Difference between revisions of "Varina FAD"
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'''Race:''' Human <br> | '''Race:''' Human <br> | ||
− | '''Career:''' <br> | + | '''Career:''' Mystic <br> |
− | '''Specializations:''' <br> | + | '''Specializations:''' Makashi Duelist | Shii-Cho Knight <br> |
− | '''Morality:''' <br> | + | '''Morality:''' 50 <br> |
− | '''Emotional Strength:''' | + | '''Emotional Strength:''' Bravery <br> |
− | '''Emotional Weakness:''' | + | '''Emotional Weakness:''' Anger <br> |
'''Characteristics''' <br> | '''Characteristics''' <br> | ||
− | * '''Brawn:''' | + | * '''Brawn:''' 2 |
− | * '''Agility:''' | + | * '''Agility:''' 3 |
− | * '''Intellect:''' | + | * '''Intellect:''' 2 |
− | * '''Cunning:''' | + | * '''Cunning:''' 2 |
− | * '''Willpower:''' | + | * '''Willpower:''' 3 |
− | * '''Presence:''' | + | * '''Presence:''' 4 |
− | * '''Force Rating:''' | + | * '''Force Rating:''' 1 |
'''Skills''' <br> | '''Skills''' <br> | ||
* Career Skills | * Career Skills | ||
+ | ** Coercion (Pr) - 1 | ||
+ | ** Cool (Pr) - 2 | ||
+ | ** Coordination (Agi) - 2 | ||
+ | ** Perception (Cun) - 2 | ||
+ | ** Vigilance (Wil) - 2 | ||
+ | ** Lightsaber (Pr) - 4 | ||
+ | * Non Career Skills | ||
+ | ** Astrogation (Int) - 1 | ||
+ | ** Discipline (Wil) - 2 | ||
+ | ** Pilot (Space) (Agi) - 1 | ||
'''Talents''' <br> | '''Talents''' <br> | ||
− | * | + | * Resist Disarm - You may suffer 2 Strain to avoid being disarmed or having your weapon damaged or destroyed. |
− | + | * Parry (Rank 6) - You may suffer 3 Strain to reduce Wound Damage from an Engaged Opponent by 8! | |
+ | * Duelist Training - You gain an additional Bonus Die when fighting a single opponent. | ||
+ | * Feint (Rank 1) - You may spend a Triumph or Three Advantages on a '''MISSED''' Melee/Lightsaber Attack to upgrade the opponents Difficulty by 1. | ||
+ | * Defensive Training (Rank 2) - When fighting an Engaged Opponent, your weapons gain the Defensive 2 Trait. | ||
+ | * Second Wind (Rank 1) - Once per Combat you may take an Incidental Action to regain 1 Strain. | ||
+ | * Quick Draw - You may draw or holster a weapon or other item as an Incidental Action. | ||
+ | * Durable - Reduce Critical Injury results against you by 10. | ||
+ | * Natural Blademaster - Once per Game you may reroll one Lightsaber or Melee Check. | ||
'''Force Talents''' <br> | '''Force Talents''' <br> | ||
− | * | + | * Makashi Technique - You may now use Presence instead of Brawn for the Lightsaber Skill |
'''Force Powers''' <br> | '''Force Powers''' <br> | ||
* ''Enhance'' | * ''Enhance'' | ||
+ | ** When making an Athletics Check, you may now make a Combined Force Power (Athletics) Check. Each Force Result may be used to gain a Success or Advantage. | ||
+ | ** Control (Resilience) - You may now apply the above effect to Resilience Checks. | ||
+ | |||
+ | * ''Sense:'' | ||
+ | ** Make a Force Power Test. You may spend 1 Force Result to automatically detect all living things within Short Range. You may spend 1 Force Result to detect the current emotional state of one target. | ||
+ | * ''Move:'' | ||
+ | ** Make a Force Power Test. You may spend 1 Force Result to move a small object (up to Silhouette 0) up to Short Range. | ||
'''Combat''' <br> | '''Combat''' <br> | ||
− | * '''Soak''' | + | * '''Soak''' 2 |
* '''Ranged Defense''' 0 | * '''Ranged Defense''' 0 | ||
* '''Melee Defense''' 0 | * '''Melee Defense''' 0 | ||
Line 49: | Line 73: | ||
** '''Previous Games:''' 220 | ** '''Previous Games:''' 220 | ||
− | * '''Spent:''' | + | * '''Spent:''' 490 |
− | ** '''Characteristics:''' | + | ** '''Characteristics:''' 130 |
− | ** '''Skills''' | + | ** '''Skills''' 115 |
− | ** '''Talents''' | + | ** '''Talents''' 210 |
− | ** | + | *** Parry (5) |
− | *** | + | *** Resist Disarm (5) |
− | *** | + | *** Makashi Technique (10) |
− | + | *** Parry (10) | |
− | + | *** Duelist Training (10) | |
− | ** '''Force Powers''' | + | *** Feint (10) |
+ | *** Parry (15) | ||
+ | *** Parry (15) | ||
+ | *** Defensive Training (20) | ||
+ | ** Shii-Cho Knight (30) | ||
+ | *** Parry (5) | ||
+ | *** Durable (10) | ||
+ | *** Defense Training (15) | ||
+ | *** Parry (5) | ||
+ | *** Second Wind (10) | ||
+ | *** Quick Draw (15) | ||
+ | *** Natural Blademaster (20) | ||
+ | ** '''Force Powers''' 35 | ||
+ | *** Enhance (10) + Control (Resilence) (5) | ||
+ | *** Move (10) | ||
+ | *** Sense (10) |
Revision as of 01:53, 17 July 2015
Race: Human
Career: Mystic
Specializations: Makashi Duelist | Shii-Cho Knight
Morality: 50
Emotional Strength: Bravery
Emotional Weakness: Anger
Characteristics
- Brawn: 2
- Agility: 3
- Intellect: 2
- Cunning: 2
- Willpower: 3
- Presence: 4
- Force Rating: 1
Skills
- Career Skills
- Coercion (Pr) - 1
- Cool (Pr) - 2
- Coordination (Agi) - 2
- Perception (Cun) - 2
- Vigilance (Wil) - 2
- Lightsaber (Pr) - 4
- Non Career Skills
- Astrogation (Int) - 1
- Discipline (Wil) - 2
- Pilot (Space) (Agi) - 1
Talents
- Resist Disarm - You may suffer 2 Strain to avoid being disarmed or having your weapon damaged or destroyed.
- Parry (Rank 6) - You may suffer 3 Strain to reduce Wound Damage from an Engaged Opponent by 8!
- Duelist Training - You gain an additional Bonus Die when fighting a single opponent.
- Feint (Rank 1) - You may spend a Triumph or Three Advantages on a MISSED Melee/Lightsaber Attack to upgrade the opponents Difficulty by 1.
- Defensive Training (Rank 2) - When fighting an Engaged Opponent, your weapons gain the Defensive 2 Trait.
- Second Wind (Rank 1) - Once per Combat you may take an Incidental Action to regain 1 Strain.
- Quick Draw - You may draw or holster a weapon or other item as an Incidental Action.
- Durable - Reduce Critical Injury results against you by 10.
- Natural Blademaster - Once per Game you may reroll one Lightsaber or Melee Check.
Force Talents
- Makashi Technique - You may now use Presence instead of Brawn for the Lightsaber Skill
Force Powers
- Enhance
- When making an Athletics Check, you may now make a Combined Force Power (Athletics) Check. Each Force Result may be used to gain a Success or Advantage.
- Control (Resilience) - You may now apply the above effect to Resilience Checks.
- Sense:
- Make a Force Power Test. You may spend 1 Force Result to automatically detect all living things within Short Range. You may spend 1 Force Result to detect the current emotional state of one target.
- Move:
- Make a Force Power Test. You may spend 1 Force Result to move a small object (up to Silhouette 0) up to Short Range.
Combat
- Soak 2
- Ranged Defense 0
- Melee Defense 0
- Wound Threshold 12
- Strain Threshold 13
- Weapons
XP
- Earned: 490
- Racial: 110
- Bonus: 10
- Knight Level Campaign: 150
- Previous Games: 220
- Spent: 490
- Characteristics: 130
- Skills 115
- Talents 210
- Parry (5)
- Resist Disarm (5)
- Makashi Technique (10)
- Parry (10)
- Duelist Training (10)
- Feint (10)
- Parry (15)
- Parry (15)
- Defensive Training (20)
- Shii-Cho Knight (30)
- Parry (5)
- Durable (10)
- Defense Training (15)
- Parry (5)
- Second Wind (10)
- Quick Draw (15)
- Natural Blademaster (20)
- Force Powers 35
- Enhance (10) + Control (Resilence) (5)
- Move (10)
- Sense (10)