Difference between revisions of "Star Wars: Durallian Delinquency"
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But out on the edges of the galaxy, the Republic<br> | But out on the edges of the galaxy, the Republic<br> | ||
never had much influence... and now-a-days the<br> | never had much influence... and now-a-days the<br> | ||
− | only difference is the | + | only difference is the Imperials are more likely<br> |
− | to dust you if you | + | to dust you if they catch you.<br> |
<br> | <br> | ||
==The Durallian Sector== | ==The Durallian Sector== |
Revision as of 07:35, 29 August 2015
It is a dark time for the... wait.
It's been a dark damn time, for a long damn time.
People seem to think that the end of the Republic
was some tragic and horrific and historic event.
But out on the edges of the galaxy, the Republic
never had much influence... and now-a-days the
only difference is the Imperials are more likely
to dust you if they catch you.
The Durallian Sector
Tucked away in an obscure slice of the Outer Rim, a few short jumps from Ryloth, is the Durallian Sector. It is comprised of several thousand Star Systems, but only a tiny fraction are mapped and explored, fewer still are inhabited. But while the region is somewhat obscure it is, in no way, an entirely lawless backwater. Because of it's position, even its capital
Major Locals
Durall - A ecumenopolis, much like Coruscant, Durall has prospered for thousands of years due to its proximity to Ryloth and the Corellian Trade Run. Nearly all official (and unofficial) trade ends up routing through the planets expansive spaceports on its way out to the rest of the galaxy.
Tinaan