Difference between revisions of "Werewolf Alpha Form"

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[[Image:Alpha-form.jpg|right|400px]]
 
[[Image:Alpha-form.jpg|right|400px]]
This is a form that only alpha werewolves can assume - a massive, hulking monstrosity capable of incredible feats of terrible damage.
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This is a form that only alpha werewolves can assume - a massive, hulking monstrosity capable of incredible feats of terrible damage. Alphas may assume their alpha form through the expenditure of a point of Essence and ten successes on a Shapeshifting roll.
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* '''Attributes:''' Strength +3, Dexterity +1, Stamina +2
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* '''Advantages:''' Size +2, Health +2, Initiative +1, Speed +4, +3 to perception rolls, including scenting rolls.
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* '''Bite Attack:''' +2 Lethal unarmed attack. [Primal Urge] points of damage inflicted is aggravated.
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* '''Claw Attack:''' +1 Lethal unarmed attack.  [Primal Urge] points of damage inflicted is aggravated.
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* '''Regeneration:''' Each turn, the werewolf changes a point of lethal damage into a point of bashing damage. This happens without spending any Essence, and only occurs when a werewolf is out of any bashing damage to heal.
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* '''Defensive Instincts:''' The werewolf's Defense applies even against Firearms attacks, as instinct drives the defensive action.
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* '''Immune to unconsciousness''' due to bashing damage

Latest revision as of 18:24, 19 January 2016

Alpha-form.jpg

This is a form that only alpha werewolves can assume - a massive, hulking monstrosity capable of incredible feats of terrible damage. Alphas may assume their alpha form through the expenditure of a point of Essence and ten successes on a Shapeshifting roll.

  • Attributes: Strength +3, Dexterity +1, Stamina +2
  • Advantages: Size +2, Health +2, Initiative +1, Speed +4, +3 to perception rolls, including scenting rolls.
  • Bite Attack: +2 Lethal unarmed attack. [Primal Urge] points of damage inflicted is aggravated.
  • Claw Attack: +1 Lethal unarmed attack. [Primal Urge] points of damage inflicted is aggravated.
  • Regeneration: Each turn, the werewolf changes a point of lethal damage into a point of bashing damage. This happens without spending any Essence, and only occurs when a werewolf is out of any bashing damage to heal.
  • Defensive Instincts: The werewolf's Defense applies even against Firearms attacks, as instinct drives the defensive action.
  • Immune to unconsciousness due to bashing damage