Difference between revisions of "Garth Dalan"
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Jump to navigationJump to searchLine 45: | Line 45: | ||
|Ranged-Heavy= - | |Ranged-Heavy= - | ||
|Resilience= - | |Resilience= - | ||
− | |Skullduggery= | + | |Skullduggery= 1* |
|Stealth= 2* | |Stealth= 2* | ||
|Streetwise= - | |Streetwise= - | ||
Line 51: | Line 51: | ||
|Vigilance= - | |Vigilance= - | ||
|Talents='''Racial:''' Mind for Problems & Solutions<br>'''Artisan:''' Mental Tools, Technical Aptitude, Grit, Defensive Slicing, Natural Tinkerer<br> | |Talents='''Racial:''' Mind for Problems & Solutions<br>'''Artisan:''' Mental Tools, Technical Aptitude, Grit, Defensive Slicing, Natural Tinkerer<br> | ||
− | |ForcePowers= Heal/Harm (Basic) | + | |ForcePowers= Heal/Harm (Basic, Magnitude I) |
|Soak= x | |Soak= x | ||
|Armor=x | |Armor=x | ||
Line 71: | Line 71: | ||
===Garments=== | ===Garments=== | ||
− | |||
− | |||
==Experience Expenditures== | ==Experience Expenditures== | ||
'''Racial Experience:''' 90 XP | '''Racial Experience:''' 90 XP | ||
+ | '''Middle Morality:''' 10 XP | ||
*Astrogation 1 (5 XP) | *Astrogation 1 (5 XP) | ||
*Mechanics 2 (10 XP) | *Mechanics 2 (10 XP) | ||
+ | *Skullduggery 1 (5 XP) | ||
*Stealth 2 (10 XP) | *Stealth 2 (10 XP) | ||
*Artisan Talents | *Artisan Talents | ||
Line 87: | Line 87: | ||
*Force Power: Heal/Harm | *Force Power: Heal/Harm | ||
**Basic Power (15 XP) | **Basic Power (15 XP) | ||
+ | **Magnitude I (5 XP) | ||
'''Game Play''' | '''Game Play''' |
Revision as of 13:49, 8 July 2016
Garth of Clan Dalan
|
Species: Drall • Career: Sentinel • Specializations: Artisan Motivations: xxx(xxx), xxx(xxx) Morality: 50 • Emotional Strengths: xxx/xxx • Emotional Weaknesses: xxx/xxx |
Characteristics
|
Brawn | 1 | Agility | 1 | Intellect | 4 |
Cunning | 2 | Willpower | 2 | Presence | 2 |
Skills
|
Talents
|
Racial: Mind for Problems & Solutions Artisan: Mental Tools, Technical Aptitude, Grit, Defensive Slicing, Natural Tinkerer |
The Force
|
Force Rating: 1 |
Force Powers: Heal/Harm (Basic, Magnitude I) |
Combat
|
Soak: x • Armor: x Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 9 • Strain Threshold: 15 |
Weapons
|
x |
Experience Points
|
Earned: 0(Racial 90 • Current Game 0*) |
Spent Experience
|
0 (Unspent: 0) |
Background
Words go here.
Weapons & Gear
Weaponry
Garments
Experience Expenditures
Racial Experience: 90 XP Middle Morality: 10 XP
- Astrogation 1 (5 XP)
- Mechanics 2 (10 XP)
- Skullduggery 1 (5 XP)
- Stealth 2 (10 XP)
- Artisan Talents
- Mental Tools (5 XP)
- Technical Aptitude (5 XP)
- Grit (10 XP)
- Defensive Slicing (15 XP)
- Natural Tinkerer (15 XP)
- Force Power: Heal/Harm
- Basic Power (15 XP)
- Magnitude I (5 XP)
Game Play