Difference between revisions of "Sabe Naberrie"
From OakthorneWiki
Jump to navigationJump to search(24 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
|Image=[[Image:Sabe_1.jpg|center|200px]] | |Image=[[Image:Sabe_1.jpg|center|200px]] | ||
|Race=Human | |Race=Human | ||
− | |Career= | + | |Career=Colonist |
− | |Specializations= | + | |Specializations=Politico(1st), Advocate(2nd) |
− | |OtherTraits='''Motivations:''' | + | |OtherTraits='''Motivations:''' Creed: Restore Balance |
− | '''Duty:''' | + | '''Duty:'''Recruiting''' Duty rating:''' 0 |
|Brawn=2 | |Brawn=2 | ||
|Agility=2 | |Agility=2 | ||
Line 18: | Line 18: | ||
|Athletics= - | |Athletics= - | ||
|Brawl= - | |Brawl= - | ||
− | |Charm= | + | |Charm= 2(C) |
|Coercion= -(C) | |Coercion= -(C) | ||
|Computers= - | |Computers= - | ||
|Cool= 1 | |Cool= 1 | ||
|Coordination= - | |Coordination= - | ||
− | |Deception= | + | |Deception= 2(C) |
− | |Discipline= | + | |Discipline= 1 |
|Gunnery= - | |Gunnery= - | ||
− | |Kn-Core-Worlds= | + | |Kn-Core-Worlds= 1(C) |
− | |Kn-Education= 1 | + | |Kn-Education= 1(C) |
|Kn-Lore= -(C) | |Kn-Lore= -(C) | ||
− | |Kn-Outer-Rim= - | + | |Kn-Outer-Rim= - |
|Kn-Underworld= - | |Kn-Underworld= - | ||
|Kn-Warfare= - | |Kn-Warfare= - | ||
− | |Kn-Xenology= - | + | |Kn-Xenology= - |
− | |Leadership= | + | |Leadership= 2(C) |
|Lightsaber= - | |Lightsaber= - | ||
|Mechanics= - | |Mechanics= - | ||
− | |Medicine= - | + | |Medicine= -(C) |
|Melee= - | |Melee= - | ||
− | |Negotiation= | + | |Negotiation= 1(C) |
− | |Perception= | + | |Perception= 1 |
|Pilot-Planet= - | |Pilot-Planet= - | ||
|Pilot-Space= - | |Pilot-Space= - | ||
|Ranged-Light= - | |Ranged-Light= - | ||
|Ranged-Heavy= - | |Ranged-Heavy= - | ||
− | |Resilience= - | + | |Resilience= -(C) |
|Skullduggery= - | |Skullduggery= - | ||
|Stealth= - | |Stealth= - | ||
− | |Streetwise= - | + | |Streetwise= -(C) |
|Survival= - | |Survival= - | ||
− | |Vigilance= | + | |Vigilance= 1(C) |
− | |Talents= | + | |Talents= See Section |
|ForcePowers= None | |ForcePowers= None | ||
− | |Soak= | + | |Soak=2 |
|Armor=0 | |Armor=0 | ||
|RangedDefense=0 | |RangedDefense=0 | ||
|MeleeDefense=0 | |MeleeDefense=0 | ||
− | |WoundThreshold= | + | |WoundThreshold=12 |
− | |StrainThreshold= | + | |StrainThreshold=13 |
|Weapons= | |Weapons= | ||
|EarnedXP= (Racial 110 • Bonus 60 • Current Game 50) | |EarnedXP= (Racial 110 • Bonus 60 • Current Game 50) | ||
− | |SpentXP= | + | |SpentXP= 220 Spent (0 Unspent) |
|}} | |}} | ||
+ | |||
+ | ==Description== | ||
+ | |||
+ | ==Talents== | ||
+ | * '''Kill with Kindness (Rank 1)''' Sabe removes [[Image:Setback-die.png|14px]] from any Charm or Leadership Checks. | ||
+ | * '''Inspiring Rhetoric''' Sabe may make a Leadership ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) Check - for each [[Image:Success-result.png|16px]], 1 ally within Close Range may recover 1 Strain. For each [[Image:Advantage-result.png|16px]], an Ally may recover an additional Strain. | ||
+ | ** '''Improved Inspiring Rhetoric''' When Sabe uses Inspiring Rhetoric, each ally affected adds [[Image:Boost-die.png|14px]] to any check they make for Two Rounds. | ||
+ | ** '''Supreme Inspiring Rhetoric''' Sabe may spend 1 Strain to use Inspiring Rhetoric as a Maneuver instead of an Action. | ||
+ | * '''Dodge: (Rank 1)''' When targeted by an Attack, Sabe may spend 1 Strain to Upgrade the opponents attack check by Once. | ||
+ | * '''Nobody's Fool (Rank 2)''' Any Charm, Coercion or Deception Check that targets Sabe is Upgraded Twice. | ||
+ | * '''Grit (Rank 1):''' Sabe increases her Strain Threshold by 1. | ||
+ | * '''Supporting Evidence:''' | ||
+ | * '''Encouraging Words:''' When an engaged Ally fails a check, Sabe may suffer 1 Strain to aid that character as an out of turn incidental instead of a maneuver. | ||
==Talent Trees== | ==Talent Trees== | ||
− | [[ | + | [[Politico Tree]]<br> |
[[Advocate Tree]]<br> | [[Advocate Tree]]<br> | ||
==Experience== | ==Experience== | ||
===Earned=== | ===Earned=== | ||
− | |||
Human +110<br> | Human +110<br> | ||
Mid Morality +10<br> | Mid Morality +10<br> | ||
Line 75: | Line 87: | ||
Pre-Game +50<br> | Pre-Game +50<br> | ||
Human Racial: Cool 1<br> | Human Racial: Cool 1<br> | ||
− | Human Racial: | + | Human Racial: Perception 1<br> |
===Spent=== | ===Spent=== | ||
Line 81: | Line 93: | ||
Presence 4 -30<br> | Presence 4 -30<br> | ||
Advocate Specialization -10<br> | Advocate Specialization -10<br> | ||
+ | Vigilance 1 -5<br> | ||
+ | Deception 2 -10<br> | ||
+ | Talent-Politico(1/1) -5<br> | ||
+ | Talent-Politico(1/2) -10<br> | ||
+ | Talent-Politico(1/3) -15<br> | ||
+ | Talent-Politico(2/3) -15<br> | ||
+ | Talent-Politico(2/4) -20<br> | ||
+ | Talent-Advocate(2/1) -5<br> | ||
+ | Talent-Advocate(3/1) -5<br> | ||
+ | Talent-Advocate(3/2) -10<br> | ||
+ | Talent-Advocate(4/2) -10<br> | ||
+ | Talent-Advocate(4/3) -15<br> | ||
+ | Leadership 1 -5<br> | ||
+ | Leadership 2 -10<br> | ||
+ | Discipline 1 -10<br> | ||
+ | <br> | ||
+ | Total: 0<br> | ||
==System Symbols== | ==System Symbols== |
Latest revision as of 23:13, 11 March 2017
Sabe Naberrie
|
Species: Human • Career: Colonist • Specializations: Politico(1st), Advocate(2nd) Motivations: Creed: Restore Balance Duty:Recruiting Duty rating: 0 |
Characteristics
|
Brawn | 2 | Agility | 2 | Intellect | 2 |
Cunning | 3 | Willpower | 2 | Presence | 3 |
Skills
|
Talents
|
See Section |
The Force
|
Force Rating: 0 |
Force Powers: None |
Combat
|
Soak: 2 • Armor: 0 Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 12 • Strain Threshold: 13 |
Weapons
|
Experience Points
|
Earned: (Racial 110 • Bonus 60 • Current Game 50) |
Spent Experience
|
220 Spent (0 Unspent) |
Description
Talents
- Kill with Kindness (Rank 1) Sabe removes from any Charm or Leadership Checks.
- Inspiring Rhetoric Sabe may make a Leadership () Check - for each , 1 ally within Close Range may recover 1 Strain. For each , an Ally may recover an additional Strain.
- Dodge: (Rank 1) When targeted by an Attack, Sabe may spend 1 Strain to Upgrade the opponents attack check by Once.
- Nobody's Fool (Rank 2) Any Charm, Coercion or Deception Check that targets Sabe is Upgraded Twice.
- Grit (Rank 1): Sabe increases her Strain Threshold by 1.
- Supporting Evidence:
- Encouraging Words: When an engaged Ally fails a check, Sabe may suffer 1 Strain to aid that character as an out of turn incidental instead of a maneuver.
Talent Trees
Experience
Earned
Human +110
Mid Morality +10
Bonus +50
Pre-Game +50
Human Racial: Cool 1
Human Racial: Perception 1
Spent
Cunning 3 -30
Presence 4 -30
Advocate Specialization -10
Vigilance 1 -5
Deception 2 -10
Talent-Politico(1/1) -5
Talent-Politico(1/2) -10
Talent-Politico(1/3) -15
Talent-Politico(2/3) -15
Talent-Politico(2/4) -20
Talent-Advocate(2/1) -5
Talent-Advocate(3/1) -5
Talent-Advocate(3/2) -10
Talent-Advocate(4/2) -10
Talent-Advocate(4/3) -15
Leadership 1 -5
Leadership 2 -10
Discipline 1 -10
Total: 0
System Symbols
Dice
Setback: Difficulty: Challenge: