Difference between revisions of "Zungari"

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(New page: xxx ==Zungari in the ''Ravimarga''== x * '''''Baharis'':''' x * '''The Golden Sun:''' x * '''The Blood Sun:''' x * '''The Frost Sun:''' x * '''The Dragon Sun:''' x ==Zungari Traits== <di...)
 
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Snouted, snub-nosed, and fanged, the zungari can be found in most systems. Zungari are small, ranging between four-and-a-half and five-and-a-half feet in height when they stand straight up, but they spend most of their lives crouched over. Their arms are long and strong, with very little suggestion of the wings they claimed to once bear. Zungari often move about on both arms and legs, in bounding near-simian leaps using their much longer and stronger arms nearly as pole vaults. Their preferred movement is to brachiate, holding onto hand-holds and swinging from one to the other; they are also comfortable upside down. Fortunately, their toes are just as prehensile as their fingers, allowing them easy manipulation of tools and even weapons. Zungari fur colors ranges from pale white-blonde to deepest black, with all manner of color ranges through the grey, blonde, brown, black, and reddish spectrums. Their eyes are small and beady, set far back in their faces, and glistening black, with a set of large ears atop their heads.
  
 
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Like other gari, zungari do not have their own culture, and instead have blended into other cultures. Despite this, though, there is a sort of folklore that they maintain, telling stories of the Makers who supposedly created them and enslaved them. According to their tales, the zungari overthrew and slew the Makers ages ago. Most zungari are taught to hate the relics and ruins of the Makers, which has developed into an antagonism with amagari.
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==Zungari in the ''Ravimarga''==
 
==Zungari in the ''Ravimarga''==
 
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Revision as of 16:47, 23 August 2015

Snouted, snub-nosed, and fanged, the zungari can be found in most systems. Zungari are small, ranging between four-and-a-half and five-and-a-half feet in height when they stand straight up, but they spend most of their lives crouched over. Their arms are long and strong, with very little suggestion of the wings they claimed to once bear. Zungari often move about on both arms and legs, in bounding near-simian leaps using their much longer and stronger arms nearly as pole vaults. Their preferred movement is to brachiate, holding onto hand-holds and swinging from one to the other; they are also comfortable upside down. Fortunately, their toes are just as prehensile as their fingers, allowing them easy manipulation of tools and even weapons. Zungari fur colors ranges from pale white-blonde to deepest black, with all manner of color ranges through the grey, blonde, brown, black, and reddish spectrums. Their eyes are small and beady, set far back in their faces, and glistening black, with a set of large ears atop their heads.

Like other gari, zungari do not have their own culture, and instead have blended into other cultures. Despite this, though, there is a sort of folklore that they maintain, telling stories of the Makers who supposedly created them and enslaved them. According to their tales, the zungari overthrew and slew the Makers ages ago. Most zungari are taught to hate the relics and ruins of the Makers, which has developed into an antagonism with amagari.

Zungari in the Ravimarga

x

  • Baharis: x
  • The Golden Sun: x
  • The Blood Sun: x
  • The Frost Sun: x
  • The Dragon Sun: x

Zungari Traits

Zungari Racial Benefit
2d6 Roll Benefit
2 Trait
3 Focus
4 +1 Communication
5 Focus
6 Focus
7 +1 Dexterity
8 Focus
9 Focus
10 +1 Fighting
11 Focus
12 Trait

If you choose to play a Zungari, modify your character as follows:

  • Add 1 to your Accuracy Ability.
  • Pick one of the following Ability Focuses: XXX
  • Your Speed is equal to xxx + Dexterity (minus armor penalty if applicable).
  • Roll twice on the Zungari Racial Benefits chart. These reflect inborn traits and natural tendencies in your folk, rather than anything you were trained or raised to.

Zungari Benefits

Roll twice on the Zungari Racial Benefits table for additional benefits. Re-roll if you end up with the same result.

  • +1 Ability: Increase the indicated Ability by +1.
  • Focus: Gain the indicated Ability Focus.
  • Other Trait: You gain the indicated special trait.