Difference between revisions of "Deltario Military"

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=='''House Deltario'''==
+
=='''[[House Deltario]]'''==
 
===Black Sash Worldless - Veteran Personal Guard===
 
===Black Sash Worldless - Veteran Personal Guard===
 
* ''Discipline:'' -3 • ''Defense:'' 4 • ''Armor:'' 7 (-4) ''Bulk:'' 2
 
* ''Discipline:'' -3 • ''Defense:'' 4 • ''Armor:'' 7 (-4) ''Bulk:'' 2
 
* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9  <br>
 
* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9  <br>
 
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br>
 
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br>
''Qualities and Upgrades'': Shields, Standing Force
+
''Qualities and Upgrades'': Shields, Standing Force, Chosen Few
  
 
===Black Sash Worldless - Veteran Personal Guard===
 
===Black Sash Worldless - Veteran Personal Guard===
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* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9  <br>
 
* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9  <br>
 
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br>
 
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br>
''Qualities and Upgrades'': Shields, Standing Force
+
''Qualities and Upgrades'': Shields, Standing Force, Chosen Few
  
 
===Black Sash Worldless - Veteran Personal Guard===
 
===Black Sash Worldless - Veteran Personal Guard===
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* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9  <br>
 
* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9  <br>
 
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br>
 
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br>
''Qualities and Upgrades'': Shields, Standing Force
+
''Qualities and Upgrades'': Shields, Standing Force, Chosen Few
  
 
===Red Sash Wordless - Elite Personal Guard===
 
===Red Sash Wordless - Elite Personal Guard===
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===Deltario Archers - Trained Archers===
 
===Deltario Archers - Trained Archers===
 
* ''Discipline:'' 9 • ''Defense:'' 6(8) • ''Armor:'' 2 (-1) ''Bulk:'' 1
 
* ''Discipline:'' 9 • ''Defense:'' 6(8) • ''Armor:'' 2 (-1) ''Bulk:'' 1
* ''Movement:'' 40yrds • ''Damage:'' F1/M5LR • ''Health:'' 6 <br>
+
* ''Movement:'' 30yrds • ''Damage:'' F1/M5LR • ''Health:'' 6 <br>
 
''Abilities:'' Agility 3, Awareness 2, Marksman 4 <br>
 
''Abilities:'' Agility 3, Awareness 2, Marksman 4 <br>
 
''Qualities and Upgrades:'' Pavise
 
''Qualities and Upgrades:'' Pavise
  
 
===Semphair Knights - Veteran Cavalry===
 
===Semphair Knights - Veteran Cavalry===
* ''Discipline:'' 0 • ''Defense:'' 5 • ''Armor:'' 5 (-3) ''Bulk:'' 1(2*)
+
* ''Discipline:'' 0 • ''Defense:'' 5 • ''Armor:'' 5 (-3) ''Bulk:'' 2(3*)
 
* ''Movement:'' 30(70) yards • ''Damage:'' F3(6)/M0 • ''Health:'' 6(12)  
 
* ''Movement:'' 30(70) yards • ''Damage:'' F3(6)/M0 • ''Health:'' 6(12)  
 
''Abilities:'' Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4) <br>
 
''Abilities:'' Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4) <br>
 
''Qualities and Upgrades:'' Warhorse, Shields.
 
''Qualities and Upgrades:'' Warhorse, Shields.
  
=='''House Daytower'''==
+
=='''[[House Daytower]]'''==
 
===Daytower Fleet - Veteran Warships===
 
===Daytower Fleet - Veteran Warships===
* ''Discipline:'' X • ''Defense:'' X • ''Armor:'' X (X) ''Bulk:'' X
+
* ''Discipline:'' 3 • ''Defense:'' 8 • ''Armor:'' 5 (-) ''Bulk:'' -
* ''Movement:'' XXyds • ''Damage:'' FX/MX • ''Health:'' X <br>
+
* ''Movement:'' 60yds • ''Damage:'' F3/M3LR • ''Health:'' 6 <br>
''Abilities:'' xxx x, xxx x, xxx x <br>
+
''Abilities:'' Awareness 4, Fighting 2, Marksmanship 5 <br>
''Qualities and Upgrades'':
+
''Qualities and Upgrades'': None
  
 
===Daytower Fleet - Veteran Warships===
 
===Daytower Fleet - Veteran Warships===
* ''Discipline:'' X • ''Defense:'' X • ''Armor:'' X (X) ''Bulk:'' X
+
* ''Discipline:'' 3 • ''Defense:'' 8 • ''Armor:'' 5 (-) ''Bulk:'' -
* ''Movement:'' XXyds • ''Damage:'' FX/MX • ''Health:'' X <br>
+
* ''Movement:'' 60yds • ''Damage:'' F3/M3LR • ''Health:'' 6 <br>
''Abilities:'' xxx x, xxx x, xxx x <br>
+
''Abilities:'' Awareness 4, Fighting 2, Marksmanship 5 <br>
''Qualities and Upgrades'':  
+
''Qualities and Upgrades'': None
  
 
===Lighthouse Horse Archers - Veteran Light Horse===
 
===Lighthouse Horse Archers - Veteran Light Horse===
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''Qualities and Upgrades'': Warhorse, Hit and Run
 
''Qualities and Upgrades'': Warhorse, Hit and Run
  
=='''House Lukas'''==
+
=='''[[House Lukas]]'''==
 
===Green Axes - Trained Infantry===
 
===Green Axes - Trained Infantry===
 
* ''Discipline:'' 6 • ''Defense:'' 6 • ''Armor:'' 2 (-1) ''Bulk:'' 1
 
* ''Discipline:'' 6 • ''Defense:'' 6 • ''Armor:'' 2 (-1) ''Bulk:'' 1
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===Sealion Fleet - Veteran Warships===
 
===Sealion Fleet - Veteran Warships===
* ''Discipline:'' X • ''Defense:'' X • ''Armor:'' X (X) ''Bulk:'' X
+
* ''Discipline:'' 3 • ''Defense:'' 7 • ''Armor:'' 5 (-) ''Bulk:'' -
* ''Movement:'' XXyds • ''Damage:'' FX/MX • ''Health:'' X <br>
+
* ''Movement:'' 60yds • ''Damage:'' F3/M3LR • ''Health:'' 6 <br>
''Abilities:'' xxx x, xxx x, xxx x <br>
+
''Abilities:'' Awareness 3, Fighting 4, Marksmanship 4 <br>
''Qualities and Upgrades'':
+
''Qualities and Upgrades'': None
 +
 
 +
=='''[[House Skye]]'''==
 +
===Skyespire Garrison - Green Garrison===
 +
* ''Discipline:'' 6/12 • ''Defense:'' 4 • ''Armor:'' 3 (-2) ''Bulk:'' 0
 +
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 6  <br>
 +
''Abilities:'' Awareness 2(2B), Endurance 2, Fighting 3 <br>
 +
''Qualities and Upgrades'': Observant, Standing Force, Shields, Uncoordinated
  
=='''House Skye'''==
+
===Bandmund's Brothers - Trained Archers===
 +
* ''Discipline:'' 9 • ''Defense:'' 6 • ''Armor:'' 2 (-1) ''Bulk:'' 0
 +
* ''Movement:'' 40yrds • ''Damage:'' F1/M5LR • ''Health:'' 6 <br>
 +
''Abilities:'' Agility 3, Awareness 2, Marksman 4 <br>
 +
''Qualities and Upgrades:'' None
  
=='''House Daytower of Widow's Rest'''==
+
=='''[[House Daytower of Widow's Rest]]'''==
 
===Widow's Rest Garrison - Trained Garrison===
 
===Widow's Rest Garrison - Trained Garrison===
* ''Discipline:'' 3/9 • ''Defense:'' 6 • ''Armor:'' 3 (-2) ''Bulk:'' 0
+
* ''Discipline:'' 3/9 • ''Defense:'' 4 • ''Armor:'' 3 (-2) ''Bulk:'' 0
 
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 9  <br>
 
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 9  <br>
 
''Abilities:'' Awareness 2(2B), Endurance 3, Fighting 3 <br>
 
''Abilities:'' Awareness 2(2B), Endurance 3, Fighting 3 <br>
''Qualities and Upgrades'': Observant, Standing Force, Shields
+
''Qualities and Upgrades'': Observant, Standing Force, Shields, Uncoordinated
  
 
===Widowmakers - Green Infantry===
 
===Widowmakers - Green Infantry===

Latest revision as of 06:33, 28 January 2015

House Deltario

Black Sash Worldless - Veteran Personal Guard

  • Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yds • Damage: F5/M0 • Health: 9

Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force, Chosen Few

Black Sash Worldless - Veteran Personal Guard

  • Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yds • Damage: F5/M0 • Health: 9

Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force, Chosen Few

Black Sash Worldless - Veteran Personal Guard

  • Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yds • Damage: F5/M0 • Health: 9

Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force, Chosen Few

Red Sash Wordless - Elite Personal Guard

  • Discipline: -6 • Defense: 5 • Armor: 7 (-4) Bulk: 2
  • Movement: 20yrds • Damage: F6/M0 • Health: 9

Abilities: Athletics 5, Endurance 3, Fighting 5
Qualities and Upgrades: Shields, Chosen Few, Terrifying, Standing Force

Deltario Archers - Trained Archers

  • Discipline: 9 • Defense: 6(8) • Armor: 2 (-1) Bulk: 1
  • Movement: 30yrds • Damage: F1/M5LR • Health: 6

Abilities: Agility 3, Awareness 2, Marksman 4
Qualities and Upgrades: Pavise

Semphair Knights - Veteran Cavalry

  • Discipline: 0 • Defense: 5 • Armor: 5 (-3) Bulk: 2(3*)
  • Movement: 30(70) yards • Damage: F3(6)/M0 • Health: 6(12)

Abilities: Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4)
Qualities and Upgrades: Warhorse, Shields.

House Daytower

Daytower Fleet - Veteran Warships

  • Discipline: 3 • Defense: 8 • Armor: 5 (-) Bulk: -
  • Movement: 60yds • Damage: F3/M3LR • Health: 6

Abilities: Awareness 4, Fighting 2, Marksmanship 5
Qualities and Upgrades: None

Daytower Fleet - Veteran Warships

  • Discipline: 3 • Defense: 8 • Armor: 5 (-) Bulk: -
  • Movement: 60yds • Damage: F3/M3LR • Health: 6

Abilities: Awareness 4, Fighting 2, Marksmanship 5
Qualities and Upgrades: None

Lighthouse Horse Archers - Veteran Light Horse

  • Discipline: 6 • Defense: 7 • Armor: 2 (-1) Bulk: 0(1*)
  • Movement: 40(80)yds • Damage: F2/M5LR • Health: 6(12)

Abilities: Agility 4, Animal Handling 2, Marksmanship 5, Athletics 2(4), Endurance 2(4)
Qualities and Upgrades: Warhorse, Hit and Run

House Lukas

Green Axes - Trained Infantry

  • Discipline: 6 • Defense: 6 • Armor: 2 (-1) Bulk: 1
  • Movement: 30yrds • Damage: F5/M0 • Health: 9

Abilities: Athletics 3, Endurance 3, Fighting 3
Qualities and Upgrades: Heavy Weapons, Ferocious

Sealion Fleet - Veteran Warships

  • Discipline: 3 • Defense: 7 • Armor: 5 (-) Bulk: -
  • Movement: 60yds • Damage: F3/M3LR • Health: 6

Abilities: Awareness 3, Fighting 4, Marksmanship 4
Qualities and Upgrades: None

House Skye

Skyespire Garrison - Green Garrison

  • Discipline: 6/12 • Defense: 4 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 6

Abilities: Awareness 2(2B), Endurance 2, Fighting 3
Qualities and Upgrades: Observant, Standing Force, Shields, Uncoordinated

Bandmund's Brothers - Trained Archers

  • Discipline: 9 • Defense: 6 • Armor: 2 (-1) Bulk: 0
  • Movement: 40yrds • Damage: F1/M5LR • Health: 6

Abilities: Agility 3, Awareness 2, Marksman 4
Qualities and Upgrades: None

House Daytower of Widow's Rest

Widow's Rest Garrison - Trained Garrison

  • Discipline: 3/9 • Defense: 4 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 9

Abilities: Awareness 2(2B), Endurance 3, Fighting 3
Qualities and Upgrades: Observant, Standing Force, Shields, Uncoordinated

Widowmakers - Green Infantry

  • Discipline: 9 • Defense: 5 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 6

Abilities: Athletics 2, Endurance 2, Fighting 3
Qualities and Upgrades: Shields

Widowmakers - Green Infantry

  • Discipline: 9 • Defense: 5 • Armor: 3 (-2) Bulk: 0
  • Movement: 40yrds • Damage: F3/M0 • Health: 6

Abilities: Athletics 2, Endurance 2, Fighting 3
Qualities and Upgrades: Shields