Difference between revisions of "Nico"
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|IntrigueDefense=11 | |IntrigueDefense=11 | ||
|Composure=12 | |Composure=12 | ||
− | |CombatDefense= | + | |CombatDefense=14/13(10 + Defensive 2 + 2 Quickness) |
|Stamina=12 | |Stamina=12 | ||
|Fatigue=5 | |Fatigue=5 | ||
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• '''Twisting Vision + Determined Diplomat (Niman):''' Force Powers that are Greater Actions are now Lesser Actions and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br> | • '''Twisting Vision + Determined Diplomat (Niman):''' Force Powers that are Greater Actions are now Lesser Actions and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br> | ||
• '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>. | • '''Classical Stance + Determined (Niman):''' You may substitute your Offhand weapons Defensive Quality Rating for its Offhand Quality Rating when making a Two-Weapon Attack and you always apply the Defensive Quality Rating to Combat Defense regardless if you attack or not. In addition, you increase your Fighting Test Results by your weapons full Defensive Quality Rating.<br>. | ||
+ | • '''Gathering Storm + Calm in the Storm (Soresu):''' Dodge Actions are also Aim Actions + Gain Quickness (up to Sense) to CD +1 for each additional opponent.<br> | ||
+ | |||
|Maneuvers= | |Maneuvers= | ||
• '''Center of Being:''' Catch Your Breath uses Will.<br> | • '''Center of Being:''' Catch Your Breath uses Will.<br> | ||
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• '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br> | • '''Tidal Wave (1S):''' When taking Divided Attack as a Force Push, gain the Fast Quality.<br> | ||
• '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br> | • '''Mediator’s Meditation (1F):''' First Force Power in Combat is not considered an Attack, allowing for a second attack with a Force Power at -1D.<br> | ||
+ | • '''Deflecting Slash (1S):''' When taking the Counterattack Action, adjacent opponenta may be attacked instead of the source but does not benefit from Degrees of Success.<br> | ||
+ | • '''Circle of Shelter (1F):''' Use Fighting (Lightsabers) instead of Agility (Dodge) for Dodge Actions, adding Ranks Quickness as Bonus Dice.<br> | ||
+ | • '''Blade Wall (1S):''' Circle of Shelter Dodge Defense may now be applied to Allies up to Ranks in Alter.<br> | ||
+ | • '''Blaster Redirection (1F):''' Take Counter attacks with Fighting (Sense) with Base Damage equal to incoming attack.<br> | ||
|}} | |}} | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 04:21, 11 May 2015
Niko Guarin
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Jedi Knight
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[[]] |
Species: Human • Gender: Male • Homeworld: Space/Ord Mentell Height: xxx • Weight: xxx • Age: Late Teens • Skin: xxx • Hair/Fur: xxx • Eyes: xxx |
Personality
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Virtue: Thoughtful Vice: Vengful Goals: xxx Motivation: xxx |
Abilities
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Agility: 4 (Quickness 2B) Athletics: 2 Awareness: 4 (Sense 4B) Cunning: 2 Deception: 1 Endurance: 4 Fighting: 4 (Lightsaber 4B) Healing: 2 Knowledge: 2 Languages: 3 (Basic), 1 (Bocce) Marksmanship: 3 Mechanics: 2 Persuasion: {{{Persuasion}}} Presence: 5 (Alter 4B) Stealth: 2 Survival: 4 (Animal Handle 1B) Thievery: 1 Warfare: 3 Will: 4 (Control 3B) |
Intrigue
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Intrigue Defense: 11 • Composure: 12 |
Combat
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Combat Defense: 14/13(10 + Defensive 2 + 2 Quickness) • Stamina: 12 • Fatigue: 5 • Movement: 4• Sprint: 16 Armor Type: Dangerous • Armor Rating: 7 • Armor Penalty: N/A Weapons: • Lightsaber: 4D+3B • Damage 5 (AGI+1) • Training 3B (reduced to 1B), Defensive (+2), Dangerous, Energy, Piercing, Versatile • RANGE 0 |
Qualities
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Destiny Points: 0 |
Benefits
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• Force Sensitive*: Gain Force abilities, plus 1 Force Points • Strong in the Force: Gain Sense Force, plus 2 Force Points |
Drawbacks
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• Racist (Bothans): -1D to all Empathy Tests, and reduce Starting Disposition to Dislike or worse.
• Fear (Alone): Suffer -1D to all tests when alone, d6 each round on 6, negate |
The Force
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Force Points: 8 • Corruption: 0 |
Force Powers
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Telekinesis, Force Defense, Heal Self, Heal Another, Sense Force, Heightened Senses and Control Beasts |
Stances
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• Defensive Neutral (Shii-Cho): +1 Combat Defense per opponent weapon faced (max lower of Sense or Control); move up to [Lightsabers] yds maximum. • Offensive Neutral (Shii-Cho): Add Control to Aim Action bonus; move up to [Lightsabers] yds maximum. |
Maneuvers
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• Center of Being: Catch Your Breath uses Will. • Disarming Slash (1S): Disarm Supplemental: Add Alter to Fighting test. |