Difference between revisions of "Template:SRContactsRules"

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<div style="text-align: center; font-size: 175%; background: green; color: white">'''Using Contacts'''</div>
 
<div style="text-align: center; font-size: 175%; background: green; color: white">'''Using Contacts'''</div>
Before getting benefit out of a Contact, you have to get in touch with them. Generally speaking, each Contact has a preferred means of getting in touch with them. Some Contacts have multiple means, sometimes rated by Loyalty - a friend can just drop by, but those who they barely know had best call first (as an example).<br>
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Before getting benefit out of a Contact, you have to get in touch with them. Generally speaking, each Contact has a preferred means of getting in touch with them. Some Contacts have multiple means, sometimes rated by Loyalty - a friend can just drop by, but those who they barely know had best call first (as an example).
'''Legwork:''' Gaining information is the main function of most Contacts.  
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===Legwork===
* ''Active Knowledge:'' A Contact rolls an appropriate Knowledge Skill (0) [Social], with a bonus equal to their Connections. Each success indicates a Threshold of knowledge on a given target.
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Gaining information is the main function of most Contacts.  
* ''Willing to Share:'' A Contact is willing to give away a number of Thresholds of the information they know equal to the successes on your ''Etiquette + Charisma [Social + Loyalty]'' Test.
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* '''Active Knowledge:''' A Contact rolls an appropriate ''Knowledge Skill (0) [Social]'' Test, with a bonus equal to their Connections. Each hit indicates a Threshold of knowledge on a given target.
* ''Willing to Sell:'' When a Contact knows more than they are willing to Share, they are usually willing to Sell it. Each Threshold of their knowledge goes for a price of 500¥, reduced by 100¥ per rank of Loyalty (minimum 100¥).
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* '''Willing to Share:''' A Contact is willing to give away a number of Thresholds of the information they know equal to the hits on your ''Etiquette + Charisma [Social + Loyalty]'' Test.
* ''Asking Around:'' A Contact that doesn't know something - or doesn't know ''enough'' of something - can find out more information by hitting up their own network. This costs 1000¥, reduced by 100¥ per rank of Loyalty (minimum 200¥). Asking Around is an ''Extended Knowledge Skill + Charisma [Social + Connections]'' Test, with an interval of 1 hour. Hits grant the Contact access to Threshold, but this is separate from the Contact's own Threshold of knowledge - if he already knows 2 Thresholds of the information, he must still cover those with this check.
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* '''Willing to Sell:''' When a Contact knows more than they are willing to Share, they are usually willing to Sell it. Each Threshold of their knowledge goes for a price of 500¥, reduced by 100¥ per rank of Loyalty (minimum 100¥).
 
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* '''Asking Around:''' A Contact that doesn't know something - or doesn't know ''enough'' of something - can find out more information by hitting up their own network. This costs 1000¥, reduced by 100¥ per rank of Loyalty (minimum 200¥).  
* '''Networking:''' x
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** Asking Around is an ''Extended Knowledge Skill + Charisma [Social + Connections]'' Test, with an interval of 1 hour. Hits grant the Contact access to Threshold, but this is separate from the Contact's own Threshold of knowledge - if he already knows 2 Thresholds of the information, he must still cover those with this check.
* '''Swag:''' x
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===Networking===
* '''Favors:''' x
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===Swag===
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===Favors===
 
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Asking Around: A Contact may find out more information by hitting up their own network of Contacts. For a cost of 1000¥ - (Loyalty x 100¥), min 200¥, they will make an Extended (Connection + Connection (20 minutes)) test. These hits add to the Threshold of what the Contact knows on the subject.
 

Revision as of 15:51, 11 October 2016

Using Contacts

Before getting benefit out of a Contact, you have to get in touch with them. Generally speaking, each Contact has a preferred means of getting in touch with them. Some Contacts have multiple means, sometimes rated by Loyalty - a friend can just drop by, but those who they barely know had best call first (as an example).

Legwork

Gaining information is the main function of most Contacts.

  • Active Knowledge: A Contact rolls an appropriate Knowledge Skill (0) [Social] Test, with a bonus equal to their Connections. Each hit indicates a Threshold of knowledge on a given target.
  • Willing to Share: A Contact is willing to give away a number of Thresholds of the information they know equal to the hits on your Etiquette + Charisma [Social + Loyalty] Test.
  • Willing to Sell: When a Contact knows more than they are willing to Share, they are usually willing to Sell it. Each Threshold of their knowledge goes for a price of 500¥, reduced by 100¥ per rank of Loyalty (minimum 100¥).
  • Asking Around: A Contact that doesn't know something - or doesn't know enough of something - can find out more information by hitting up their own network. This costs 1000¥, reduced by 100¥ per rank of Loyalty (minimum 200¥).
    • Asking Around is an Extended Knowledge Skill + Charisma [Social + Connections] Test, with an interval of 1 hour. Hits grant the Contact access to Threshold, but this is separate from the Contact's own Threshold of knowledge - if he already knows 2 Thresholds of the information, he must still cover those with this check.

Networking

Swag

Favors