Difference between revisions of "Lady Astra"
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|CharacterName=Lady Astra | |CharacterName=Lady Astra | ||
|Race=Elf | |Race=Elf | ||
− | |Class=Sorceress | + | |Class=Sorceress |
|Background=Folk Hero | |Background=Folk Hero | ||
|Alignment=Chaotic Good | |Alignment=Chaotic Good | ||
− | |Patron Deity= | + | |Patron Deity=Orntaural-The King of The Delannwood |
|Ability Scores=Strength 9 (-1), Dexterity 14 (+2), Constitution 13 (+1);<br> Intelligence 11 (+0), Wisdom 13 (+1), Charisma 17 (+3) | |Ability Scores=Strength 9 (-1), Dexterity 14 (+2), Constitution 13 (+1);<br> Intelligence 11 (+0), Wisdom 13 (+1), Charisma 17 (+3) | ||
|Proficiency Bonus=+2 | |Proficiency Bonus=+2 | ||
|Saving Throws=Constitution & Charisma | |Saving Throws=Constitution & Charisma | ||
|Skills=Insight, Perception, Persuasion, Stealth, Survival | |Skills=Insight, Perception, Persuasion, Stealth, Survival | ||
− | |Tools= | + | |Tools=Woodcarver's Tools |
− | |Languages=Common, | + | |Languages=Common, Elven |
− | |Armor= | + | |Armor=Cloth |
− | |Weapons= | + | |Weapons=Lng & Sht Bow, Lng & Sht Sword, Daggers, Darts, Slings, Quarterstaffs, Lgt Crossbows |
|Traits=TRAITS | |Traits=TRAITS | ||
− | |Armor Class= | + | |Armor Class=12 |
− | |Initiative=+ | + | |Initiative=+2 |
− | |Speed= | + | |Speed=35 ft |
− | |Feats= | + | |Feats=Spell Sniper |
− | |Attacks= | + | |Attacks=(cantrips) Ray of Frost, Chill Touch, Fire Bolt, (lvl. 1) Chromatic Orb |
|Hit Points=17 | |Hit Points=17 | ||
|Hit Dice=3d6 | |Hit Dice=3d6 | ||
− | |Ideals= | + | |Ideals=Freedom; Everyone should be free to pursue their own path through life. |
− | |Bonds= | + | |Bonds=The Delannwood & all it's inhabitants including Animals, The Shifter tribes, Local nature spirits, and The Wood Elves. |
− | |Flaws= | + | |Flaws=I would do nearly anything to abolish slavery, in all it's forms. |
}} | }} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 21:47, 2 January 2015
Lady Astra
|
Race: Elf, Class: Sorceress Background: Folk Hero, Alignment: Chaotic Good Patron Deity: Orntaural-The King of The Delannwood Factions: {{{Factions}}} |
Ability Scores
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Strength 9 (-1), Dexterity 14 (+2), Constitution 13 (+1); Intelligence 11 (+0), Wisdom 13 (+1), Charisma 17 (+3) |
Proficiencies
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Bonus: {{{Bonus}}} Saving Throws: Constitution & Charisma Skills: Insight, Perception, Persuasion, Stealth, Survival Tools: Woodcarver's Tools Languages: Common, Elven Armor: Cloth Weapons: Lng & Sht Bow, Lng & Sht Sword, Daggers, Darts, Slings, Quarterstaffs, Lgt Crossbows |
Traits
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TRAITS |
Feats
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Spell Sniper |
Combat
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Attacks: (cantrips) Ray of Frost, Chill Touch, Fire Bolt, (lvl. 1) Chromatic Orb Armor Class: 12, Initiative: +2, Speed: 35 ft Hit Points: 17, Hit Dice: 3d6 |
Social
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Personality Traits: {{{Personality}}} Ideals: Freedom; Everyone should be free to pursue their own path through life. Bonds: The Delannwood & all it's inhabitants including Animals, The Shifter tribes, Local nature spirits, and The Wood Elves. Flaws: I would do nearly anything to abolish slavery, in all it's forms. |
All war is based on deception. -Unknown
ORIGIN
The Delannwood
APPEARANCE
6'1; 100lbs; Fair skin; the color of the heart of a pine tree. Hair, like autumn leaves.
TRAITS
When it comes down to it, I judge people by their actions; not by their words. Words are malleable things, and actions have a certain concrete nature that I appreciate. When I set my mind on something, I follow-through with all of my will, not matter the cost.
RACIAL TRAITS
Wood Elf Dark Vision 60ft. Trance Mask of The Wild Attempt to hide when lightly obscured.
CLASS TRAITS
SPECIALTY TRAITS
Meta Magic Quickened Spell, Subtle Spell Wild Magic Magic Surge, Tides of Chaos
BACKGROUND TRAITS
x
Feats
"Spell Sniper:With spells that require an attack roll, the distance can be doubled. Ranged spells ignore 1/2 and 3/4 cover.
Resources
- Moneys:58 Copper Pieces
- Carried Equipment:Explores Pack
- Stored Equipment: xxxx
- Lifestyle: xxx
Other Important Individuals
- My Mother, Amari, means the world to me.
- My late Father, L'loryan was a hero--a member of the famed adventuring company the company of the Rose & Thorne. It is because of him that my mother was able to leave a life of slavery, and come home to her tribe. One day, I hope to be a hero, just as he was!
Projects, Goals and/or Downtime
- Defending the Delannwood and it's inhabitants against invasion.
- Defeating slavery in every land possible.
- Finding a place of influence in The Empire of the Nine; then using that influence to further my own goals.
Experience Points
Total: x
- 12.28.2014: x