Difference between revisions of "M7-D2"
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|Career=Technician | |Career=Technician | ||
|Specializations=Slicer, Recruit | |Specializations=Slicer, Recruit | ||
− | |OtherTraits='''Motivation:''' TBD• '''Obligations:''' ''Bad Rep/High Risk/Favor:'' 5/5/ | + | |OtherTraits='''Motivation:''' TBD• '''Obligations:''' ''Bad Rep/High Risk/Favor:'' 5/5/2<br>'''Credits:''' 900 |
− | |Brawn= | + | |Brawn=3 |
|Agility=3 | |Agility=3 | ||
− | |Intellect= | + | |Intellect=5 |
|Cunning=2 | |Cunning=2 | ||
|Willpower=2 | |Willpower=2 | ||
Line 15: | Line 15: | ||
|Force=- | |Force=- | ||
|Astrogation= 1* | |Astrogation= 1* | ||
− | |Athletics= | + | |Athletics= 2* |
|Brawl= - | |Brawl= - | ||
|Charm= - | |Charm= - | ||
|Coercion= - | |Coercion= - | ||
− | |Computers= | + | |Computers= 3* |
|Cool= - | |Cool= - | ||
|Coordination= 1* | |Coordination= 1* | ||
Line 36: | Line 36: | ||
|Mechanics= 1* | |Mechanics= 1* | ||
|Medicine= - | |Medicine= - | ||
− | |Melee= | + | |Melee= 2* |
|Negotiation= - | |Negotiation= - | ||
|Perception= 1* | |Perception= 1* | ||
Line 42: | Line 42: | ||
|Pilot-Space= - | |Pilot-Space= - | ||
|Ranged-Light= - | |Ranged-Light= - | ||
− | |Ranged-Heavy= | + | |Ranged-Heavy= 3* |
|Resilience= - | |Resilience= - | ||
|Skullduggery= - | |Skullduggery= - | ||
Line 49: | Line 49: | ||
|Survival= -* | |Survival= -* | ||
|Vigilance= -* | |Vigilance= -* | ||
− | |Talents=''':''' | + | |Talents=''':''' '''Recruit:''' Basic Combat Training, Outdoorsman, Quick Draw, Second Wind, Tactical Combat Training, Toughened. '''Slicer:''' Bypass Security, Codebreaker x2, Dedication (+1 Int), Defensive Slicing x2,m Improved Defensive Slicing, Grit, Natural Programmer, Resolve, Technical Aptitude. '''Gear:''' Brace x2, '''Racial:''' Enduring<br> |
|ForcePowers=None | |ForcePowers=None | ||
− | |Soak=3 ( | + | |Soak=3 (5) |
|Armor=Nomad Greatcoat | |Armor=Nomad Greatcoat | ||
|RangedDefense=0 | |RangedDefense=0 | ||
|MeleeDefense=1 | |MeleeDefense=1 | ||
− | |WoundThreshold= | + | |WoundThreshold=14 |
|StrainThreshold=13 | |StrainThreshold=13 | ||
|Weapons= | |Weapons= | ||
− | |EarnedXP= | + | |EarnedXP=270 (Racial 175 • Current Game 270) |
− | |SpentXP= | + | |SpentXP=265 (5 Remaining) |
|}} | |}} | ||
==Background== | ==Background== | ||
x | x | ||
==Talents== | ==Talents== | ||
− | ''' | + | '''Slicer''' |
− | ''' | + | * '''Bypass Security''' ''(Rank 1)'': Remove [[Image:Setback-die.png|18px]] to Bypass Security systems and open doors.<br> |
− | '''Defensive Slicing:''' ''(Rank | + | * '''Codebreaker''' ''(Rank 2)'': Remove [[Image:Setback-die.png|18px]][[Image:Setback-die.png|18px]] to Decrypt Codes or Communications. Also reduce the difficulty of such checks by 1.<br> |
− | ''' | + | * '''Dedication''' Increase Intellect by 1 |
− | ''' | + | * '''Improved Defensive Slicing:''' ''(Rank 2)'': Upgrade Opponents Difficulty Twise while you are defending a computer system.<br> |
− | ''' | + | * '''Grit:''' ''(Rank 1):'' Increase Strain by 1/Rank.<br> |
− | '''Tactical Training:''' Gain Melee and Ranged (Heavy) as Career Skills. | + | * '''Natural Programmer:''' Once per game M7 may reroll any Computer or Astrogation Check. |
+ | * '''Technical Aptitude:''' ''(Rank 1):'' Decrease time on Computers checks by 25%/Rank.<br> | ||
+ | '''Recruit''' | ||
+ | * '''"Basic Combat Training:''' Gain Brawl and Ranged (Light) as Career Skills. | ||
+ | * '''Outdoorsman:''' ''(Rank 1)'' Remove [[Image:Setback-die.png|18px]] per Rank from Checks to move through Terrain or manage Environmental Effects. Also Decrease travel times by 1/2. | ||
+ | * '''Quick Draw:''' M7 may draw or holster a weapon or accessable item as an Incidental | ||
+ | * '''Second Wind:''' ''(Rank 1)'' Once per Encounter, M7 may recover Rank Strain as an incidental. | ||
+ | * '''Tactical Training:''' Gain Melee and Ranged (Heavy) as Career Skills. | ||
+ | * '''Toughened:''' ''(Rank 1)'' Gain +2 to Wound Threshold per Rank. | ||
+ | '''Droid''' | ||
+ | * '''Enduring:''' ''(Rank 1)'' Increase Soak by 1/Rank.<br> | ||
+ | ''"Gear''' | ||
+ | * '''Brace''' ''(Rank 2)'' As a Maneuver, M7 may remove [[Image:Setback-die.png|18px]][[Image:Setback-die.png|18px]] from his next Check. | ||
+ | |||
==Weapons== | ==Weapons== | ||
− | OK-98 Carbine - Ranged(Heavy) | Damage 9 | Range: Medium | Crit 3 | Stun Setting <br> | + | '''OK-98 Carbine''' - Ranged(Heavy) | Damage 9 | Range: Medium | Crit 3 | Stun Setting <br> |
− | Vibrosword - Melee | Damamge 4 | Range: Engaged | Crit 2 | Defensive, Pierce 2, Vicious 1<br> | + | '''Vibrosword''' - Melee | Damamge 4 | Range: Engaged | Crit 2 | Defensive, Pierce 2, Vicious 1<br> |
− | Nomad Greatcoat - Soak 1 | Defense 0 | Reduce Difficulty of Resilience Checks due to Cold by 1. Removes 1 Setback Die due to Cold.<br> | + | '''Nomad Greatcoat''' - Soak 1 | Defense 0 | Reduce Difficulty of Resilience Checks due to Cold by 1. Removes 1 Setback Die due to Cold.<br> |
+ | |||
==Gear== | ==Gear== | ||
− | Backback | + | Backback<br> |
− | Utility Belt | + | Utility Belt<br> |
− | Extra Reload x2 | + | Extra Reload x2<br> |
− | Glowrod | + | Glowrod<br> |
− | Climbing Gear | + | Climbing Gear<br> |
− | Slicing Gear | + | Slicing Gear<br> |
− | Commlink (Handheld) | + | Commlink (Handheld)<br> |
+ | |||
==Experience Expenditures== | ==Experience Expenditures== | ||
Updated: 10/26/15 | Updated: 10/26/15 |
Latest revision as of 15:21, 9 April 2016
M7-D2
|
Species: Droid • Career: Technician • Specializations: Slicer, Recruit Motivation: TBD• Obligations: Bad Rep/High Risk/Favor: 5/5/2 Credits: 900 |
Characteristics
|
Brawn | 3 | Agility | 3 | Intellect | 5 |
Cunning | 2 | Willpower | 2 | Presence | 1 |
Skills
|
Talents
|
: Recruit: Basic Combat Training, Outdoorsman, Quick Draw, Second Wind, Tactical Combat Training, Toughened. Slicer: Bypass Security, Codebreaker x2, Dedication (+1 Int), Defensive Slicing x2,m Improved Defensive Slicing, Grit, Natural Programmer, Resolve, Technical Aptitude. Gear: Brace x2, Racial: Enduring |
The Force
|
Force Rating: - |
Force Powers: None |
Combat
|
Soak: 3 (5) • Armor: Nomad Greatcoat Ranged Defense: 0 • Melee Defense: 1 Wound Threshold: 14 • Strain Threshold: 13 |
Weapons
|
Experience Points
|
Earned: 270 (Racial 175 • Current Game 270) |
Spent Experience
|
265 (5 Remaining) |
Background
x
Talents
Slicer
- Bypass Security (Rank 1): Remove to Bypass Security systems and open doors.
- Codebreaker (Rank 2): Remove to Decrypt Codes or Communications. Also reduce the difficulty of such checks by 1.
- Dedication Increase Intellect by 1
- Improved Defensive Slicing: (Rank 2): Upgrade Opponents Difficulty Twise while you are defending a computer system.
- Grit: (Rank 1): Increase Strain by 1/Rank.
- Natural Programmer: Once per game M7 may reroll any Computer or Astrogation Check.
- Technical Aptitude: (Rank 1): Decrease time on Computers checks by 25%/Rank.
Recruit
- "Basic Combat Training: Gain Brawl and Ranged (Light) as Career Skills.
- Outdoorsman: (Rank 1) Remove per Rank from Checks to move through Terrain or manage Environmental Effects. Also Decrease travel times by 1/2.
- Quick Draw: M7 may draw or holster a weapon or accessable item as an Incidental
- Second Wind: (Rank 1) Once per Encounter, M7 may recover Rank Strain as an incidental.
- Tactical Training: Gain Melee and Ranged (Heavy) as Career Skills.
- Toughened: (Rank 1) Gain +2 to Wound Threshold per Rank.
Droid
- Enduring: (Rank 1) Increase Soak by 1/Rank.
"Gear'
Weapons
OK-98 Carbine - Ranged(Heavy) | Damage 9 | Range: Medium | Crit 3 | Stun Setting
Vibrosword - Melee | Damamge 4 | Range: Engaged | Crit 2 | Defensive, Pierce 2, Vicious 1
Nomad Greatcoat - Soak 1 | Defense 0 | Reduce Difficulty of Resilience Checks due to Cold by 1. Removes 1 Setback Die due to Cold.
Gear
Backback
Utility Belt
Extra Reload x2
Glowrod
Climbing Gear
Slicing Gear
Commlink (Handheld)
Experience Expenditures
Updated: 10/26/15