Difference between revisions of "Eetu"
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|Principles=•'''The individual determines their worth, not their station''' (Major Principle)<br> | |Principles=•'''The individual determines their worth, not their station''' (Major Principle)<br> | ||
•'''There is nothing worse than those who abuse their power'''(Minor Principle)<br> | •'''There is nothing worse than those who abuse their power'''(Minor Principle)<br> | ||
− | | | + | |Ties=• '''The Land and the People of Svartsten''' ''(Love)'' (Defining Tie) <br> |
•'''My Royal Cousin Aldimar''' ''(Love)'' (Major Tie)<br> | •'''My Royal Cousin Aldimar''' ''(Love)'' (Major Tie)<br> | ||
•'''Seven Veils Toccata''' ''(Respect)'' (Minor Tie) <br> | •'''Seven Veils Toccata''' ''(Respect)'' (Minor Tie) <br> |
Revision as of 10:45, 5 May 2016
Eetu
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Concept: The Noble Disappointment & Quartermaster, Caste: None Anima: None |
Attributes
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Strength | •• | Charisma | •• | Perception | •• | ||
Dexterity | •••• | Manipulation | •• | Intelligence | •• | ||
Stamina | ••• | Appearance | ••• | Wits | ••• |
Other Traits
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Willpower: 3 |
Merits: Ambidextrous •, Language • (Old Realm), Quick Draw ••••(melee), Resources •• |
Flaws: |
Exaltation Traits
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Essence: 1 • Personal Motes: 0 • Peripheral Motes: 0 • Invested Motes: 0 |
Bonfire Decisive: When anima is at bonfire, add half Essence (round up) to base Initiative after successful decisive attack. Charms Reset: 10m • 1/day. All combat and movement Charms with reset conditions are automatically reset. |
Limit: 0 • Limit Trigger: None |
Intimacies
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Minor (+2) • Major (+3) • Defining (+4)
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Principles
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•The individual determines their worth, not their station (Major Principle) •There is nothing worse than those who abuse their power(Minor Principle) |
Ties
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• The Land and the People of Svartsten (Love) (Defining Tie) •My Royal Cousin Aldimar (Love) (Major Tie) |
Combat Traits
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Health Levels: -0 • -1 • -1 • -2 • -2 • -4 • INC |
Soak: Breastplate (Light) Natural: 3 • Armored: 3 • Total: 6 • Hardness: xxx |
Defenses: Parry: 5 • Evasion: 2 • Resolve: 2 • Guile: 2 |
Weapons
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Weapon | Accuracy | Damage | Defense | Overw |
Long Sword | +2 | +9 | +1 | 2 |
Tags: | Lethal, Melee, Balanced | |||
Shield | +2 | +7 | +1 | 1 |
Tags: | Bashing, Melee, Shield | |||
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Tags: | ||||
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Charms
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None |
Experience
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General
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Experience Total: x Experience Unspent: x |
Solar
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Experience Total: 9 Experience Unspent: 9 |
Crafting
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Experience Total: x Experience Unspent: x |