Difference between revisions of "Lady Astra"
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{{DND5CharacterSheet | {{DND5CharacterSheet | ||
|Image=[[Image:Ladyastraclose.jpg|center|250 px]] | |Image=[[Image:Ladyastraclose.jpg|center|250 px]] | ||
− | | | + | |CharacterName=Lady Astra |
|Race=Elf | |Race=Elf | ||
|Class=Sorceress (TYPE) | |Class=Sorceress (TYPE) | ||
Line 9: | Line 9: | ||
|Alignment=Chaotic Good | |Alignment=Chaotic Good | ||
|Patron Deity=DEITY | |Patron Deity=DEITY | ||
− | |Ability Scores= | + | |Ability Scores=Strength 9 (-1), Dexterity 14 (+2), Constitution 13 (+1);<br> Intelligence 11 (+0), Wisdom 13 (+1), Charisma 17 (+3) |
|Proficiency Bonus=+2 | |Proficiency Bonus=+2 | ||
|Saving Throws=Constitution & Charisma | |Saving Throws=Constitution & Charisma | ||
|Skills=Insight, Perception, Persuasion, Stealth, Survival | |Skills=Insight, Perception, Persuasion, Stealth, Survival | ||
− | |Tools= | + | |Tools=TOOLS |
− | |Languages=Common, | + | |Languages=Common, OTHER LANG |
− | |Armor= | + | |Armor=ARMOR PROF |
− | |Weapons= | + | |Weapons=WEAPON PROF |
− | |Armor Class= | + | |Traits=TRAITS |
− | |Initiative=+ | + | |Armor Class=AC |
− | |Speed= | + | |Initiative=+INIT |
− | |Feats= | + | |Speed=XX ft |
− | |Attacks= | + | |Feats=FEATS |
+ | |Attacks=xxx | ||
|Hit Points=17 | |Hit Points=17 | ||
|Hit Dice=3d6 | |Hit Dice=3d6 | ||
− | |Ideals= | + | |Ideals=IDEALS |
− | |Bonds= | + | |Bonds=BONDS |
− | |Flaws= | + | |Flaws=FLAWS |
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
'''''All war is based on deception.''''' -Unknown | '''''All war is based on deception.''''' -Unknown | ||
− | == | + | ==ORIGIN== |
The Delannwood | The Delannwood | ||
− | == | + | ==APPEARANCE== |
6'1; 100lbs; Fair skin; the color of the heart of a pine tree. Hair, like autumn leaves. | 6'1; 100lbs; Fair skin; the color of the heart of a pine tree. Hair, like autumn leaves. | ||
− | == | + | ==TRAITS== |
− | + | When it comes down to it, I judge people by their actions; not by their words. Words are malleable things, and actions have a certain concrete nature that I appreciate. When I set my mind on something, I follow-through with all of my will, not matter the cost. | |
− | == | + | ===RACIAL TRAITS=== |
+ | '''Wood Elf''' | ||
+ | '''Dark Vision''' 60ft. | ||
+ | '''Trance''' | ||
+ | '''Mask of The Wild''' Attempt to hide when lightly obscured. | ||
+ | ===CLASS TRAITS=== | ||
− | === | + | ===SPECIALTY TRAITS=== |
− | + | '''Meta Magic''' Quickened Spell, Subtle Spell | |
− | + | '''Wild Magic''' Magic Surge, Tides of Chaos | |
− | + | ===BACKGROUND TRAITS=== | |
− | |||
− | |||
− | === | ||
x | x | ||
==Feats== | ==Feats== | ||
− | "Spell Sniper: | + | '''"Spell Sniper:'''With spells that require an attack roll, the distance can be doubled. Ranged spells ignore 1/2 and 3/4 cover. |
==Resources== | ==Resources== | ||
* '''Moneys:'''58 Copper Pieces | * '''Moneys:'''58 Copper Pieces | ||
Line 58: | Line 61: | ||
* '''Lifestyle:''' xxx | * '''Lifestyle:''' xxx | ||
== Other Important Individuals == | == Other Important Individuals == | ||
− | * | + | * My Mother, Amari, means the world to me. |
+ | * My late Father, L'loryan was a hero--a member of the famed adventuring company '''the company of the Rose & Thorne.''' It is because of him that my mother was able to leave a life of slavery, and come home to her tribe. One day, I hope to be a hero, just as he was! | ||
==Projects, Goals and/or Downtime== | ==Projects, Goals and/or Downtime== | ||
− | * | + | * Defending the Delannwood and it's inhabitants against invasion. |
+ | * Defeating slavery in every land possible. | ||
+ | * Finding a place of influence in The Empire of the Nine; then using that influence to further my own goals. | ||
==Experience Points== | ==Experience Points== | ||
'''Total:''' x | '''Total:''' x | ||
* '''12.28.2014:''' x | * '''12.28.2014:''' x |
Revision as of 00:01, 29 December 2014
Lady Astra
|
Race: Elf, Class: Sorceress (TYPE) Background: Folk Hero, Alignment: Chaotic Good Patron Deity: DEITY Factions: {{{Factions}}} |
Ability Scores
|
Strength 9 (-1), Dexterity 14 (+2), Constitution 13 (+1); Intelligence 11 (+0), Wisdom 13 (+1), Charisma 17 (+3) |
Proficiencies
|
Bonus: {{{Bonus}}} Saving Throws: Constitution & Charisma Skills: Insight, Perception, Persuasion, Stealth, Survival Tools: TOOLS Languages: Common, OTHER LANG Armor: ARMOR PROF Weapons: WEAPON PROF |
Traits
|
TRAITS |
Feats
|
FEATS |
Combat
|
Attacks: xxx Armor Class: AC, Initiative: +INIT, Speed: XX ft Hit Points: 17, Hit Dice: 3d6 |
Social
|
Personality Traits: {{{Personality}}} Ideals: IDEALS Bonds: BONDS Flaws: FLAWS |
All war is based on deception. -Unknown
ORIGIN
The Delannwood
APPEARANCE
6'1; 100lbs; Fair skin; the color of the heart of a pine tree. Hair, like autumn leaves.
TRAITS
When it comes down to it, I judge people by their actions; not by their words. Words are malleable things, and actions have a certain concrete nature that I appreciate. When I set my mind on something, I follow-through with all of my will, not matter the cost.
RACIAL TRAITS
Wood Elf Dark Vision 60ft. Trance Mask of The Wild Attempt to hide when lightly obscured.
CLASS TRAITS
SPECIALTY TRAITS
Meta Magic Quickened Spell, Subtle Spell Wild Magic Magic Surge, Tides of Chaos
BACKGROUND TRAITS
x
Feats
"Spell Sniper:With spells that require an attack roll, the distance can be doubled. Ranged spells ignore 1/2 and 3/4 cover.
Resources
- Moneys:58 Copper Pieces
- Carried Equipment:Explores Pack
- Stored Equipment: xxxx
- Lifestyle: xxx
Other Important Individuals
- My Mother, Amari, means the world to me.
- My late Father, L'loryan was a hero--a member of the famed adventuring company the company of the Rose & Thorne. It is because of him that my mother was able to leave a life of slavery, and come home to her tribe. One day, I hope to be a hero, just as he was!
Projects, Goals and/or Downtime
- Defending the Delannwood and it's inhabitants against invasion.
- Defeating slavery in every land possible.
- Finding a place of influence in The Empire of the Nine; then using that influence to further my own goals.
Experience Points
Total: x
- 12.28.2014: x