Difference between revisions of "Deltario Military"
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− | =='''House Deltario'''== | + | =='''[[House Deltario]]'''== |
===Black Sash Worldless - Veteran Personal Guard=== | ===Black Sash Worldless - Veteran Personal Guard=== | ||
* ''Discipline:'' -3 • ''Defense:'' 4 • ''Armor:'' 7 (-4) ''Bulk:'' 2 | * ''Discipline:'' -3 • ''Defense:'' 4 • ''Armor:'' 7 (-4) ''Bulk:'' 2 | ||
* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9 <br> | * ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9 <br> | ||
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br> | ''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br> | ||
− | ''Qualities and Upgrades'': Shields, Standing Force | + | ''Qualities and Upgrades'': Shields, Standing Force, Chosen Few |
===Black Sash Worldless - Veteran Personal Guard=== | ===Black Sash Worldless - Veteran Personal Guard=== | ||
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* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9 <br> | * ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9 <br> | ||
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br> | ''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br> | ||
− | ''Qualities and Upgrades'': Shields, Standing Force | + | ''Qualities and Upgrades'': Shields, Standing Force, Chosen Few |
===Black Sash Worldless - Veteran Personal Guard=== | ===Black Sash Worldless - Veteran Personal Guard=== | ||
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* ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9 <br> | * ''Movement:'' 20yds • ''Damage:'' F5/M0 • ''Health:'' 9 <br> | ||
''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br> | ''Abilities:'' Athletics 4, Endurance 3, Fighting 4 <br> | ||
− | ''Qualities and Upgrades'': Shields, Standing Force | + | ''Qualities and Upgrades'': Shields, Standing Force, Chosen Few |
===Red Sash Wordless - Elite Personal Guard=== | ===Red Sash Wordless - Elite Personal Guard=== | ||
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===Semphair Knights - Veteran Cavalry=== | ===Semphair Knights - Veteran Cavalry=== | ||
− | * ''Discipline:'' 0 • ''Defense:'' 5 • ''Armor:'' 5 (-3) ''Bulk:'' | + | * ''Discipline:'' 0 • ''Defense:'' 5 • ''Armor:'' 5 (-3) ''Bulk:'' 2(3*) |
* ''Movement:'' 30(70) yards • ''Damage:'' F3(6)/M0 • ''Health:'' 6(12) | * ''Movement:'' 30(70) yards • ''Damage:'' F3(6)/M0 • ''Health:'' 6(12) | ||
''Abilities:'' Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4) <br> | ''Abilities:'' Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4) <br> | ||
''Qualities and Upgrades:'' Warhorse, Shields. | ''Qualities and Upgrades:'' Warhorse, Shields. | ||
− | =='''House Daytower'''== | + | =='''[[House Daytower]]'''== |
===Daytower Fleet - Veteran Warships=== | ===Daytower Fleet - Veteran Warships=== | ||
* ''Discipline:'' 3 • ''Defense:'' 8 • ''Armor:'' 5 (-) ''Bulk:'' - | * ''Discipline:'' 3 • ''Defense:'' 8 • ''Armor:'' 5 (-) ''Bulk:'' - | ||
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''Qualities and Upgrades'': Warhorse, Hit and Run | ''Qualities and Upgrades'': Warhorse, Hit and Run | ||
− | =='''House Lukas'''== | + | =='''[[House Lukas]]'''== |
===Green Axes - Trained Infantry=== | ===Green Axes - Trained Infantry=== | ||
* ''Discipline:'' 6 • ''Defense:'' 6 • ''Armor:'' 2 (-1) ''Bulk:'' 1 | * ''Discipline:'' 6 • ''Defense:'' 6 • ''Armor:'' 2 (-1) ''Bulk:'' 1 | ||
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''Qualities and Upgrades'': None | ''Qualities and Upgrades'': None | ||
− | =='''House Skye'''== | + | =='''[[House Skye]]'''== |
===Skyespire Garrison - Green Garrison=== | ===Skyespire Garrison - Green Garrison=== | ||
* ''Discipline:'' 6/12 • ''Defense:'' 4 • ''Armor:'' 3 (-2) ''Bulk:'' 0 | * ''Discipline:'' 6/12 • ''Defense:'' 4 • ''Armor:'' 3 (-2) ''Bulk:'' 0 | ||
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 6 <br> | * ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 6 <br> | ||
''Abilities:'' Awareness 2(2B), Endurance 2, Fighting 3 <br> | ''Abilities:'' Awareness 2(2B), Endurance 2, Fighting 3 <br> | ||
− | ''Qualities and Upgrades'': Observant, Standing Force, Shields | + | ''Qualities and Upgrades'': Observant, Standing Force, Shields, Uncoordinated |
===Bandmund's Brothers - Trained Archers=== | ===Bandmund's Brothers - Trained Archers=== | ||
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''Qualities and Upgrades:'' None | ''Qualities and Upgrades:'' None | ||
− | =='''House Daytower of Widow's Rest'''== | + | =='''[[House Daytower of Widow's Rest]]'''== |
===Widow's Rest Garrison - Trained Garrison=== | ===Widow's Rest Garrison - Trained Garrison=== | ||
* ''Discipline:'' 3/9 • ''Defense:'' 4 • ''Armor:'' 3 (-2) ''Bulk:'' 0 | * ''Discipline:'' 3/9 • ''Defense:'' 4 • ''Armor:'' 3 (-2) ''Bulk:'' 0 | ||
* ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 9 <br> | * ''Movement:'' 40yrds • ''Damage:'' F3/M0 • ''Health:'' 9 <br> | ||
''Abilities:'' Awareness 2(2B), Endurance 3, Fighting 3 <br> | ''Abilities:'' Awareness 2(2B), Endurance 3, Fighting 3 <br> | ||
− | ''Qualities and Upgrades'': Observant, Standing Force, Shields | + | ''Qualities and Upgrades'': Observant, Standing Force, Shields, Uncoordinated |
===Widowmakers - Green Infantry=== | ===Widowmakers - Green Infantry=== |
Latest revision as of 06:33, 28 January 2015
Contents
House Deltario
Black Sash Worldless - Veteran Personal Guard
- Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
- Movement: 20yds • Damage: F5/M0 • Health: 9
Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force, Chosen Few
Black Sash Worldless - Veteran Personal Guard
- Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
- Movement: 20yds • Damage: F5/M0 • Health: 9
Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force, Chosen Few
Black Sash Worldless - Veteran Personal Guard
- Discipline: -3 • Defense: 4 • Armor: 7 (-4) Bulk: 2
- Movement: 20yds • Damage: F5/M0 • Health: 9
Abilities: Athletics 4, Endurance 3, Fighting 4
Qualities and Upgrades: Shields, Standing Force, Chosen Few
Red Sash Wordless - Elite Personal Guard
- Discipline: -6 • Defense: 5 • Armor: 7 (-4) Bulk: 2
- Movement: 20yrds • Damage: F6/M0 • Health: 9
Abilities: Athletics 5, Endurance 3, Fighting 5
Qualities and Upgrades: Shields, Chosen Few, Terrifying, Standing Force
Deltario Archers - Trained Archers
- Discipline: 9 • Defense: 6(8) • Armor: 2 (-1) Bulk: 1
- Movement: 30yrds • Damage: F1/M5LR • Health: 6
Abilities: Agility 3, Awareness 2, Marksman 4
Qualities and Upgrades: Pavise
Semphair Knights - Veteran Cavalry
- Discipline: 0 • Defense: 5 • Armor: 5 (-3) Bulk: 2(3*)
- Movement: 30(70) yards • Damage: F3(6)/M0 • Health: 6(12)
Abilities: Agility 4, Animal Handing 3, Fighting 4, Athletics 2(4), Endurance 2(4)
Qualities and Upgrades: Warhorse, Shields.
House Daytower
Daytower Fleet - Veteran Warships
- Discipline: 3 • Defense: 8 • Armor: 5 (-) Bulk: -
- Movement: 60yds • Damage: F3/M3LR • Health: 6
Abilities: Awareness 4, Fighting 2, Marksmanship 5
Qualities and Upgrades: None
Daytower Fleet - Veteran Warships
- Discipline: 3 • Defense: 8 • Armor: 5 (-) Bulk: -
- Movement: 60yds • Damage: F3/M3LR • Health: 6
Abilities: Awareness 4, Fighting 2, Marksmanship 5
Qualities and Upgrades: None
Lighthouse Horse Archers - Veteran Light Horse
- Discipline: 6 • Defense: 7 • Armor: 2 (-1) Bulk: 0(1*)
- Movement: 40(80)yds • Damage: F2/M5LR • Health: 6(12)
Abilities: Agility 4, Animal Handling 2, Marksmanship 5, Athletics 2(4), Endurance 2(4)
Qualities and Upgrades: Warhorse, Hit and Run
House Lukas
Green Axes - Trained Infantry
- Discipline: 6 • Defense: 6 • Armor: 2 (-1) Bulk: 1
- Movement: 30yrds • Damage: F5/M0 • Health: 9
Abilities: Athletics 3, Endurance 3, Fighting 3
Qualities and Upgrades: Heavy Weapons, Ferocious
Sealion Fleet - Veteran Warships
- Discipline: 3 • Defense: 7 • Armor: 5 (-) Bulk: -
- Movement: 60yds • Damage: F3/M3LR • Health: 6
Abilities: Awareness 3, Fighting 4, Marksmanship 4
Qualities and Upgrades: None
House Skye
Skyespire Garrison - Green Garrison
- Discipline: 6/12 • Defense: 4 • Armor: 3 (-2) Bulk: 0
- Movement: 40yrds • Damage: F3/M0 • Health: 6
Abilities: Awareness 2(2B), Endurance 2, Fighting 3
Qualities and Upgrades: Observant, Standing Force, Shields, Uncoordinated
Bandmund's Brothers - Trained Archers
- Discipline: 9 • Defense: 6 • Armor: 2 (-1) Bulk: 0
- Movement: 40yrds • Damage: F1/M5LR • Health: 6
Abilities: Agility 3, Awareness 2, Marksman 4
Qualities and Upgrades: None
House Daytower of Widow's Rest
Widow's Rest Garrison - Trained Garrison
- Discipline: 3/9 • Defense: 4 • Armor: 3 (-2) Bulk: 0
- Movement: 40yrds • Damage: F3/M0 • Health: 9
Abilities: Awareness 2(2B), Endurance 3, Fighting 3
Qualities and Upgrades: Observant, Standing Force, Shields, Uncoordinated
Widowmakers - Green Infantry
- Discipline: 9 • Defense: 5 • Armor: 3 (-2) Bulk: 0
- Movement: 40yrds • Damage: F3/M0 • Health: 6
Abilities: Athletics 2, Endurance 2, Fighting 3
Qualities and Upgrades: Shields
Widowmakers - Green Infantry
- Discipline: 9 • Defense: 5 • Armor: 3 (-2) Bulk: 0
- Movement: 40yrds • Damage: F3/M0 • Health: 6
Abilities: Athletics 2, Endurance 2, Fighting 3
Qualities and Upgrades: Shields