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− | ==Lightsabers==
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− | ==Blasters==
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− | ==Archaric Weapons==
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− | ==New Weapons and Armor Qualities==
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− | ===Energy===
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− | Energy based weapons dominate combat in the Galaxy, and thus are assumed to be the standard. Therefore this Quality, in and of itself, provides no mechanical benefits, but interactions with many other rules in the game are determined by the presence of this Qualty. There is, however, a downside to these weapons. Whenever you Critically Fail when using these weapons, the power supply has become depleted and must be changed. This requires a Reload (Lesser) Action.
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− | ===Stun===
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− | Some Weapons can be set to Stun. A weapon set to stin resolves any Attack Test at -1D. Any Damage inflicted however cannot be reduced using INjuries or Wounds, and the the Consequence of the encounter cannot be the characters Death.
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− | ===Ion===
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− | ===Resilient===
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− | ===Close Range===
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− | ===Long Range===
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