Difference between revisions of "SW Contact Networks"
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Jump to navigationJump to search (New page: ==Contact Ratings== Contacts have two ratings: Scope and Expertise. '''Scope''' is how wide of a net your contact network casts, while '''Expertise''' describes their level of skill and kn...) |
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+ | * Contacts can provide information about their given field. In order to do so, the character must contact them, usually through a "face character" (that is, an NPC who represents the "interface" with that group). | ||
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Revision as of 19:55, 31 January 2017
Contact Ratings
Contacts have two ratings: Scope and Expertise. Scope is how wide of a net your contact network casts, while Expertise describes their level of skill and knowledge. Each contact network is also associated with a single Knowledge skill. This skill determines what fields the contacts work in.
Rating | Scope | Expertise |
1 | A handful of individuals, such as a street gang, or staff of a single department in a small university. | Dabblers and dilettantes with the bare minimum of knowledge to be worth consulting. The network consists of students, amateurs, or those new to the field. |
2 | Up to fifty individuals working closely together, or around two dozen in correspondence across a planet. | Typical professionals within their fields, such as professors, doctors, scientists, or gang leaders. |
3 | Fifty to one hundred individuals operating across an entire world or star system. | The members of the network are accomplished members of their field. |
4 | One hundred or more individuals, spread across several star systems. | Network members include noteworthy and well-known figures in their various fields, such as widely-published scholars, cartel bosses, or the discoverers of new worlds or hyperlanes. |
5 | A vast network stretching across an entire sector of space or more. | Leading members of the field in question are included in the network. |
Using Contacts
- Contacts can provide information about their given field. In order to do so, the character must contact them, usually through a "face character" (that is, an NPC who represents the "interface" with that group).