Difference between revisions of "George Talents"

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(New page: ==OBSERVATION== '''''Class''''': Any.<br> '''''Requirement''''': You must have Perception 2 or higher.<br> :You have an eye for detail.<br> :'''Novice''': You notice things others do not. ...)
 
 
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:'''Novice''': You notice things others do not. Choose one ofthe following Perception focuses: Empathy or Seeing. If you fail a Perception test with your chosen focus, you can reroll it, but you must keep the result of the second roll.<br>
 
:'''Novice''': You notice things others do not. Choose one ofthe following Perception focuses: Empathy or Seeing. If you fail a Perception test with your chosen focus, you can reroll it, but you must keep the result of the second roll.<br>
 
:'''Journeyman''': Analysis of your observation often leads to insight. You can perform the That Makes Me Wonder exploration stunt for -1 SP.<br>
 
:'''Journeyman''': Analysis of your observation often leads to insight. You can perform the That Makes Me Wonder exploration stunt for -1 SP.<br>
:'''Master''': Nothing escapes your scrutiny. You can perform The Object of Your Attention exploration stunt for -1 SP. In addition, the stunt gives you a +2 bonus instead of the
+
:'''Master''': Nothing escapes your scrutiny. You can perform The Object of Your Attention exploration stunt for -1 SP. In addition, the stunt gives you a +2 bonus instead of the usual +1.
usual +1.
 
  
 
==PSYCHIC==
 
==PSYCHIC==

Latest revision as of 22:39, 2 November 2016

OBSERVATION

Class: Any.
Requirement: You must have Perception 2 or higher.

You have an eye for detail.
Novice: You notice things others do not. Choose one ofthe following Perception focuses: Empathy or Seeing. If you fail a Perception test with your chosen focus, you can reroll it, but you must keep the result of the second roll.
Journeyman: Analysis of your observation often leads to insight. You can perform the That Makes Me Wonder exploration stunt for -1 SP.
Master: Nothing escapes your scrutiny. You can perform The Object of Your Attention exploration stunt for -1 SP. In addition, the stunt gives you a +2 bonus instead of the usual +1.

PSYCHIC

Class: Adept.
Requirement: None.

You can learn and use psychic arcana.
Novice: You can use the Psychic Contact, Psychic Shield, and Second Sight arcana. If you already know Psychic Shield and Second Sight, you gain one other psychic arcanum in their place.
Journeyman: You gain two additional psychic arcana.
Master: You gain two additional psychic arcana.

VISIONARY

Class: Adept.
Requirement: None.
You can learn and use visionary arcana.

Novice: You can use the Psychic Shield, Second Sight, and Visions arcana. If you already know Psychic Shield and Second Sight, you gain one other visionary arcanum in their place.
Journeyman: You gain two additional visionary arcana.
Master: You gain two additional visionary arcana