city - both the still-living and the shining souls of those who embraced Aldinmure's philosophy of mutability, mercantilism and movement beyond limitations - fill its many markets and byways. | ||
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Revision as of 15:47, 14 September 2013
God of Crossroads, Travel, Mercantilism
Aldinmurite PCs
- Domains: Change, Skill, Trickery
- Channel Divinity Feats: Power of Aumanator, Moradin's Resolve, Progress of Erathis, Traveler's Gift, Fleetness of Mielikki
Avengers of Aldinmure
XXX.
Clerics of Aldinmure
XXX
Invokers of Aldinmure
XXX
Paladins of Aldinmure
XXX
Runepriests of Aldinmure
XXX
Also called XXX
- Portfolio: XXX
- Depiction: XXX
- Symbols: XXX
- Origins: XXX
The Ancient Crossroads
The divine realm of Aldinmure is a massive divine city, built around the Palace of the Four, a palace built over the corners where four roads meet. These roads travel to other planes - one to the Empyrean Court, another to the Talion Court, a third to some place in the Shadowfell, and the fourth to a distant reach of the Feywild. The angelic messengers of Aldinmure fill the skies overhead, and the planar peoples of the city - both the still-living and the shining souls of those who embraced Aldinmure's philosophy of mutability, mercantilism and movement beyond limitations - fill its many markets and byways.
Known Factions
X