Difference between revisions of "Deltario Military"

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=='''House Daytower of Widow's Rest'''==
 
=='''House Daytower of Widow's Rest'''==
 +
===Widow's Rest Garrison - Trained Garrison===
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* ''Discipline:'' 3/9 • ''Defense:'' 6 • ''Armor:'' 3 (-2) ''Bulk:'' 0
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* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 9  <br>
 +
''Abilities:'' Awareness 2(2B), Endurance 3, Fighting 3 <br>
 +
''Qualities and Upgrades'': Observant, Standing Force, Shields
 +
 +
===Widowmakers - Green Infantry===
 +
* ''Discipline:'' 9 • ''Defense:'' 5 • ''Armor:'' 3 (-2) ''Bulk:'' 0
 +
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 6  <br>
 +
''Abilities:'' Athletics 2, Endurance 2, Fighting 3 <br>
 +
''Qualities and Upgrades'': Shields
 +
 +
===Widowmakers - Green Infantry===
 +
* ''Discipline:'' 9 • ''Defense:'' 5 • ''Armor:'' 3 (-2) ''Bulk:'' 0
 +
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 6  <br>
 +
''Abilities:'' Athletics 2, Endurance 2, Fighting 3 <br>
 +
''Qualities and Upgrades'': Shields

Revision as of 15:35, 27 January 2015

House Deltario

Black Sash Worldless - Veteran Personal Guard

  • Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yds • Damage: F5/M0 • Health: 9

Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force

Black Sash Worldless - Veteran Personal Guard

  • Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yds • Damage: F5/M0 • Health: 9

Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force

Black Sash Worldless - Veteran Personal Guard

  • Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yds • Damage: F5/M0 • Health: 9

Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force

Red Sash Wordless - Elite Personal Guard

  • Discipline: -6 • Defense: 5 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yrds • Damage: F6/M0 • Health: 9

Abilities: Athletics 5, Endurance 3, Fighting 5
Qualities and Upgrades: Shields, Chosen Few, Terrifying, Standing Force

Deltario Archers - Trained Archers

  • Discipline: 9 • Defense: 6(8) • Armor: 2 (-1) Bulk: 1
  • Movement: 40yrds • Damage: F1/M5LR • Health: 6

Abilities: Agility 3, Awareness 2, Marksman 4
Qualities and Upgrades: Pavise

Semphair Knights - Veteran Cavalry

  • Discipline: 0 • Defense: 5 • Armor: 5 (-3) Bulk: 1(2*)
  • Movement: 30(70) yards • Damage: F3(6)/M0 • Health: 6(12)

Abilities: Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4)
Qualities and Upgrades: Warhorse, Shields.

House Daytower

Daytower Fleet - Veteran Warships

  • Discipline: X • Defense: X • Armor: X (X) Bulk: X
  • Movement: XXyds • Damage: FX/MX • Health: X

Abilities: xxx x, xxx x, xxx x
Qualities and Upgrades:

Daytower Fleet - Veteran Warships

  • Discipline: X • Defense: X • Armor: X (X) Bulk: X
  • Movement: XXyds • Damage: FX/MX • Health: X

Abilities: xxx x, xxx x, xxx x
Qualities and Upgrades:

Lighthouse Horse Archers - Veteran Light Horse

  • Discipline: 6 • Defense: 7 • Armor: 2 (-1) Bulk: 0(1*)
  • Movement: 40(80)yds • Damage: F2/M5LR • Health: 6(12)

Abilities: Agility 4, Animal Handling 2, Marksmanship 5, Athletics 2(4), Endurance 2(4)
Qualities and Upgrades: Warhorse, Hit and Run

House Lukas

Green Axes - Trained Infantry

  • Discipline: 6 • Defense: 6 • Armor: 2 (-1) Bulk: 1
  • Movement: 30yrds • Damage: F5/M0 • Health: 9

Abilities: Athletics 3, Endurance 3, Fighting 3
Qualities and Upgrades: Heavy Weapons, Ferocious

Sealion Fleet - Veteran Warships

  • Discipline: X • Defense: X • Armor: X (X) Bulk: X
  • Movement: XXyds • Damage: FX/MX • Health: X

Abilities: xxx x, xxx x, xxx x
Qualities and Upgrades:

House Skye

House Daytower of Widow's Rest

Widow's Rest Garrison - Trained Garrison

  • Discipline: 3/9 • Defense: 6 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 9

Abilities: Awareness 2(2B), Endurance 3, Fighting 3
Qualities and Upgrades: Observant, Standing Force, Shields

Widowmakers - Green Infantry

  • Discipline: 9 • Defense: 5 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 6

Abilities: Athletics 2, Endurance 2, Fighting 3
Qualities and Upgrades: Shields

Widowmakers - Green Infantry

  • Discipline: 9 • Defense: 5 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 6

Abilities: Athletics 2, Endurance 2, Fighting 3
Qualities and Upgrades: Shields