Difference between revisions of "Koth Vulk'lya"
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|Race=Bothan | |Race=Bothan | ||
|Career=Smuggler | |Career=Smuggler | ||
− | |Specializations=Scoundrel | + | |Specializations=Scoundrel/Pilot |
− | |OtherTraits='''Motivation:''' Freedom/Beating the Odds • '''Obligations:''' ''Betrayal:'' | + | |OtherTraits='''Motivation:''' Freedom/Beating the Odds • '''Obligations:''' ''Betrayal:'' 8<br>'''Credits:''' 28,492 |
|Brawn=1 | |Brawn=1 | ||
− | |Agility= | + | |Agility=4 |
|Intellect=2 | |Intellect=2 | ||
|Cunning=3 | |Cunning=3 | ||
Line 14: | Line 14: | ||
|Presence=2 | |Presence=2 | ||
|Force=- | |Force=- | ||
− | |Astrogation= | + | |Astrogation= 1* |
|Athletics= - | |Athletics= - | ||
|Brawl= - | |Brawl= - | ||
Line 20: | Line 20: | ||
|Coercion= - | |Coercion= - | ||
|Computers= - | |Computers= - | ||
− | |Cool= | + | |Cool= 2* |
− | |Coordination= | + | |Coordination= 1 * |
− | |Deception= | + | |Deception= 3* |
|Discipline= - | |Discipline= - | ||
− | |Gunnery= | + | |Gunnery= 1 * |
|Kn-Core-Worlds= - | |Kn-Core-Worlds= - | ||
|Kn-Education= - | |Kn-Education= - | ||
|Kn-Lore= - | |Kn-Lore= - | ||
|Kn-Outer-Rim= - | |Kn-Outer-Rim= - | ||
− | |Kn-Underworld= | + | |Kn-Underworld= 2* |
+ | |Kn-Warfare= - | ||
|Kn-Xenology= - | |Kn-Xenology= - | ||
|Leadership= - | |Leadership= - | ||
Line 37: | Line 38: | ||
|Melee= - | |Melee= - | ||
|Negotiation= - | |Negotiation= - | ||
− | |Perception= | + | |Perception= 1* |
− | |Pilot-Planet= | + | |Pilot-Planet= 2(3)* |
− | |Pilot-Space= | + | |Pilot-Space= 2(3)* |
− | |Ranged-Light= | + | |Ranged-Light= 2* |
|Ranged-Heavy= - | |Ranged-Heavy= - | ||
|Resilience= - | |Resilience= - | ||
− | |Skullduggery= | + | |Skullduggery= 2* |
|Stealth= - | |Stealth= - | ||
− | |Streetwise= | + | |Streetwise= 3* |
|Survival= - | |Survival= - | ||
− | |Vigilance= | + | |Vigilance= 1* |
|Talents='''xxx:''' Talents Go Here<br> | |Talents='''xxx:''' Talents Go Here<br> | ||
|ForcePowers=None | |ForcePowers=None | ||
|Soak=1 (2) | |Soak=1 (2) | ||
− | |Armor= | + | |Armor=Smugglers Trenchcoat |
− | |RangedDefense= | + | |RangedDefense=1 |
− | |MeleeDefense= | + | |MeleeDefense=1 |
− | |WoundThreshold= | + | |WoundThreshold=14 |
|StrainThreshold=13 | |StrainThreshold=13 | ||
|Weapons= | |Weapons= | ||
− | |EarnedXP= | + | |EarnedXP=488 (Racial 105 • Current Game 398) |
− | |SpentXP= | + | |SpentXP=480 (Remaining: 23) |
|}} | |}} | ||
==Background== | ==Background== | ||
Line 68: | Line 69: | ||
==Talents== | ==Talents== | ||
− | * Convincing Demeanor (2 Ranks) - Remove 2 Setback Dice from Deception of Skulduggery checks. | + | * ''' Convincing Demeanor (2 Ranks) ''' - Remove 2 Setback Dice from Deception of Skulduggery checks. |
− | * Black Market Contacts - When purchasing Illegal Goods may reduce RarityPer Rank of Black Market Contacts, Increasing Cost by 50 Percent of Base Cost Per Reduction. | + | * ''' Black Market Contacts (1 Rank) ''' - When purchasing Illegal Goods may reduce RarityPer Rank of Black Market Contacts, Increasing Cost by 50 Percent of Base Cost Per Reduction. |
− | * Quick Draw | + | * ''' Quick Draw''' - Once per Round, draw or Holster a weapon or accessible item as an Incidental. |
− | * Rapid Reaction (1 Rank) - Suffer a number of Strain to add an Equal number of Successes to Initiative checks. Strain cannot exceed ranks in rapid reaction. | + | * ''' Rapid Reaction (1 Rank)''' - Suffer a number of Strain to add an Equal number of Successes to Initiative checks. Strain cannot exceed ranks in rapid reaction. |
− | * Quick Strike ( | + | * ''' Quick Strike (2 Rank) ''' - Add 1 Boost die Per Rank of Quick Strike to Combat Checks against targets that have not acted yet this encounter. |
− | * Hidden Storage - Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number | + | * ''' Hidden Storage (1 Rank)''' - Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to hold a total encumbrance value of items more than the character's ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable [4) 4) • • • ) difficulty. |
− | of compartments is up to the player, but cannot be enough to hold a total encumbrance value of items more than the character's ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable [4) 4) • • • ) difficulty. | + | * ''' Side Step (2 Rank)''' - Once per round on the character's turn, the character may perform a Side Step maneuver to try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Side Step. Until the start of the character's next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character. |
− | * Side Step ( | + | * ''' Toughened (1 rank) ''' - +2 Wounds per Rank. |
+ | * ''' Dedication (1 Rank) ''' - +1 Agility | ||
+ | * ''' Full Throttle Talent''' - Take a Full Throttle action; make a (3 Purple) Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning. | ||
+ | * ''' Skilled Jockey (1 Rank) ''' - Remove (1 setback) per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks. | ||
+ | * ''' Unmatched Fortune: ''' Once per game session as an incidental, the character may spend 2 Destiny Points to change the face of one positive die in the character's dice pool to another face adjacent to it. An "adjacent” face is any die face sharing an edge—not a point—with the rolled face. | ||
+ | ** ''' Unmatched Fortune(Frequency, 2 Ranks): ''' Unmatched Fortune can be used three times per game session. | ||
+ | ** ''' Unmatched Fortune(Destiny): ''' Unmatched Fortune only costs 1 destiny per use. | ||
+ | ** ''' Unmatched Fortune(Increase Number, 2 Ranks): ''' Unmatched Fortune now Affects 3 dice per use. | ||
+ | ** ''' Unmatched Fortune(Increased Effect): ''' Unmatched Fortune now affects Negative Dice | ||
+ | ** ''' Unmatched Fortune(Shared Luck): '''Koth may affect willing allies within Short Range. | ||
+ | ** ''' Unmatched Fortune(Increase Range): '''Koth may affect willing allies within Medium Range. | ||
==Weapons & Gear== | ==Weapons & Gear== | ||
− | '''Encumbrance:''' | + | === Carried Equipment === |
− | * Heavy Blaster Pistol (Dam 7, Crit 3, Medium Range, Encum 2, Stun Setting, | + | '''Encumbrance:''' 5/6(7) |
− | * | + | * Heavy Blaster Pistol (Dam 7(9), Crit 3, Medium Range, Encum 2(1), Stun Setting, 3(4) Hard Points) |
+ | ** Crafting addons (-1 Encum, +1 Hard Point) | ||
+ | ** ''' Hard Point: ''' Set Trigger - +1 Succ, +1 Threat in first shot of combat. | ||
+ | ** ''' Hard Point: ''' Blaster Actuating Module(1 mod): - +1 Damage, +1 Damage Modification | ||
+ | ** ''' Hard Point: ''' Blaster Suppressor(0 mod): | ||
+ | * Thermal Detonator (Encum 1) | ||
+ | * Frag Grenade x1 (Encum 1) | ||
* Commlink (handheld) | * Commlink (handheld) | ||
* Sabacc Deck | * Sabacc Deck | ||
− | * The | + | * Smugglers Trenchcoat (Def 1, Soak 1, Encum 3) - Checks made to find anything hidden within a smuggler’s trenchcoat while it is being worn are opposed by the Skulduggery of the wearer. The coat can conceal up to 2 encumbrance worth of items. |
+ | * Lockpicking Tools (Encum 1) - All roll to bypass mechanical locks. | ||
+ | * Electronic Lock Breaker (Encum 1) - Allow roll on Electronic locks. | ||
+ | * Utility Belt (Encum Thresh +1) | ||
+ | * Cyber: Avionics Interface | ||
+ | |||
+ | |||
+ | === The Idiot's Array - YT 2400 Freighter === | ||
+ | * EVA Powersuit | ||
+ | * Frag Grenade x2 | ||
+ | * Remote Activation Controller | ||
+ | * Heavy Clothing, ''Encum 1'' | ||
+ | * Hold Out Blaster Pistol | ||
+ | |||
+ | ==NPC's== | ||
+ | * Ota Vulk'lya | ||
+ | ** 2nd Cousin | ||
+ | ** First encountered during Chapter 2, the Spice Lord Heist. He cut a deal with Koth where he agreed to not tell the Clan and Family where Koth was if Koth would provide him exclusive access to the data from the Drug Lords data system. Koth handed over a chip containing the unbroken encrypted data. | ||
+ | ** He works with the Rebellion because of course he does. | ||
==Experience Expenditures== | ==Experience Expenditures== | ||
+ | Total Spent: 345 | ||
* Knowledge Underworld 2 - 10 | * Knowledge Underworld 2 - 10 | ||
* Side Step 1 - 15 | * Side Step 1 - 15 | ||
+ | * Streetwise 3 - 15 | ||
+ | * Side Step 2 - 20 | ||
+ | * Coordination 1 - 5 | ||
+ | * Cool 1- 5 | ||
+ | * Toughened - 20 | ||
+ | * Dedication (+1 Agility) - 25 | ||
+ | * Cool 2 - 10 | ||
+ | * Pilot (Space) 2 - 10 | ||
+ | * Pilot Talent Tree- 20 | ||
+ | * Full Throttle Talent (c1r1) - 5 | ||
+ | * Skilled Jockey (c1r2) - 10 | ||
+ | * Gunnery 1 - 5 | ||
+ | * Quick Strike (c4r5) - 25 | ||
+ | * Unmatched Fortune - 30 | ||
+ | * Unmatched Fortune(Frequency, C1R1) - 10 | ||
+ | * Unmatched Fortune(Destiny, C1R2) - 15 | ||
+ | * Unmatched Fortune(number, C2R1) - 10 | ||
+ | * Astrogation 1 - 5 | ||
+ | * Deception 3 - 15 | ||
+ | * Unmatched Fortune(Increase Effect, C2R2) - 15 | ||
+ | * Pilot(Planetary) 1 - 5 | ||
+ | * Unmatched Fortune(Shared Luck, C3R1) - 10 | ||
+ | * Unmatched Fortune(Increase Number, C4R1) - 10 | ||
+ | * Ranged(light) 2 - 10 | ||
+ | * Pilot Planetary 2 - 10 | ||
+ | * Unmatched Fortune(Increase Range, C3R2) - 15 | ||
+ | * Unmatched Fortune(Frequency, C4R2) - 15 |
Latest revision as of 23:25, 18 July 2016
Koth Vulk'lya
|
Species: Bothan • Career: Smuggler • Specializations: Scoundrel/Pilot Motivation: Freedom/Beating the Odds • Obligations: Betrayal: 8 Credits: 28,492 |
Characteristics
|
Brawn | 1 | Agility | 4 | Intellect | 2 |
Cunning | 3 | Willpower | 2 | Presence | 2 |
Skills
|
Talents
|
xxx: Talents Go Here |
The Force
|
Force Rating: - |
Force Powers: None |
Combat
|
Soak: 1 (2) • Armor: Smugglers Trenchcoat Ranged Defense: 1 • Melee Defense: 1 Wound Threshold: 14 • Strain Threshold: 13 |
Weapons
|
Experience Points
|
Earned: 488 (Racial 105 • Current Game 398) |
Spent Experience
|
480 (Remaining: 23) |
Background
- He used to be an intelligence agent for his Family.
- Koth has always had a severe gambling problem.
- Koth
- Family
- Ota Vulk'lya
Talents
- Convincing Demeanor (2 Ranks) - Remove 2 Setback Dice from Deception of Skulduggery checks.
- Black Market Contacts (1 Rank) - When purchasing Illegal Goods may reduce RarityPer Rank of Black Market Contacts, Increasing Cost by 50 Percent of Base Cost Per Reduction.
- Quick Draw - Once per Round, draw or Holster a weapon or accessible item as an Incidental.
- Rapid Reaction (1 Rank) - Suffer a number of Strain to add an Equal number of Successes to Initiative checks. Strain cannot exceed ranks in rapid reaction.
- Quick Strike (2 Rank) - Add 1 Boost die Per Rank of Quick Strike to Combat Checks against targets that have not acted yet this encounter.
- Hidden Storage (1 Rank) - Any large equipment, vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player, but cannot be enough to hold a total encumbrance value of items more than the character's ranks in Hidden Storage. The size of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon, whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable [4) 4) • • • ) difficulty.
- Side Step (2 Rank) - Once per round on the character's turn, the character may perform a Side Step maneuver to try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Side Step. Until the start of the character's next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character.
- Toughened (1 rank) - +2 Wounds per Rank.
- Dedication (1 Rank) - +1 Agility
- Full Throttle Talent - Take a Full Throttle action; make a (3 Purple) Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning.
- Skilled Jockey (1 Rank) - Remove (1 setback) per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks.
- Unmatched Fortune: Once per game session as an incidental, the character may spend 2 Destiny Points to change the face of one positive die in the character's dice pool to another face adjacent to it. An "adjacent” face is any die face sharing an edge—not a point—with the rolled face.
- Unmatched Fortune(Frequency, 2 Ranks): Unmatched Fortune can be used three times per game session.
- Unmatched Fortune(Destiny): Unmatched Fortune only costs 1 destiny per use.
- Unmatched Fortune(Increase Number, 2 Ranks): Unmatched Fortune now Affects 3 dice per use.
- Unmatched Fortune(Increased Effect): Unmatched Fortune now affects Negative Dice
- Unmatched Fortune(Shared Luck): Koth may affect willing allies within Short Range.
- Unmatched Fortune(Increase Range): Koth may affect willing allies within Medium Range.
Weapons & Gear
Carried Equipment
Encumbrance: 5/6(7)
- Heavy Blaster Pistol (Dam 7(9), Crit 3, Medium Range, Encum 2(1), Stun Setting, 3(4) Hard Points)
- Crafting addons (-1 Encum, +1 Hard Point)
- Hard Point: Set Trigger - +1 Succ, +1 Threat in first shot of combat.
- Hard Point: Blaster Actuating Module(1 mod): - +1 Damage, +1 Damage Modification
- Hard Point: Blaster Suppressor(0 mod):
- Thermal Detonator (Encum 1)
- Frag Grenade x1 (Encum 1)
- Commlink (handheld)
- Sabacc Deck
- Smugglers Trenchcoat (Def 1, Soak 1, Encum 3) - Checks made to find anything hidden within a smuggler’s trenchcoat while it is being worn are opposed by the Skulduggery of the wearer. The coat can conceal up to 2 encumbrance worth of items.
- Lockpicking Tools (Encum 1) - All roll to bypass mechanical locks.
- Electronic Lock Breaker (Encum 1) - Allow roll on Electronic locks.
- Utility Belt (Encum Thresh +1)
- Cyber: Avionics Interface
The Idiot's Array - YT 2400 Freighter
- EVA Powersuit
- Frag Grenade x2
- Remote Activation Controller
- Heavy Clothing, Encum 1
- Hold Out Blaster Pistol
NPC's
- Ota Vulk'lya
- 2nd Cousin
- First encountered during Chapter 2, the Spice Lord Heist. He cut a deal with Koth where he agreed to not tell the Clan and Family where Koth was if Koth would provide him exclusive access to the data from the Drug Lords data system. Koth handed over a chip containing the unbroken encrypted data.
- He works with the Rebellion because of course he does.
Experience Expenditures
Total Spent: 345
- Knowledge Underworld 2 - 10
- Side Step 1 - 15
- Streetwise 3 - 15
- Side Step 2 - 20
- Coordination 1 - 5
- Cool 1- 5
- Toughened - 20
- Dedication (+1 Agility) - 25
- Cool 2 - 10
- Pilot (Space) 2 - 10
- Pilot Talent Tree- 20
- Full Throttle Talent (c1r1) - 5
- Skilled Jockey (c1r2) - 10
- Gunnery 1 - 5
- Quick Strike (c4r5) - 25
- Unmatched Fortune - 30
- Unmatched Fortune(Frequency, C1R1) - 10
- Unmatched Fortune(Destiny, C1R2) - 15
- Unmatched Fortune(number, C2R1) - 10
- Astrogation 1 - 5
- Deception 3 - 15
- Unmatched Fortune(Increase Effect, C2R2) - 15
- Pilot(Planetary) 1 - 5
- Unmatched Fortune(Shared Luck, C3R1) - 10
- Unmatched Fortune(Increase Number, C4R1) - 10
- Ranged(light) 2 - 10
- Pilot Planetary 2 - 10
- Unmatched Fortune(Increase Range, C3R2) - 15
- Unmatched Fortune(Frequency, C4R2) - 15