Difference between revisions of "Talk:Ravimarga"

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Planets
 
Planets
 
*General:
 
*General:
- can see settlements (few) on dark side
+
** can see settlements (few) on dark side
- "golden glow" because of solar energy.
+
** "golden glow" because of solar energy.
  
 
*Moons! (how many are potentially habitable, and therefore worth working out?)
 
*Moons! (how many are potentially habitable, and therefore worth working out?)
 +
** '''JDC:''' I would like moons to have settlements, yeah. Right now, the notion is that the closer to a sun a body is, the more "life" it has. Central theme is "Sun = Life" so that if a world is close enough to have life, so can its moons. The further a world is out from the sun, the thinner its atmosphere.
  
  

Revision as of 12:55, 26 August 2015

Art notes:

Ravimarga itself:

  • can only see from a distance (like fog?) ..so a close up of a solar system/planet wouldn't show it (maybe just a hint of a flicker far enough away).
  • looks like a string of fiery ...solar flares from afar

Suns

Planets

  • General:
    • can see settlements (few) on dark side
    • "golden glow" because of solar energy.
  • Moons! (how many are potentially habitable, and therefore worth working out?)
    • JDC: I would like moons to have settlements, yeah. Right now, the notion is that the closer to a sun a body is, the more "life" it has. Central theme is "Sun = Life" so that if a world is close enough to have life, so can its moons. The further a world is out from the sun, the thinner its atmosphere.


Sunships (maybe move to different page)

  • Sails: Red/gold/burnt sails
  • Hull/deck Textures: wood panel, rusty/burnt metal. Glass?